Completed
Push — master ( 20452c...39c2a1 )
by Jakub
07:29
created
src/Team.php 1 patch
Upper-Lower-Casing   +3 added lines, -3 removed lines patch added patch discarded remove patch
@@ -77,11 +77,11 @@
 block discarded – undo
77 77
    */
78 78
   public function setCharacterPosition($id, int $row, int $column): void {
79 79
     if(!$this->hasItems(["id" => $id])) {
80
-      throw new \OutOfBoundsException("Character $id is not in the team");
80
+      throw new \OutOfBoundsException("character $id is not in the team");
81 81
     } elseif(count($this->getItems(["positionRow" => $row])) >= $this->maxRowSize) {
82
-      throw new InvalidCharacterPositionException("Row $row is full.", InvalidCharacterPositionException::ROW_FULL);
82
+      throw new InvalidCharacterPositionException("row $row is full.", InvalidCharacterPositionException::ROW_FULL);
83 83
     } elseif($this->hasItems(["positionRow" => $row, "positionColumn" => $column])) {
84
-      throw new InvalidCharacterPositionException("Row $row column $column is occupied.", InvalidCharacterPositionException::POSITION_OCCUPIED);
84
+      throw new InvalidCharacterPositionException("row $row column $column is occupied.", InvalidCharacterPositionException::POSITION_OCCUPIED);
85 85
     }
86 86
     $character = $this->getItems(["id" => $id])[0];
87 87
     $character->positionRow = $row;
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src/CombatActions/SkillSpecial.php 2 patches
Braces   +3 added lines, -1 removed lines patch added patch discarded remove patch
@@ -52,9 +52,11 @@
 block discarded – undo
52 52
   /**
53 53
    * @throws NotImplementedException
54 54
    */
55
-  public function do(CombatBase $combat, Character $character): void {
55
+  public function do {
56
+    (CombatBase $combat, Character $character): void {
56 57
     /** @var CharacterSpecialSkill $skill */
57 58
     $skill = $character->usableSkills[0];
59
+  }
58 60
     $targets = [];
59 61
     switch($skill->skill->target) {
60 62
       case Skill::TARGET_ENEMY:
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Upper-Lower-Casing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -37,7 +37,7 @@  discard block
 block discarded – undo
37 37
       "character1" => $character1, "character2" => $target,
38 38
     ];
39 39
     $effect = new CharacterEffect([
40
-      "id" => "skill{$skill->skill->id}Effect",
40
+      "id" => "skill{$skill->skill->id}effect",
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       "type" => $skill->skill->type,
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       "stat" => ((in_array($skill->skill->type, Skill::NO_STAT_TYPES, true)) ? null : $skill->skill->stat),
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       "value" => $skill->value,
@@ -70,7 +70,7 @@  discard block
 block discarded – undo
70 70
         $targets = $combat->getEnemyTeam($character)->toArray();
71 71
         break;
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       default:
73
-        throw new NotImplementedException("Target {$skill->skill->target} for special skills is not implemented.");
73
+        throw new NotImplementedException("target {$skill->skill->target} for special skills is not implemented.");
74 74
     }
75 75
     foreach($targets as $target) {
76 76
       $this->doSingleTarget($character, $target, $skill, $combat);
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src/CombatActions/SkillAttack.php 2 patches
Braces   +3 added lines, -1 removed lines patch added patch discarded remove patch
@@ -54,9 +54,11 @@
 block discarded – undo
54 54
   /**
55 55
    * @throws NotImplementedException
56 56
    */
57
-  public function do(CombatBase $combat, Character $character): void {
57
+  public function do {
58
+    (CombatBase $combat, Character $character): void {
58 59
     /** @var CharacterAttackSkill $skill */
59 60
     $skill = $character->usableSkills[0];
61
+  }
60 62
     $targets = [];
61 63
     /** @var Character $primaryTarget */
62 64
     $primaryTarget = $combat->selectAttackTarget($character);
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Upper-Lower-Casing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -74,7 +74,7 @@
 block discarded – undo
74 74
         $targets = $combat->getTeam($primaryTarget)->getItems(["positionColumn" => $primaryTarget->positionColumn]);
75 75
         break;
76 76
       default:
77
-        throw new NotImplementedException("Target {$skill->skill->target} for attack skills is not implemented.");
77
+        throw new NotImplementedException("target {$skill->skill->target} for attack skills is not implemented.");
78 78
     }
79 79
     /** @var Character $target */
80 80
     foreach($targets as $target) {
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src/ICombatAction.php 1 patch
Braces   +4 added lines, -2 removed lines patch added patch discarded remove patch
@@ -10,6 +10,8 @@
 block discarded – undo
10 10
   public function getName(): string;
11 11
   public function getPriority(): int;
12 12
   public function shouldUse(CombatBase $combat, Character $character): bool;
13
-  public function do(CombatBase $combat, Character $character): void;
14
-}
13
+  public function do {
14
+    (CombatBase $combat, Character $character): void;
15
+  }
16
+  }
15 17
 ?>
16 18
\ No newline at end of file
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tests/bootstrap.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -2,7 +2,7 @@
 block discarded – undo
2 2
 declare(strict_types=1);
3 3
 
4 4
 require __DIR__ . "/../vendor/autoload.php";
5
-Testbench\Bootstrap::setup(__DIR__ . '/_temp', function (\Nette\Configurator $configurator) {
5
+Testbench\Bootstrap::setup(__DIR__ . '/_temp', function(\Nette\Configurator $configurator) {
6 6
   $configurator->addParameters(["appDir" => __DIR__, ]);
7 7
   $configurator->addConfig(__DIR__ . "/tests.neon");
8 8
 });
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src/CombatActions/Heal.php 1 patch
Braces   +3 added lines, -1 removed lines patch added patch discarded remove patch
@@ -26,8 +26,10 @@
 block discarded – undo
26 26
     return (in_array($character, $this->findHealers($combat)->toArray(), true) && $this->selectHealingTarget($character, $combat) !== null);
27 27
   }
28 28
 
29
-  public function do(CombatBase $combat, Character $character): void {
29
+  public function do {
30
+    (CombatBase $combat, Character $character): void {
30 31
     $result = [];
32
+  }
31 33
     /** @var Character $patient */
32 34
     $patient = $this->selectHealingTarget($character, $combat);
33 35
     $result["result"] = $combat->successCalculator->hasHealed($character);
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src/CombatActions/Attack.php 1 patch
Braces   +3 added lines, -1 removed lines patch added patch discarded remove patch
@@ -30,8 +30,10 @@
 block discarded – undo
30 30
    * Hit chance = Attacker's hit - Defender's dodge, but at least 15%
31 31
    * Damage = Attacker's damage - defender's defense
32 32
    */
33
-  public function do(CombatBase $combat, Character $character): void {
33
+  public function do {
34
+    (CombatBase $combat, Character $character): void {
34 35
     $result = [];
36
+  }
35 37
     $defender = $combat->selectAttackTarget($character);
36 38
     if($defender === null) {
37 39
       return;
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src/TextCombatLogRender.php 1 patch
Upper-Lower-Casing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -32,7 +32,7 @@
 block discarded – undo
32 32
    */
33 33
   protected function setTemplate(string $template): void {
34 34
     if(!is_file($template)) {
35
-      throw new \RuntimeException("File $template does not exist.");
35
+      throw new \RuntimeException("file $template does not exist.");
36 36
     }
37 37
     $this->template = $template;
38 38
   }
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