Conditions | 12 |
Paths | 48 |
Total Lines | 36 |
Code Lines | 21 |
Lines | 0 |
Ratio | 0 % |
Changes | 11 | ||
Bugs | 1 | Features | 0 |
Small methods make your code easier to understand, in particular if combined with a good name. Besides, if your method is small, finding a good name is usually much easier.
For example, if you find yourself adding comments to a method's body, this is usually a good sign to extract the commented part to a new method, and use the comment as a starting point when coming up with a good name for this new method.
Commonly applied refactorings include:
If many parameters/temporary variables are present:
1 | <?php |
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60 | public function init(): void |
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61 | { |
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62 | // See if the $pluginDevServerEnvVar env var exists, and if not, don't run off of the dev server |
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63 | $useDevServer = (bool)App::env($this->pluginDevServerEnvVar); |
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64 | if ($useDevServer === false) { |
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65 | $this->useDevServer = false; |
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66 | } |
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67 | parent::init(); |
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68 | // If we're in a plugin, make sure the caches are unique |
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69 | if ($this->assetClass) { |
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70 | $this->cacheKeySuffix = $this->assetClass; |
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71 | } |
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72 | if ($this->devServerRunning()) { |
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73 | $this->invalidateCaches(); |
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74 | } |
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75 | // If we have no asset bundle class, or the dev server is running, don't swap in our `/cpresources/` paths |
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76 | if (!$this->assetClass || $this->devServerRunning()) { |
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77 | return; |
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78 | } |
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79 | // The Vite service is generally only needed for CP requests & previews, save a db write, see: |
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80 | // https://github.com/nystudio107/craft-plugin-vite/issues/27 |
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81 | $request = Craft::$app->getRequest(); |
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82 | if (!$this->useForAllRequests && !$request->getIsConsoleRequest()) { |
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83 | if (!$request->getIsCpRequest() && !$request->getIsPreview() && !in_array($request->getSegment(1), $this->firstSegmentRequests, true)) { |
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84 | return; |
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85 | } |
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86 | } |
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87 | // Map the $manifestPath and $serverPublic to the hashed `/cpresources/` path & URL for our AssetBundle |
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88 | $bundle = new $this->assetClass(); |
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89 | $baseAssetsUrl = Craft::$app->assetManager->getPublishedUrl( |
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90 | $bundle->sourcePath, |
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91 | true |
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92 | ); |
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93 | $this->manifestPath = FileHelper::createUrl($bundle->sourcePath, self::MANIFEST_FILE_NAME); |
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94 | if ($baseAssetsUrl !== false) { |
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95 | $this->serverPublic = $baseAssetsUrl; |
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96 | } |
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99 |