1 | <?php namespace Jarrett\RockPaperScissorsSpockLizard; |
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2 | |||
3 | use Jarrett\RockPaperScissorsSpockLizardException; |
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4 | |||
5 | /** |
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6 | * Class RockPaperScissorsSpockLizard |
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7 | * |
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8 | * @author Jarrett Barnett <[email protected] |
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9 | * @see http://www.samkass.com/theories/RPSSL.html |
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10 | */ |
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11 | class Game { |
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12 | |||
13 | const ROCK = 0; |
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14 | const PAPER = 1; |
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15 | const SCISSORS = 2; |
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16 | const SPOCK = 3; |
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17 | const LIZARD = 4; |
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18 | |||
19 | const DEFAULT_NUM_ROUNDS = 1; |
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20 | const DEFAULT_PLAYER_NAME_PREFIX = 'Player '; |
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21 | |||
22 | /** |
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23 | * Move labels |
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24 | * @var array |
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25 | */ |
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26 | private $labels = [ |
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27 | self::ROCK => 'rock', |
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28 | self::PAPER => 'paper', |
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29 | self::SCISSORS => 'scissors', |
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30 | self::SPOCK => 'spock', |
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31 | self::LIZARD => 'lizard', |
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32 | ]; |
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33 | |||
34 | /** |
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35 | * Outcomes |
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36 | * @var array |
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37 | */ |
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38 | private $move_outcomes = [ |
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39 | self::ROCK => [ |
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40 | self::SCISSORS => 'crushes', |
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41 | self::LIZARD => 'crushes' |
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42 | ], |
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43 | self::PAPER => [ |
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44 | self::ROCK => 'covers', |
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45 | self::SPOCK => 'disproves' |
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46 | ], |
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47 | self::SCISSORS => [ |
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48 | self::PAPER => 'cuts', |
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49 | self::LIZARD => 'decapitates' |
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50 | ], |
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51 | self::SPOCK => [ |
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52 | self::SCISSORS => 'smashes', |
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53 | self::ROCK => 'vaporizes' |
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54 | ], |
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55 | self::LIZARD => [ |
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56 | self::SPOCK => 'poisons', |
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57 | self::PAPER => 'eats' |
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58 | ] |
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59 | ]; |
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60 | |||
61 | /** |
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62 | * Game Outcome |
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63 | * @var $outcomes |
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64 | */ |
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65 | protected $outcomes; |
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66 | |||
67 | /** |
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68 | * The number of rounds to play |
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69 | * @var $rounds |
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70 | */ |
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71 | private $rounds = false; |
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72 | |||
73 | /** |
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74 | * Lock rounds from changing? |
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75 | * @var $rounds_lock |
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76 | */ |
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77 | private $rounds_lock; |
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78 | |||
79 | /** |
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80 | * @var $last_outcome |
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81 | */ |
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82 | private $last_outcome = false; |
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83 | |||
84 | /** |
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85 | * End of index for move outcomes |
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86 | * @var bool|int |
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87 | */ |
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88 | private $moves_index_end = false; |
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89 | |||
90 | /** |
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91 | * @var $players - collection of players |
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92 | */ |
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93 | protected $players = false; |
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94 | |||
95 | /** |
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96 | * RockPaperScissorsSpockLizard constructor. |
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97 | */ |
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98 | 22 | public function __construct() |
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99 | { |
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100 | 22 | $this->setRounds(self::DEFAULT_NUM_ROUNDS); |
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101 | 22 | $this->moves_index_end = count(array_keys($this->move_outcomes)) - 1; |
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102 | |||
103 | 22 | return $this; |
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104 | } |
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105 | |||
106 | /** |
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107 | * Set Rounds |
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108 | * |
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109 | * @param $rounds |
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110 | * @param bool $lock |
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111 | * @return $this |
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112 | * @throws \Jarrett\RockPaperScissorsSpockLizardException |
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113 | */ |
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114 | 22 | public function setRounds($rounds, $lock = false) |
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115 | { |
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116 | 22 | if ($this->rounds_lock === true) |
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117 | { |
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118 | 1 | throw new RockPaperScissorsSpockLizardException('The ability to set rounds has been locked for this game'); |
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119 | } |
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120 | |||
121 | 22 | if (!is_numeric($rounds)) { |
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122 | 2 | throw new RockPaperScissorsSpockLizardException('Invalid value supplied for setRounds().'); |
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123 | } |
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124 | |||
125 | 22 | if (!is_bool($lock)) { |
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126 | 1 | throw new RockPaperScissorsSpockLizardException('Lock parameter must be a boolean.'); |
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127 | } |
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128 | |||
129 | 22 | $this->rounds_lock = (bool) $lock; |
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130 | 22 | $this->rounds = (int) $rounds; |
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131 | |||
132 | 22 | return $this; |
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133 | } |
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134 | |||
135 | /** |
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136 | * Get Rounds |
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137 | * @return mixed |
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138 | */ |
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139 | 3 | public function getRounds() |
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140 | { |
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141 | 3 | return $this->rounds; |
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142 | } |
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143 | |||
144 | /** |
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145 | * Restart Game |
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146 | */ |
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147 | 7 | public function restart() |
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148 | { |
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149 | 7 | $this->setRounds(self::DEFAULT_NUM_ROUNDS); |
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150 | 7 | $this->players = false; |
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151 | |||
152 | 7 | return $this; |
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153 | } |
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154 | |||
155 | /** |
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156 | * Play Move |
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157 | * @return $this |
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158 | * @throws \Jarrett\RockPaperScissorsSpockLizardException |
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159 | */ |
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160 | 8 | public function play() |
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161 | { |
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162 | 8 | if ($this->getOutcomes() > 0 && $this->getRounds() >= count($this->getOutcomes())) { |
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163 | 1 | throw new RockPaperScissorsSpockLizardException('The game has already been played. Use getOutcomes() to see the game results!'); |
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164 | } |
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165 | |||
166 | 8 | if (empty($this->getTotalPlayers())) { |
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167 | 1 | throw new RockPaperScissorsSpockLizardException('No players have been added to this game'); |
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168 | } |
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169 | |||
170 | // if only 1 player has been added, add a computer player |
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171 | 7 | if ($this->getTotalPlayers() < 2) { |
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172 | 1 | throw new RockPaperScissorsSpockLizardException('This game requires at least 2 players'); |
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173 | } |
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174 | |||
175 | 6 | $this->generateMovesForBots(); |
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176 | 6 | $this->determineOutcome(); |
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177 | |||
178 | 5 | return $this; |
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179 | } |
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180 | |||
181 | /** |
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182 | * Get Move's Index Value |
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183 | * @param $move |
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184 | * @return array|bool |
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185 | */ |
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186 | 5 | protected function getMoveIndex($move) |
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187 | { |
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188 | 5 | return array_flip($this->labels)[key($move)]; |
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189 | } |
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190 | |||
191 | /** |
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192 | * Get Random Move Using Mersenne Twister for even distribution |
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193 | * @return int |
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194 | */ |
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195 | 1 | private function generateMove() |
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196 | { |
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197 | 1 | return $this->labels[mt_rand(0, $this->moves_index_end)]; |
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198 | } |
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199 | |||
200 | /** |
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201 | * Generate Moves For Bots |
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202 | * @return $this |
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203 | */ |
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204 | 6 | private function generateMovesForBots() |
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205 | { |
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206 | 6 | foreach ($this->getPlayers() as &$player) { |
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The expression
$this->getPlayers() cannot be used as a reference.
Let?s assume that you have the following foreach ($array as &$itemValue) { }
However, if we were to replace foreach (getArray() as &$itemValue) { }
then assigning by reference is not possible anymore as there is no target that could be modified. Available Fixes1. Do not assign by referenceforeach (getArray() as $itemValue) { }
2. Assign to a local variable first$array = getArray();
foreach ($array as &$itemValue) {}
3. Return a referencefunction &getArray() { $array = array(); return $array; }
foreach (getArray() as &$itemValue) { }
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207 | |||
208 | 6 | $last_move = $player->getLastMoveIndex(); |
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209 | |||
210 | // generate move for bots |
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211 | 6 | if ($player->isBot() && empty($last_move)) { |
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212 | 1 | $move = $this->generateMove(); |
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213 | 1 | $player->move($move); |
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214 | } |
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215 | } |
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216 | |||
217 | 6 | return $this; |
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218 | } |
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219 | |||
220 | /** |
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221 | * Determine Outcome |
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222 | * @return mixed - array on success or false on failure |
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223 | * @throws RockPaperScissorsSpockLizardException |
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224 | */ |
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225 | 6 | private function determineOutcome() |
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226 | { |
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227 | 6 | $outcome = []; |
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228 | |||
229 | 6 | $players = $this->getPlayers(); |
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230 | 6 | $opponents = $players; |
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231 | |||
232 | 6 | if ($players === false) { |
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233 | return false; |
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234 | } |
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235 | |||
236 | 6 | foreach ($players as $player) { |
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237 | |||
238 | 6 | foreach ($opponents as $opponent) { |
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239 | |||
240 | // dont play the player against themself |
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241 | 6 | if ($player->getId() === $opponent->getId()) |
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242 | { |
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243 | 6 | continue; |
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244 | } |
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245 | |||
246 | // move collection |
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247 | 6 | $player_move = $player->getLastMoveIndex(); |
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248 | 6 | $opponent_move = $opponent->getLastMoveIndex(); |
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249 | |||
250 | // verify moves have been set |
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251 | 6 | if (!is_array($player_move)) { |
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252 | 1 | throw new RockPaperScissorsSpockLizardException($player->getName() . ' has not set a move!'); |
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253 | } |
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254 | |||
255 | 5 | if (!is_array($opponent_move)) { |
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256 | throw new RockPaperScissorsSpockLizardException($opponent->getName() . ' has not set a move!'); |
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257 | } |
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258 | |||
259 | // move labels |
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260 | 5 | $player_move_label = ucfirst(key($player_move)); |
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261 | 5 | $opponent_move_label = ucfirst(key($opponent_move)); |
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262 | |||
263 | // map moves to an index |
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264 | 5 | $player_move_index = $this->getMoveIndex($player_move); |
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265 | 5 | $opponent_move_index = $this->getMoveIndex($opponent_move); |
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266 | |||
267 | // Exceptions |
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268 | 5 | if (!is_numeric($player_move_index)) { |
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269 | throw new RockPaperScissorsSpockLizardException($player->getName() . ' made an illegal move!'); |
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270 | } |
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271 | |||
272 | 5 | if (!is_numeric($opponent_move_index)) { |
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273 | throw new RockPaperScissorsSpockLizardException($opponent->getName() . ' made an illegal move!'); |
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274 | } |
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275 | |||
276 | 5 | if (current($player_move) === true) { |
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277 | throw new RockPaperScissorsSpockLizardException($player->getName() . ' has already made this move!'); |
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278 | } |
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279 | |||
280 | 5 | if (current($opponent_move) === true) { |
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281 | throw new RockPaperScissorsSpockLizardException($opponent->getName() . ' has already made this move!'); |
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282 | } |
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283 | |||
284 | // compare player with opponent |
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285 | 5 | if (isset($this->move_outcomes[$player_move_index][$opponent_move_index])) { |
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286 | 4 | $outcome['winners'][] = [ |
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287 | 4 | 'player' => $player, |
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288 | 4 | 'opponent' => $opponent, |
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289 | 4 | 'description' => $player_move_label . ' ' . $this->move_outcomes[$player_move_index][$opponent_move_index] . ' ' . $opponent_move_label |
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290 | ]; |
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291 | 4 | $outcome['losers'][] = [ |
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292 | 4 | 'player' => $opponent, |
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293 | 4 | 'opponent' => $player, |
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294 | 4 | 'description' => $player_move_label . ' ' . $this->move_outcomes[$player_move_index][$opponent_move_index] . ' ' . $opponent_move_label |
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295 | ]; |
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296 | 5 | } else if (isset($this->move_outcomes[$opponent_move_index][$player_move_index])) { |
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297 | // dont do anything -- we just need to check this in order to determine whether a tie needs to be calculated |
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298 | } else { |
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299 | // we just add the tie for the player since the opponent will be added to the ties on later iteration |
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300 | 1 | $outcome['ties'][] = [ |
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301 | 1 | 'player' => $player, |
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302 | 1 | 'opponent' => $opponent, |
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303 | 5 | 'description' => 'Both played ' . $player_move_label |
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304 | ]; |
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305 | } |
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306 | } |
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307 | } |
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308 | |||
309 | // mark last moves as played |
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310 | 5 | foreach ($players as $player) { |
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311 | 5 | $player->lastMoveIsPlayed(); |
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312 | } |
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313 | |||
314 | 5 | $this->setOutcome($outcome); |
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315 | |||
316 | 5 | return $this->getRoundOutcome(); |
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317 | } |
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318 | |||
319 | /** |
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320 | * Set Outcome |
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321 | * @param $outcome |
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322 | * @return $this |
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323 | */ |
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324 | 5 | public function setOutcome($outcome) |
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325 | { |
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326 | 5 | $this->outcomes[] = $outcome; |
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327 | 5 | $this->last_outcome = $outcome; |
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328 | |||
329 | 5 | return $this; |
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330 | } |
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331 | |||
332 | /** |
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333 | * Get Round Outcome |
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334 | * @return mixed string on success, bool if no last round outcome |
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335 | */ |
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336 | 5 | public function getRoundOutcome() |
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337 | { |
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338 | 5 | return $this->last_outcome; |
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339 | } |
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340 | |||
341 | /** |
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342 | * Add Player |
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343 | * @param Player $player |
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344 | * @return $this |
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345 | */ |
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346 | 13 | public function addPlayer(Player $player) |
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347 | { |
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348 | 13 | $count = $this->getTotalPlayers(); |
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349 | |||
350 | // give player a name if they dont have one |
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351 | 13 | if (empty($player->getName())) { |
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352 | 13 | $player->setName(self::DEFAULT_PLAYER_NAME_PREFIX . ($count + 1)); // we add 1 since $count is an array pointer |
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353 | } |
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354 | |||
355 | // we set an id to make it easier to generate results later |
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356 | 13 | $player->setId($count + 1); |
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357 | |||
358 | 13 | $this->players[$count] = $player; |
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359 | |||
360 | 13 | return $this; |
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361 | } |
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362 | |||
363 | /** |
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364 | * Add Players |
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365 | * |
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366 | * @return $this |
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367 | * @throws RockPaperScissorsSpockLizardException |
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368 | */ |
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369 | 10 | public function addPlayers() |
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370 | { |
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371 | 10 | if (func_num_args() < 1) { |
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372 | 1 | throw new RockPaperScissorsSpockLizardException('No player objects supplied to addPlayers()'); |
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373 | } |
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374 | |||
375 | 9 | $count = 0; |
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376 | 9 | foreach (func_get_args() as $player) { |
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377 | |||
378 | 9 | $count++; |
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379 | // error if not Player objects |
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380 | 9 | if (!$player instanceof Player) { |
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381 | 1 | throw new RockPaperScissorsSpockLizardException('Parameter # ' . $count . ' is not an instance of Player()'); |
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382 | } |
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383 | |||
384 | 9 | $this->addPlayer($player); |
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385 | } |
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386 | |||
387 | 8 | return $this; |
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388 | } |
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389 | |||
390 | /** |
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391 | * Get Round Winners |
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392 | * @return mixed |
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393 | */ |
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394 | 1 | public function getRoundWinners() |
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395 | { |
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396 | 1 | $last_round = $this->getOutcomes(); |
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397 | 1 | $outcome = end($last_round); |
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398 | 1 | return $outcome['winners']; |
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399 | } |
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400 | |||
401 | /** |
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402 | * Get Game Winners |
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403 | * @return array |
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404 | */ |
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405 | 1 | public function getWinners() |
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406 | { |
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407 | 1 | $outcomes = $this->getOutcomes(); |
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408 | |||
409 | 1 | foreach ($outcomes as $outcome) |
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410 | { |
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411 | 1 | $winners[] = $outcome['winners']; |
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412 | } |
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413 | |||
414 | 1 | return $winners; |
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415 | } |
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416 | |||
417 | /** |
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418 | * Get Outcomes |
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419 | * @return mixed |
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420 | */ |
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421 | 8 | public function getOutcomes() |
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422 | { |
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423 | 8 | return $this->outcomes; |
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424 | } |
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425 | |||
426 | /** |
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427 | * @return mixed - array of players, false if not set |
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428 | */ |
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429 | 15 | public function getPlayers() |
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430 | { |
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431 | 15 | return $this->players; |
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432 | } |
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433 | |||
434 | /** |
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435 | * Get Total Player Count |
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436 | * @return int |
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437 | */ |
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438 | 14 | public function getTotalPlayers() |
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439 | { |
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440 | 14 | $player_count = $this->getPlayers(); |
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441 | |||
442 | 14 | return $player_count === false ? 0 : count($player_count); |
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443 | } |
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444 | } |
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445 |