@@ -228,7 +228,7 @@ discard block |
||
228 | 228 | foreach($team as $character) { |
229 | 229 | try { |
230 | 230 | $column++; |
231 | - if($character->positionRow > 0 AND $character->positionColumn > 0) { |
|
231 | + if($character->positionRow > 0 and $character->positionColumn > 0) { |
|
232 | 232 | continue; |
233 | 233 | } |
234 | 234 | setPosition: |
@@ -283,7 +283,7 @@ discard block |
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283 | 283 | $characters = array_merge($combat->team1->toArray(), $combat->team2->toArray()); |
284 | 284 | foreach($characters as $character) { |
285 | 285 | foreach($character->effects as $effect) { |
286 | - if($effect->duration === CharacterEffect::DURATION_COMBAT OR is_int($effect->duration)) { |
|
286 | + if($effect->duration === CharacterEffect::DURATION_COMBAT or is_int($effect->duration)) { |
|
287 | 287 | $character->removeEffect($effect->id); |
288 | 288 | } |
289 | 289 | } |
@@ -345,7 +345,7 @@ discard block |
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345 | 345 | $enemyTeam = $this->getEnemyTeam($attacker); |
346 | 346 | $rangedWeapon = false; |
347 | 347 | foreach($attacker->equipment as $equipment) { |
348 | - if($equipment instanceof Weapon AND $equipment->worn AND $equipment->ranged) { |
|
348 | + if($equipment instanceof Weapon and $equipment->worn and $equipment->ranged) { |
|
349 | 349 | $rangedWeapon = true; |
350 | 350 | break; |
351 | 351 | } |
@@ -410,7 +410,7 @@ discard block |
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410 | 410 | continue 2; |
411 | 411 | } |
412 | 412 | } |
413 | - throw new NotImplementedException("Action $action is not implemented."); |
|
413 | + throw new NotImplementedException("action $action is not implemented."); |
|
414 | 414 | } |
415 | 415 | } |
416 | 416 |