@@ -8,8 +8,8 @@ discard block |
||
8 | 8 | private const NEXT_STATE = 0; |
9 | 9 | private const EXEC_ACTION = 1; |
10 | 10 | |
11 | - protected $sm = array(); |
|
12 | - protected $currentState = null; |
|
11 | + protected $sm = array(); |
|
12 | + protected $currentState = null; |
|
13 | 13 | protected $currentEvent = null; |
14 | 14 | protected $nextState = null; |
15 | 15 | |
@@ -18,7 +18,7 @@ discard block |
||
18 | 18 | private $eventsQueued = []; |
19 | 19 | private $commonTransition = []; |
20 | 20 | |
21 | - public function __construct(StateMachineBuilder $smb = null) |
|
21 | + public function __construct(StateMachineBuilder $smb = null) |
|
22 | 22 | { |
23 | 23 | if( $smb != null ) |
24 | 24 | $sm = $smb->__invoke(); |
@@ -40,7 +40,7 @@ discard block |
||
40 | 40 | |
41 | 41 | public function addState($state) |
42 | 42 | { |
43 | - $this->argumentIsValidOrFail($state); |
|
43 | + $this->argumentIsValidOrFail($state); |
|
44 | 44 | |
45 | 45 | $this->setCurrentStateIfThisIsInitialState($state); |
46 | 46 | |
@@ -72,7 +72,7 @@ discard block |
||
72 | 72 | $this->commonTransition[$currentEvent] = [ |
73 | 73 | self::NEXT_STATE => $nextState, |
74 | 74 | self::EXEC_ACTION => $execAction |
75 | - ]; |
|
75 | + ]; |
|
76 | 76 | return $this; |
77 | 77 | } |
78 | 78 | |
@@ -178,11 +178,11 @@ discard block |
||
178 | 178 | } |
179 | 179 | } |
180 | 180 | |
181 | - public function dumpStates(){ |
|
182 | - var_dump(array_keys($this->sm)); |
|
183 | - } |
|
181 | + public function dumpStates(){ |
|
182 | + var_dump(array_keys($this->sm)); |
|
183 | + } |
|
184 | 184 | |
185 | - public function dumpEvents(){ |
|
186 | - var_dump($this->sm); |
|
187 | - } |
|
185 | + public function dumpEvents(){ |
|
186 | + var_dump($this->sm); |
|
187 | + } |
|
188 | 188 | } |
@@ -20,15 +20,15 @@ discard block |
||
20 | 20 | |
21 | 21 | public function __construct(StateMachineBuilder $smb = null) |
22 | 22 | { |
23 | - if( $smb != null ) |
|
23 | + if ($smb != null) |
|
24 | 24 | $sm = $smb->__invoke(); |
25 | 25 | |
26 | - if( ! empty($sm) ){ |
|
26 | + if ( ! empty($sm)) { |
|
27 | 27 | // StateEnum::CURRENT_STATE => [ EventEnum::ON_EVENT => [ StateEnum::NEXT_STATE_2, ActionClosureOrFunction ] ], |
28 | - foreach ($sm as $state => $transition){ |
|
28 | + foreach ($sm as $state => $transition) { |
|
29 | 29 | $this->addState($state); |
30 | 30 | foreach ($transition as $onEvent => $nextStateAndAction) { |
31 | - if( array_key_exists(self::EXEC_ACTION, $nextStateAndAction) ) { |
|
31 | + if (array_key_exists(self::EXEC_ACTION, $nextStateAndAction)) { |
|
32 | 32 | $this->addTransition($state, $onEvent, $nextStateAndAction[self::NEXT_STATE], $nextStateAndAction[self::EXEC_ACTION]); |
33 | 33 | } else { |
34 | 34 | $this->addTransition($state, $onEvent, $nextStateAndAction[self::NEXT_STATE]); |
@@ -49,7 +49,7 @@ discard block |
||
49 | 49 | return $this; |
50 | 50 | } |
51 | 51 | |
52 | - public function addTransition($currentState, $currentEvent, $nextState, \Closure $execAction = null ) |
|
52 | + public function addTransition($currentState, $currentEvent, $nextState, \Closure $execAction = null) |
|
53 | 53 | { |
54 | 54 | $this->argumentIsValidOrFail($currentState); |
55 | 55 | $this->argumentIsValidOrFail($currentEvent); |
@@ -64,7 +64,7 @@ discard block |
||
64 | 64 | return $this; |
65 | 65 | } |
66 | 66 | |
67 | - public function addCommonTransition($currentEvent, $nextState, \Closure $execAction = null ) |
|
67 | + public function addCommonTransition($currentEvent, $nextState, \Closure $execAction = null) |
|
68 | 68 | { |
69 | 69 | $this->argumentIsValidOrFail($currentEvent); |
70 | 70 | $this->argumentIsValidOrFail($nextState); |
@@ -81,7 +81,7 @@ discard block |
||
81 | 81 | */ |
82 | 82 | public function fireEvent($event) |
83 | 83 | { |
84 | - if( $this->transitionInProgress ){ |
|
84 | + if ($this->transitionInProgress) { |
|
85 | 85 | array_push($this->eventsQueued, $event); |
86 | 86 | return $this; |
87 | 87 | } |
@@ -90,7 +90,7 @@ discard block |
||
90 | 90 | $this->argumentIsValidOrFail($event); |
91 | 91 | $this->eventMustExistOrFail($event); |
92 | 92 | |
93 | - if( isset($this->commonTransition[$event]) ){ |
|
93 | + if (isset($this->commonTransition[$event])) { |
|
94 | 94 | $transition = $this->commonTransition[$event]; |
95 | 95 | } else { |
96 | 96 | $transition = $this->sm[$this->currentState][$event]; |
@@ -102,11 +102,11 @@ discard block |
||
102 | 102 | $this->currentEvent = $event; |
103 | 103 | |
104 | 104 | $action = $transition[self::EXEC_ACTION]; |
105 | - if( $action ){ |
|
105 | + if ($action) { |
|
106 | 106 | ($action)($this); |
107 | 107 | } |
108 | 108 | |
109 | - if( $this->cancelTransition ){ |
|
109 | + if ($this->cancelTransition) { |
|
110 | 110 | $this->cancelTransition = false; |
111 | 111 | } else { |
112 | 112 | $this->currentState = $transition[self::NEXT_STATE]; |
@@ -114,30 +114,30 @@ discard block |
||
114 | 114 | |
115 | 115 | $this->transitionInProgress = false; |
116 | 116 | $event = array_shift($this->eventsQueued); |
117 | - if( $event != null ){ |
|
117 | + if ($event != null) { |
|
118 | 118 | $this->fireEvent($event); |
119 | 119 | } |
120 | 120 | |
121 | 121 | return $this; |
122 | 122 | } |
123 | 123 | |
124 | - public function cancelTransition(){ |
|
124 | + public function cancelTransition() { |
|
125 | 125 | $this->cancelTransition = true; |
126 | 126 | } |
127 | 127 | |
128 | - public function getCurrentState(){ |
|
128 | + public function getCurrentState() { |
|
129 | 129 | return $this->currentState; |
130 | 130 | } |
131 | 131 | |
132 | - public function getCurrentEvent(){ |
|
132 | + public function getCurrentEvent() { |
|
133 | 133 | return $this->currentEvent; |
134 | 134 | } |
135 | 135 | |
136 | - public function getNextState(){ |
|
136 | + public function getNextState() { |
|
137 | 137 | return $this->nextState; |
138 | 138 | } |
139 | 139 | |
140 | - public function getMachineToArray(){ |
|
140 | + public function getMachineToArray() { |
|
141 | 141 | return $this->sm; |
142 | 142 | } |
143 | 143 | |
@@ -149,40 +149,40 @@ discard block |
||
149 | 149 | |
150 | 150 | private function argumentIsNotNullOrFail($arg): void |
151 | 151 | { |
152 | - if( $arg === null ) |
|
152 | + if ($arg === null) |
|
153 | 153 | throw new \InvalidArgumentException("Null is not an valid argument"); |
154 | 154 | } |
155 | 155 | |
156 | 156 | private function argumentIsNotBlankOrFail($arg): void |
157 | 157 | { |
158 | - if( trim($arg) === "" ) |
|
158 | + if (trim($arg) === "") |
|
159 | 159 | throw new \InvalidArgumentException("Blank is not an valid argument"); |
160 | 160 | } |
161 | 161 | |
162 | 162 | private function eventMustExistOrFail($event) |
163 | 163 | { |
164 | - if( !( isset($this->sm[$this->currentState][$event]) || isset($this->commonTransition[$event]) ) ) |
|
164 | + if ( ! (isset($this->sm[$this->currentState][$event]) || isset($this->commonTransition[$event]))) |
|
165 | 165 | throw new \InvalidArgumentException("Unexpected event {$event} on {$this->currentState} state"); |
166 | 166 | } |
167 | 167 | |
168 | 168 | private function stateMustExistOrFail($state) |
169 | 169 | { |
170 | - if( ! isset($this->sm[$this->currentState]) ) |
|
170 | + if ( ! isset($this->sm[$this->currentState])) |
|
171 | 171 | throw new \InvalidArgumentException("Event {$this->currentEvent} fired an unexpected {$this->currentState} state"); |
172 | 172 | } |
173 | 173 | |
174 | 174 | private function setCurrentStateIfThisIsInitialState($state): void |
175 | 175 | { |
176 | - if( $this->currentState == null){ |
|
176 | + if ($this->currentState == null) { |
|
177 | 177 | $this->currentState = $state; |
178 | 178 | } |
179 | 179 | } |
180 | 180 | |
181 | - public function dumpStates(){ |
|
181 | + public function dumpStates() { |
|
182 | 182 | var_dump(array_keys($this->sm)); |
183 | 183 | } |
184 | 184 | |
185 | - public function dumpEvents(){ |
|
185 | + public function dumpEvents() { |
|
186 | 186 | var_dump($this->sm); |
187 | 187 | } |
188 | 188 | } |