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<?php |
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/** |
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* Vite plugin for Craft CMS |
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* |
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* Allows the use of the Vite.js next generation frontend tooling with Craft CMS |
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* |
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* @link https://nystudio107.com |
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* @copyright Copyright (c) 2021 nystudio107 |
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*/ |
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namespace nystudio107\pluginvite\services; |
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use Craft; |
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use craft\helpers\App; |
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use nystudio107\pluginvite\helpers\FileHelper; |
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/** |
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* @author nystudio107 |
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* @package Vite |
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* @since 1.0.0 |
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*/ |
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class VitePluginService extends ViteService |
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{ |
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// Constants |
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// ========================================================================= |
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protected const MANIFEST_FILE_NAME = 'manifest.json'; |
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// Public Properties |
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// ========================================================================= |
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/** |
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* @var string AssetBundle class name to get the published URLs from |
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*/ |
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public string $assetClass = ''; |
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/** |
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* @var string The environment variable to look for in order to enable the devServer; the value doesn't matter, |
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* it just needs to exist |
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*/ |
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public string $pluginDevServerEnvVar = 'VITE_PLUGIN_DEVSERVER'; |
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/** |
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* @var bool Normally the AssetBundle only needs to be registered for CP and Preview requests, and having it |
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* not load for frontend requests saves a db write: https://github.com/nystudio107/craft-plugin-vite/issues/27 |
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*/ |
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public bool $useForAllRequests = false; |
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/** |
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* @var array|string[] If the first segment of the request matches any items in the array, load the AssetBundle, too. |
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* Needed for things that add frontend preview targets like SEOmatic |
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*/ |
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public array $firstSegmentRequests = [ |
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'seomatic', |
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]; |
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/** |
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* @inheritDoc |
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*/ |
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public function init(): void |
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{ |
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// See if the $pluginDevServerEnvVar env var exists, and if not, don't run off of the dev server |
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$useDevServer = (bool)App::env($this->pluginDevServerEnvVar); |
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if ($useDevServer === false) { |
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$this->useDevServer = false; |
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} |
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parent::init(); |
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// If we're in a plugin, make sure the caches are unique |
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if ($this->assetClass) { |
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$this->cacheKeySuffix = $this->assetClass; |
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} |
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if ($this->devServerRunning()) { |
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$this->invalidateCaches(); |
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} |
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// If we have no asset bundle class, or the dev server is running, don't swap in our `/cpresources/` paths |
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if (!$this->assetClass || $this->devServerRunning()) { |
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return; |
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} |
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// The Vite service is generally only needed for CP requests & previews, save a db write, see: |
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// https://github.com/nystudio107/craft-plugin-vite/issues/27 |
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$request = Craft::$app->getRequest(); |
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if (!$this->useForAllRequests && !$request->getIsConsoleRequest()) { |
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if (!$request->getIsCpRequest() && !$request->getIsPreview() && !in_array($request->getSegment(1), $this->firstSegmentRequests, true)) { |
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return; |
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} |
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} |
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// Map the $manifestPath and $serverPublic to the hashed `/cpresources/` path & URL for our AssetBundle |
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$bundle = new $this->assetClass(); |
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$baseAssetsUrl = Craft::$app->assetManager->getPublishedUrl( |
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$bundle->sourcePath, |
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true |
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); |
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$this->manifestPath = FileHelper::createUrl($bundle->sourcePath, self::MANIFEST_FILE_NAME); |
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if ($baseAssetsUrl !== false) { |
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$this->serverPublic = $baseAssetsUrl; |
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} |
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} |
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} |
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