@@ -228,7 +228,7 @@ discard block |
||
| 228 | 228 | foreach($team as $character) { |
| 229 | 229 | try { |
| 230 | 230 | $column++; |
| 231 | - if($character->positionRow > 0 AND $character->positionColumn > 0) { |
|
| 231 | + if($character->positionRow > 0 and $character->positionColumn > 0) { |
|
| 232 | 232 | continue; |
| 233 | 233 | } |
| 234 | 234 | setPosition: |
@@ -283,7 +283,7 @@ discard block |
||
| 283 | 283 | $characters = array_merge($combat->team1->toArray(), $combat->team2->toArray()); |
| 284 | 284 | foreach($characters as $character) { |
| 285 | 285 | foreach($character->effects as $effect) { |
| 286 | - if($effect->duration === CharacterEffect::DURATION_COMBAT OR is_int($effect->duration)) { |
|
| 286 | + if($effect->duration === CharacterEffect::DURATION_COMBAT or is_int($effect->duration)) { |
|
| 287 | 287 | $character->removeEffect($effect->id); |
| 288 | 288 | } |
| 289 | 289 | } |
@@ -345,7 +345,7 @@ discard block |
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| 345 | 345 | $enemyTeam = $this->getEnemyTeam($attacker); |
| 346 | 346 | $rangedWeapon = false; |
| 347 | 347 | foreach($attacker->equipment as $equipment) { |
| 348 | - if($equipment instanceof Weapon AND $equipment->worn AND $equipment->ranged) { |
|
| 348 | + if($equipment instanceof Weapon and $equipment->worn and $equipment->ranged) { |
|
| 349 | 349 | $rangedWeapon = true; |
| 350 | 350 | break; |
| 351 | 351 | } |
@@ -410,7 +410,7 @@ discard block |
||
| 410 | 410 | continue 2; |
| 411 | 411 | } |
| 412 | 412 | } |
| 413 | - throw new NotImplementedException("Action $action is not implemented."); |
|
| 413 | + throw new NotImplementedException("action $action is not implemented."); |
|
| 414 | 414 | } |
| 415 | 415 | } |
| 416 | 416 | |