|
B
|
StateMachine\StateMachine::addTransition()
|
0
|
22
|
7
|
7
|
2
|
0
|
0
|
|
B
|
StateMachine\StateMachine::fireEvent()
|
0
|
24
|
6
|
6
|
2
|
0
|
0
|
|
A
|
StateMachine\StateMachine::__construct()
|
0
|
9
|
5
|
5
|
0
|
0
|
0
|
|
A
|
StateMachine\StateMachine::can()
|
0
|
15
|
2
|
2
|
0
|
0
|
0
|
|
A
|
StateMachine\StateMachine::execGuard()
|
0
|
7
|
4
|
4
|
0
|
0
|
0
|
|
A
|
StateMachine::addCommonTransition()
|
0
|
6
|
2
|
2
|
0
|
0
|
0
|
|
A
|
StateMachine::stateMustExistOrFail()
|
0
|
2
|
2
|
2
|
0
|
0
|
0
|
|
A
|
StateMachine::setCurrentStateIfThisIsInitialState()
|
0
|
2
|
2
|
2
|
0
|
0
|
0
|
|
A
|
StateMachine::eventMustExistOrFail()
|
0
|
2
|
2
|
2
|
0
|
0
|
0
|
|
A
|
StateMachine\StateMachine::getNextState()
|
0
|
1
|
1
|
1
|
0
|
0
|
0
|
|
A
|
StateMachine::argumentIsNotBlankOrFail()
|
0
|
2
|
2
|
2
|
0
|
0
|
0
|
|
A
|
StateMachine::getTransitionData()
|
0
|
8
|
3
|
3
|
0
|
0
|
0
|
|
A
|
StateMachine::argumentIsNotNullOrFail()
|
0
|
2
|
2
|
2
|
0
|
0
|
0
|
|
A
|
StateMachine::setTransitionData()
|
0
|
6
|
3
|
3
|
0
|
0
|
0
|
|
A
|
StateMachine::argumentMustBeClosureOrFail()
|
0
|
2
|
2
|
2
|
0
|
0
|
0
|