Passed
Push — master ( 6656bb...f80d3f )
by Jakub
02:20
created
src/SkillSpecial.php 2 patches
Upper-Lower-Casing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -74,7 +74,7 @@
 block discarded – undo
74 74
     });
75 75
     $resolver->setAllowedTypes("stat", ["string", "null"]);
76 76
     $resolver->setAllowedValues("stat", function(?string $value) {
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-      return is_null($value) OR in_array($value, $this->getAllowedStats(), true);
77
+      return is_null($value) or in_array($value, $this->getAllowedStats(), true);
78 78
     });
79 79
     $resolver->setAllowedTypes("value", "integer");
80 80
     $resolver->setAllowedValues("value", function(int $value) {
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Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -26,7 +26,7 @@  discard block
 block discarded – undo
26 26
   public const TARGET_PARTY = "party";
27 27
   public const TARGET_ENEMY_PARTY = "enemy_party";
28 28
   /** @var string[] */
29
-  public const NO_STAT_TYPES = [self::TYPE_STUN, self::TYPE_POISON,];
29
+  public const NO_STAT_TYPES = [self::TYPE_STUN, self::TYPE_POISON, ];
30 30
   
31 31
   /** @var string */
32 32
   protected $type;
@@ -60,7 +60,7 @@  discard block
 block discarded – undo
60 60
   
61 61
   protected function configureOptions(OptionsResolver $resolver): void {
62 62
     parent::configureOptions($resolver);
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-    $allStats = ["type", "stat", "value", "valueGrowth", "duration",];
63
+    $allStats = ["type", "stat", "value", "valueGrowth", "duration", ];
64 64
     $resolver->setRequired($allStats);
65 65
     $resolver->setAllowedTypes("type", "string");
66 66
     $resolver->setAllowedValues("type", function(string $value) {
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src/CharacterAttackSkill.php 1 patch
Upper-Lower-Casing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -38,7 +38,7 @@
 block discarded – undo
38 38
   }
39 39
   
40 40
   public function getHitRate(): int {
41
-    if(is_string($this->skill->hitRate) AND substr($this->skill->hitRate, -1) === "%") {
41
+    if(is_string($this->skill->hitRate) and substr($this->skill->hitRate, -1) === "%") {
42 42
       return (int) $this->skill->hitRate;
43 43
     }
44 44
     return 100;
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tests/bootstrap.php 1 patch
Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -2,8 +2,8 @@
 block discarded – undo
2 2
 declare(strict_types=1);
3 3
 
4 4
 require __DIR__ . "/../vendor/autoload.php";
5
-Testbench\Bootstrap::setup(__DIR__ . '/_temp', function (\Nette\Configurator $configurator) {
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-  $configurator->addParameters(["appDir" => __DIR__,]);
5
+Testbench\Bootstrap::setup(__DIR__ . '/_temp', function(\Nette\Configurator $configurator) {
6
+  $configurator->addParameters(["appDir" => __DIR__, ]);
7 7
   $configurator->addConfig(__DIR__ . "/tests.neon");
8 8
 });
9 9
 ?>
10 10
\ No newline at end of file
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src/SkillAttack.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -48,7 +48,7 @@
 block discarded – undo
48 48
   
49 49
   protected function configureOptions(OptionsResolver $resolver): void {
50 50
     parent::configureOptions($resolver);
51
-    $allStats = ["baseDamage", "damageGrowth", "strikes", "hitRate",];
51
+    $allStats = ["baseDamage", "damageGrowth", "strikes", "hitRate", ];
52 52
     $resolver->setRequired($allStats);
53 53
     $resolver->setAllowedTypes("baseDamage", "string");
54 54
     $resolver->setAllowedTypes("damageGrowth", "string");
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src/Team.php 2 patches
Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -50,7 +50,7 @@  discard block
 block discarded – undo
50 50
    * @return Character[]
51 51
    */
52 52
   public function getAliveMembers(): array {
53
-    return $this->getItems(["hitpoints>" => 0,]);
53
+    return $this->getItems(["hitpoints>" => 0, ]);
54 54
   }
55 55
   
56 56
   /**
@@ -128,7 +128,7 @@  discard block
 block discarded – undo
128 128
       return null;
129 129
     }
130 130
     for($i = 1; $i <= PHP_INT_MAX; $i++) {
131
-      if($this->hasItems(["positionRow" => $i, "hitpoints>" => 0,])) {
131
+      if($this->hasItems(["positionRow" => $i, "hitpoints>" => 0, ])) {
132 132
         return $i;
133 133
       }
134 134
     }
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Upper-Lower-Casing   +4 added lines, -4 removed lines patch added patch discarded remove patch
@@ -80,11 +80,11 @@  discard block
 block discarded – undo
80 80
    */
81 81
   public function setCharacterPosition($id, int $row, int $column): void {
82 82
     if(!$this->hasItems(["id" => $id])) {
83
-      throw new \OutOfBoundsException("Character $id is not in the team");
83
+      throw new \OutOfBoundsException("character $id is not in the team");
84 84
     } elseif(count($this->getItems(["positionRow" => $row])) >= $this->maxRowSize) {
85
-      throw new InvalidCharacterPositionException("Row $row is full.", InvalidCharacterPositionException::ROW_FULL);
85
+      throw new InvalidCharacterPositionException("row $row is full.", InvalidCharacterPositionException::ROW_FULL);
86 86
     } elseif($this->hasItems(["positionRow" => $row, "positionColumn" => $column])) {
87
-      throw new InvalidCharacterPositionException("Row $row column $column is occupied.", InvalidCharacterPositionException::POSITION_OCCUPIED);
87
+      throw new InvalidCharacterPositionException("row $row column $column is occupied.", InvalidCharacterPositionException::POSITION_OCCUPIED);
88 88
     }
89 89
     $character = $this->getItems(["id" => $id])[0];
90 90
     $character->positionRow = $row;
@@ -112,7 +112,7 @@  discard block
 block discarded – undo
112 112
       return null;
113 113
     }
114 114
     foreach($this->aliveMembers as $index => $member) {
115
-      if($member->hitpoints <= $member->maxHitpoints * $threshold AND $member->hitpoints < $lowestHp) {
115
+      if($member->hitpoints <= $member->maxHitpoints * $threshold and $member->hitpoints < $lowestHp) {
116 116
         $lowestHp = $member->hitpoints;
117 117
         $lowestIndex = $index;
118 118
       }
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src/Equipment.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -52,7 +52,7 @@
 block discarded – undo
52 52
   }
53 53
   
54 54
   protected function configureOptions(OptionsResolver $resolver): void {
55
-    $allStats = ["id", "name", "slot", "type", "strength", "worn",];
55
+    $allStats = ["id", "name", "slot", "type", "strength", "worn", ];
56 56
     $resolver->setRequired($allStats);
57 57
     $resolver->setAllowedTypes("id", "integer");
58 58
     $resolver->setAllowedTypes("name", "string");
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src/Pet.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -37,7 +37,7 @@
 block discarded – undo
37 37
   }
38 38
 
39 39
   protected function configureOptions(OptionsResolver $resolver): void {
40
-    $allStats = ["id", "deployed", "bonusStat", "bonusValue",];
40
+    $allStats = ["id", "deployed", "bonusStat", "bonusValue", ];
41 41
     $resolver->setRequired($allStats);
42 42
     $resolver->setAllowedTypes("id", "integer");
43 43
     $resolver->setAllowedTypes("deployed", "boolean");
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src/BaseSkill.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -41,7 +41,7 @@
 block discarded – undo
41 41
   protected $levels;
42 42
   
43 43
   protected function configureOptions(OptionsResolver $resolver): void {
44
-    $resolver->setRequired(["id", "name", "target", "levels",]);
44
+    $resolver->setRequired(["id", "name", "target", "levels", ]);
45 45
     $resolver->setAllowedTypes("id", "int");
46 46
     $resolver->setAllowedTypes("name", "string");
47 47
     $resolver->setAllowedTypes("target", "string");
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src/CombatActions/SkillSpecial.php 2 patches
Braces   +3 added lines, -1 removed lines patch added patch discarded remove patch
@@ -52,9 +52,11 @@
 block discarded – undo
52 52
   /**
53 53
    * @throws NotImplementedException
54 54
    */
55
-  public function do(CombatBase $combat, Character $character): void {
55
+  public function do {
56
+    (CombatBase $combat, Character $character): void {
56 57
     /** @var CharacterSpecialSkill $skill */
57 58
     $skill = $character->usableSkills[0];
59
+  }
58 60
     $targets = [];
59 61
     switch($skill->skill->target) {
60 62
       case Skill::TARGET_ENEMY:
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Upper-Lower-Casing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -37,7 +37,7 @@  discard block
 block discarded – undo
37 37
       "character1" => $character1, "character2" => $target,
38 38
     ];
39 39
     $effect = new CharacterEffect([
40
-      "id" => "skill{$skill->skill->id}Effect",
40
+      "id" => "skill{$skill->skill->id}effect",
41 41
       "type" => $skill->skill->type,
42 42
       "stat" => ((in_array($skill->skill->type, Skill::NO_STAT_TYPES, true)) ? null : $skill->skill->stat),
43 43
       "value" => $skill->value,
@@ -70,7 +70,7 @@  discard block
 block discarded – undo
70 70
         $targets = $combat->getEnemyTeam($character)->toArray();
71 71
         break;
72 72
       default:
73
-        throw new NotImplementedException("Target {$skill->skill->target} for special skills is not implemented.");
73
+        throw new NotImplementedException("target {$skill->skill->target} for special skills is not implemented.");
74 74
     }
75 75
     foreach($targets as $target) {
76 76
       $this->doSingleTarget($character, $target, $skill, $combat);
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