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<?php namespace Jarrett\RockPaperScissorsSpockLizard; |
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use Jarrett\RockPaperScissorsSpockLizardException; |
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/** |
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* Class RockPaperScissorsSpockLizard |
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* |
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* @author Jarrett Barnett <[email protected] |
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* @see http://www.samkass.com/theories/RPSSL.html |
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*/ |
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class Game { |
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const ROCK = 0; |
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const PAPER = 1; |
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const SCISSORS = 2; |
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const SPOCK = 3; |
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const LIZARD = 4; |
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const DEFAULT_NUM_ROUNDS = 1; |
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const DEFAULT_PLAYER_NAME_PREFIX = 'Player '; |
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/** |
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* Move labels |
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* @var array |
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*/ |
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private $labels = [ |
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self::ROCK => 'rock', |
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self::PAPER => 'paper', |
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self::SCISSORS => 'scissors', |
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self::SPOCK => 'spock', |
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self::LIZARD => 'lizard', |
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]; |
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/** |
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* Outcomes |
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* @var array |
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*/ |
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private $move_outcomes = [ |
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self::ROCK => [ |
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self::SCISSORS => 'crushes', |
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self::LIZARD => 'crushes' |
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], |
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self::PAPER => [ |
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self::ROCK => 'covers', |
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self::SPOCK => 'disproves' |
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], |
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self::SCISSORS => [ |
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self::PAPER => 'cuts', |
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self::LIZARD => 'decapitates' |
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], |
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self::SPOCK => [ |
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self::SCISSORS => 'smashes', |
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self::ROCK => 'vaporizes' |
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], |
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self::LIZARD => [ |
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self::SPOCK => 'poisons', |
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self::PAPER => 'eats' |
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] |
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]; |
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/** |
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* Game Outcome |
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* @var $outcomes |
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*/ |
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protected $outcomes; |
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/** |
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* The number of rounds to play |
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* @var $rounds |
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*/ |
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private $rounds = false; |
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/** |
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* Lock rounds from changing? |
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* @var $rounds_lock |
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*/ |
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private $rounds_lock; |
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/** |
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* @var $last_outcome |
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*/ |
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private $last_outcome = false; |
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/** |
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* End of index for move outcomes |
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* @var bool|int |
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*/ |
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private $moves_index_end = false; |
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/** |
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* @var $players - collection of players |
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*/ |
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protected $players = false; |
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/** |
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* RockPaperScissorsSpockLizard constructor. |
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*/ |
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public function __construct() |
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{ |
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$this->setRounds(self::DEFAULT_NUM_ROUNDS); |
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$this->moves_index_end = count(array_keys($this->move_outcomes)) - 1; |
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return $this; |
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} |
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/** |
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* Set Rounds |
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* |
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* @param $rounds |
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* @param bool $lock |
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* @return $this |
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* @throws \Jarrett\RockPaperScissorsSpockLizardException |
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*/ |
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public function setRounds($rounds, $lock = false) |
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{ |
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if ($this->rounds_lock === true) |
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{ |
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throw new RockPaperScissorsSpockLizardException('The ability to set rounds has been locked for this game'); |
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} |
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if (!is_numeric($rounds)) { |
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throw new RockPaperScissorsSpockLizardException('Invalid value supplied for setRounds().'); |
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} |
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if (!is_bool($lock)) { |
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throw new RockPaperScissorsSpockLizardException('Lock parameter must be a boolean.'); |
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} |
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$this->rounds_lock = (bool) $lock; |
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$this->rounds = (int) $rounds; |
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return $this; |
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} |
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/** |
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* Get Rounds |
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* @return mixed |
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*/ |
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public function getRounds() |
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{ |
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return $this->rounds; |
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} |
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/** |
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* Restart Game |
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*/ |
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public function restart() |
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{ |
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$this->setRounds(self::DEFAULT_NUM_ROUNDS); |
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$this->players = false; |
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return $this; |
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} |
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/** |
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* Play Move |
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* @return $this |
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* @throws \Jarrett\RockPaperScissorsSpockLizardException |
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*/ |
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public function play() |
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{ |
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if ($this->getOutcomes() > 0 && $this->getRounds() >= count($this->getOutcomes())) { |
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throw new RockPaperScissorsSpockLizardException('The game has already been played. Use getOutcomes() to see the game results!'); |
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} |
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if (empty($this->getTotalPlayers())) { |
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throw new RockPaperScissorsSpockLizardException('No players have been added to this game'); |
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} |
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// if only 1 player has been added, add a computer player |
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if ($this->getTotalPlayers() < 2) { |
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throw new RockPaperScissorsSpockLizardException('This game requires at least 2 players'); |
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} |
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$this->generateMovesForBots(); |
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$this->determineOutcome(); |
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return $this; |
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} |
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/** |
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* Get Move's Index Value |
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* @param $move |
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* @return array|bool |
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*/ |
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protected function getMoveIndex($move) |
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{ |
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return array_flip($this->labels)[key($move)]; |
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} |
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/** |
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* Get Random Move Using Mersenne Twister for even distribution |
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* @return int |
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*/ |
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private function generateMove() |
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{ |
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return $this->labels[mt_rand(0, $this->moves_index_end)]; |
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} |
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/** |
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* Generate Moves For Bots |
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* @return $this |
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*/ |
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private function generateMovesForBots() |
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{ |
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foreach ($this->getPlayers() as &$player) { |
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$last_move = $player->getLastMoveIndex(); |
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// generate move for bots |
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if ($player->isBot() && empty($last_move)) { |
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$move = $this->generateMove(); |
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$player->move($move); |
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} |
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} |
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return $this; |
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} |
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/** |
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* Determine Outcome |
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* @return mixed - array on success or false on failure |
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* @throws RockPaperScissorsSpockLizardException |
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*/ |
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private function determineOutcome() |
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{ |
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$outcome = []; |
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$players = $this->getPlayers(); |
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$opponents = $players; |
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if ($players === false) { |
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return false; |
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} |
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foreach ($players as $player) { |
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foreach ($opponents as $opponent) { |
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// dont play the player against themself |
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if ($player->getId() === $opponent->getId()) |
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{ |
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continue; |
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} |
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// move collection |
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$player_move = $player->getLastMoveIndex(); |
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$opponent_move = $opponent->getLastMoveIndex(); |
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// verify moves have been set |
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if (!is_array($player_move)) { |
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throw new RockPaperScissorsSpockLizardException($player->getName() . ' has not set a move!'); |
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} |
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if (!is_array($opponent_move)) { |
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throw new RockPaperScissorsSpockLizardException($opponent->getName() . ' has not set a move!'); |
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} |
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// move labels |
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$player_move_label = ucfirst(key($player_move)); |
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$opponent_move_label = ucfirst(key($opponent_move)); |
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// map moves to an index |
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$player_move_index = $this->getMoveIndex($player_move); |
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$opponent_move_index = $this->getMoveIndex($opponent_move); |
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// Exceptions |
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if (!is_numeric($player_move_index)) { |
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throw new RockPaperScissorsSpockLizardException($player->getName() . ' made an illegal move!'); |
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} |
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5 |
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if (!is_numeric($opponent_move_index)) { |
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throw new RockPaperScissorsSpockLizardException($opponent->getName() . ' made an illegal move!'); |
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} |
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5 |
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if (current($player_move) === true) { |
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throw new RockPaperScissorsSpockLizardException($player->getName() . ' has already made this move!'); |
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} |
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5 |
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if (current($opponent_move) === true) { |
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throw new RockPaperScissorsSpockLizardException($opponent->getName() . ' has already made this move!'); |
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} |
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// compare player with opponent |
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5 |
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if (isset($this->move_outcomes[$player_move_index][$opponent_move_index])) { |
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4 |
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$outcome['winners'][] = [ |
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4 |
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'player' => $player, |
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4 |
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'opponent' => $opponent, |
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4 |
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'description' => $player_move_label . ' ' . $this->move_outcomes[$player_move_index][$opponent_move_index] . ' ' . $opponent_move_label |
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]; |
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4 |
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$outcome['losers'][] = [ |
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4 |
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'player' => $opponent, |
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4 |
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'opponent' => $player, |
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4 |
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'description' => $player_move_label . ' ' . $this->move_outcomes[$player_move_index][$opponent_move_index] . ' ' . $opponent_move_label |
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]; |
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5 |
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} else if (isset($this->move_outcomes[$opponent_move_index][$player_move_index])) { |
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// dont do anything -- we just need to check this in order to determine whether a tie needs to be calculated |
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} else { |
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// we just add the tie for the player since the opponent will be added to the ties on later iteration |
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1 |
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$outcome['ties'][] = [ |
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1 |
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'player' => $player, |
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1 |
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'opponent' => $opponent, |
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5 |
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'description' => 'Both played ' . $player_move_label |
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]; |
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} |
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} |
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} |
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// mark last moves as played |
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5 |
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foreach ($players as $player) { |
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5 |
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$player->lastMoveIsPlayed(); |
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} |
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5 |
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$this->setOutcome($outcome); |
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5 |
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return $this->getRoundOutcome(); |
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} |
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319
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/** |
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320
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* Set Outcome |
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321
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* @param $outcome |
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322
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* @return $this |
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323
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*/ |
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324
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5 |
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public function setOutcome($outcome) |
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325
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{ |
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326
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5 |
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$this->outcomes[] = $outcome; |
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327
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5 |
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$this->last_outcome = $outcome; |
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328
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329
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5 |
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return $this; |
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} |
|
331
|
|
|
|
|
332
|
|
|
/** |
|
333
|
|
|
* Get Round Outcome |
|
334
|
|
|
* @return mixed string on success, bool if no last round outcome |
|
335
|
|
|
*/ |
|
336
|
5 |
|
public function getRoundOutcome() |
|
337
|
|
|
{ |
|
338
|
5 |
|
return $this->last_outcome; |
|
339
|
|
|
} |
|
340
|
|
|
|
|
341
|
|
|
/** |
|
342
|
|
|
* Add Player |
|
343
|
|
|
* @param Player $player |
|
344
|
|
|
* @return $this |
|
345
|
|
|
*/ |
|
346
|
13 |
|
public function addPlayer(Player $player) |
|
347
|
|
|
{ |
|
348
|
13 |
|
$count = $this->getTotalPlayers(); |
|
349
|
|
|
|
|
350
|
|
|
// give player a name if they dont have one |
|
351
|
13 |
|
if (empty($player->getName())) { |
|
352
|
13 |
|
$player->setName(self::DEFAULT_PLAYER_NAME_PREFIX . ($count + 1)); // we add 1 since $count is an array pointer |
|
353
|
|
|
} |
|
354
|
|
|
|
|
355
|
|
|
// we set an id to make it easier to generate results later |
|
356
|
13 |
|
$player->setId($count + 1); |
|
357
|
|
|
|
|
358
|
13 |
|
$this->players[$count] = $player; |
|
359
|
|
|
|
|
360
|
13 |
|
return $this; |
|
361
|
|
|
} |
|
362
|
|
|
|
|
363
|
|
|
/** |
|
364
|
|
|
* Add Players |
|
365
|
|
|
* |
|
366
|
|
|
* @return $this |
|
367
|
|
|
* @throws RockPaperScissorsSpockLizardException |
|
368
|
|
|
*/ |
|
369
|
10 |
|
public function addPlayers() |
|
370
|
|
|
{ |
|
371
|
10 |
|
if (func_num_args() < 1) { |
|
372
|
1 |
|
throw new RockPaperScissorsSpockLizardException('No player objects supplied to addPlayers()'); |
|
373
|
|
|
} |
|
374
|
|
|
|
|
375
|
9 |
|
$count = 0; |
|
376
|
9 |
|
foreach (func_get_args() as $player) { |
|
377
|
|
|
|
|
378
|
9 |
|
$count++; |
|
379
|
|
|
// error if not Player objects |
|
380
|
9 |
|
if (!$player instanceof Player) { |
|
381
|
1 |
|
throw new RockPaperScissorsSpockLizardException('Parameter # ' . $count . ' is not an instance of Player()'); |
|
382
|
|
|
} |
|
383
|
|
|
|
|
384
|
9 |
|
$this->addPlayer($player); |
|
385
|
|
|
} |
|
386
|
|
|
|
|
387
|
8 |
|
return $this; |
|
388
|
|
|
} |
|
389
|
|
|
|
|
390
|
|
|
/** |
|
391
|
|
|
* Get Round Winners |
|
392
|
|
|
* @return mixed |
|
393
|
|
|
*/ |
|
394
|
1 |
|
public function getRoundWinners() |
|
395
|
|
|
{ |
|
396
|
1 |
|
$last_round = $this->getOutcomes(); |
|
397
|
1 |
|
$outcome = end($last_round); |
|
398
|
1 |
|
return $outcome['winners']; |
|
399
|
|
|
} |
|
400
|
|
|
|
|
401
|
|
|
/** |
|
402
|
|
|
* Get Game Winners |
|
403
|
|
|
* @return array |
|
404
|
|
|
*/ |
|
405
|
1 |
|
public function getWinners() |
|
406
|
|
|
{ |
|
407
|
1 |
|
$outcomes = $this->getOutcomes(); |
|
408
|
|
|
|
|
409
|
1 |
|
foreach ($outcomes as $outcome) |
|
410
|
|
|
{ |
|
411
|
1 |
|
$winners[] = $outcome['winners']; |
|
412
|
|
|
} |
|
413
|
|
|
|
|
414
|
1 |
|
return $winners; |
|
|
|
|
|
|
415
|
|
|
} |
|
416
|
|
|
|
|
417
|
|
|
/** |
|
418
|
|
|
* Get Outcomes |
|
419
|
|
|
* @return mixed |
|
420
|
|
|
*/ |
|
421
|
8 |
|
public function getOutcomes() |
|
422
|
|
|
{ |
|
423
|
8 |
|
return $this->outcomes; |
|
424
|
|
|
} |
|
425
|
|
|
|
|
426
|
|
|
/** |
|
427
|
|
|
* @return mixed - array of players, false if not set |
|
428
|
|
|
*/ |
|
429
|
15 |
|
public function getPlayers() |
|
430
|
|
|
{ |
|
431
|
15 |
|
return $this->players; |
|
432
|
|
|
} |
|
433
|
|
|
|
|
434
|
|
|
/** |
|
435
|
|
|
* Get Total Player Count |
|
436
|
|
|
* @return int |
|
437
|
|
|
*/ |
|
438
|
14 |
|
public function getTotalPlayers() |
|
439
|
|
|
{ |
|
440
|
14 |
|
$player_count = $this->getPlayers(); |
|
441
|
|
|
|
|
442
|
14 |
|
return $player_count === false ? 0 : count($player_count); |
|
443
|
|
|
} |
|
444
|
|
|
} |
|
445
|
|
|
|