@@ -35,11 +35,11 @@ |
||
35 | 35 | |
36 | 36 | $this->patchOldSkin($tmpImageResource); |
37 | 37 | |
38 | - $scale = $skinHeight / $this->baseImageHeight; |
|
38 | + $scale = $skinHeight/$this->baseImageHeight; |
|
39 | 39 | if ($scale === 0) { |
40 | 40 | $scale = 1; |
41 | 41 | } |
42 | - $skinWidth = (int) round($scale * $this->baseImageWidth); |
|
42 | + $skinWidth = (int) round($scale*$this->baseImageWidth); |
|
43 | 43 | |
44 | 44 | $this->imgResource = $this->emptyBaseImage($skinWidth, $skinHeight); |
45 | 45 | imagecopyresized($this->imgResource, $tmpImageResource, 0, 0, 0, 0, $skinWidth, $skinHeight, $this->baseImageWidth, $this->baseImageHeight); |
@@ -15,7 +15,7 @@ discard block |
||
15 | 15 | /** |
16 | 16 | * Cosine PI/6. |
17 | 17 | */ |
18 | - private const COSINE_PI_6 = \M_SQRT3 / 2; |
|
18 | + private const COSINE_PI_6 = \M_SQRT3/2; |
|
19 | 19 | |
20 | 20 | /** |
21 | 21 | * Base size (all requests must be <=). |
@@ -188,16 +188,16 @@ discard block |
||
188 | 188 | ); |
189 | 189 | |
190 | 190 | // Head image |
191 | - $doubleAvatarSize = self::HEAD_BASE_SIZE * 2; |
|
192 | - $finalImageSize = $doubleAvatarSize + (self::HEAD_MARGIN * 2); |
|
191 | + $doubleAvatarSize = self::HEAD_BASE_SIZE*2; |
|
192 | + $finalImageSize = $doubleAvatarSize + (self::HEAD_MARGIN*2); |
|
193 | 193 | |
194 | 194 | $this->head = new \Imagick(); |
195 | 195 | $this->head->newImage($finalImageSize, $finalImageSize, $this->getImagickPixelTransparent()); |
196 | 196 | |
197 | 197 | // This is weird, but it works |
198 | - $faceX = ((int) round($doubleAvatarSize / 2)) - 2 + self::HEAD_MARGIN; |
|
199 | - $faceY = $rightY = ((int) round($doubleAvatarSize / 4)) - 1 + self::HEAD_MARGIN; |
|
200 | - $topX = $rightX = ((int) round($doubleAvatarSize / 16)) + self::HEAD_MARGIN; |
|
198 | + $faceX = ((int) round($doubleAvatarSize/2)) - 2 + self::HEAD_MARGIN; |
|
199 | + $faceY = $rightY = ((int) round($doubleAvatarSize/4)) - 1 + self::HEAD_MARGIN; |
|
200 | + $topX = $rightX = ((int) round($doubleAvatarSize/16)) + self::HEAD_MARGIN; |
|
201 | 201 | $topY = -1 + self::HEAD_MARGIN; |
202 | 202 | |
203 | 203 | // Add Face Section |
@@ -249,8 +249,8 @@ discard block |
||
249 | 249 | */ |
250 | 250 | private function getFrontPoints($size = self::HEAD_BASE_SIZE): array |
251 | 251 | { |
252 | - $cosine_result = round(self::COSINE_PI_6 * $size); |
|
253 | - $half_size = round($size / 2); |
|
252 | + $cosine_result = round(self::COSINE_PI_6*$size); |
|
253 | + $half_size = round($size/2); |
|
254 | 254 | |
255 | 255 | return [ |
256 | 256 | 0, 0, 0, 0, |
@@ -266,8 +266,8 @@ discard block |
||
266 | 266 | */ |
267 | 267 | private function getTopPoints($size = self::HEAD_BASE_SIZE): array |
268 | 268 | { |
269 | - $cosine_result = round(self::COSINE_PI_6 * $size); |
|
270 | - $half_size = round($size / 2); |
|
269 | + $cosine_result = round(self::COSINE_PI_6*$size); |
|
270 | + $half_size = round($size/2); |
|
271 | 271 | |
272 | 272 | return [ |
273 | 273 | 0, $size, 0, 0, |
@@ -283,8 +283,8 @@ discard block |
||
283 | 283 | */ |
284 | 284 | private function getRightPoints($size = self::HEAD_BASE_SIZE): array |
285 | 285 | { |
286 | - $cosine_result = round(self::COSINE_PI_6 * $size); |
|
287 | - $half_size = round($size / 2); |
|
286 | + $cosine_result = round(self::COSINE_PI_6*$size); |
|
287 | + $half_size = round($size/2); |
|
288 | 288 | |
289 | 289 | return [ |
290 | 290 | $size, 0, 0, 0, |
@@ -35,8 +35,7 @@ |
||
35 | 35 | ]; |
36 | 36 | |
37 | 37 | $skinPath = $this->uuidResolver->resolve($uuid) ? |
38 | - SkinsStorage::getPath($this->uuidResolver->getUuid()) : |
|
39 | - SkinsStorage::getPath(MinecraftDefaults::STEVE_DEFAULT_SKIN_NAME); |
|
38 | + SkinsStorage::getPath($this->uuidResolver->getUuid()) : SkinsStorage::getPath(MinecraftDefaults::STEVE_DEFAULT_SKIN_NAME); |
|
40 | 39 | |
41 | 40 | $rawSkin = new Raw($skinPath); |
42 | 41 | $rawSkin->render(); |