@@ -1,5 +1,5 @@ discard block |
||
1 | 1 | <?php |
2 | -declare(strict_types=1); |
|
2 | +declare(strict_types = 1); |
|
3 | 3 | |
4 | 4 | namespace HeroesofAbenez\Combat; |
5 | 5 | |
@@ -46,8 +46,8 @@ discard block |
||
46 | 46 | protected $message; |
47 | 47 | |
48 | 48 | public function __construct(ITranslator $translator, array $action) { |
49 | - $requiredStats = ["action", "result", "character1", "character2",]; |
|
50 | - $allStats = array_merge($requiredStats, ["amount", "name",]); |
|
49 | + $requiredStats = ["action", "result", "character1", "character2", ]; |
|
50 | + $allStats = array_merge($requiredStats, ["amount", "name", ]); |
|
51 | 51 | $resolver = new OptionsResolver(); |
52 | 52 | $resolver->setDefined($allStats); |
53 | 53 | $resolver->setRequired($requiredStats); |
@@ -151,7 +151,7 @@ discard block |
||
151 | 151 | $text = $this->translator->translate("combat.log.poison", $this->amount, ["character1" => $character1]); |
152 | 152 | break; |
153 | 153 | } |
154 | - $this->message = $text; |
|
154 | + $this->message = $text; |
|
155 | 155 | } |
156 | 156 | |
157 | 157 | public function __toString(): string { |
@@ -1,5 +1,5 @@ discard block |
||
1 | 1 | <?php |
2 | -declare(strict_types=1); |
|
2 | +declare(strict_types = 1); |
|
3 | 3 | |
4 | 4 | namespace HeroesofAbenez\Combat; |
5 | 5 | |
@@ -48,7 +48,7 @@ discard block |
||
48 | 48 | |
49 | 49 | protected function configureOptions(OptionsResolver $resolver): void { |
50 | 50 | parent::configureOptions($resolver); |
51 | - $allStats = ["baseDamage", "damageGrowth", "strikes", "hitRate",]; |
|
51 | + $allStats = ["baseDamage", "damageGrowth", "strikes", "hitRate", ]; |
|
52 | 52 | $resolver->setRequired($allStats); |
53 | 53 | $resolver->setAllowedTypes("baseDamage", "string"); |
54 | 54 | $resolver->setAllowedTypes("damageGrowth", "string"); |
@@ -1,5 +1,5 @@ discard block |
||
1 | 1 | <?php |
2 | -declare(strict_types=1); |
|
2 | +declare(strict_types = 1); |
|
3 | 3 | |
4 | 4 | namespace HeroesofAbenez\Combat; |
5 | 5 | |
@@ -40,7 +40,7 @@ discard block |
||
40 | 40 | protected $duration; |
41 | 41 | |
42 | 42 | public function __construct(array $effect) { |
43 | - $allStats = ["id", "type", "source", "value", "duration", "stat",]; |
|
43 | + $allStats = ["id", "type", "source", "value", "duration", "stat", ]; |
|
44 | 44 | $resolver = new OptionsResolver(); |
45 | 45 | $resolver->setDefined($allStats); |
46 | 46 | $resolver->setRequired($allStats); |
@@ -62,10 +62,10 @@ discard block |
||
62 | 62 | $resolver->setDefault("value", 0); |
63 | 63 | $resolver->setAllowedTypes("duration", ["string", "integer"]); |
64 | 64 | $resolver->setAllowedValues("duration", function($value) { |
65 | - return (in_array($value, $this->getDurations(), true)) OR ($value > 0); |
|
65 | + return (in_array($value, $this->getDurations(), true)) or ($value > 0); |
|
66 | 66 | }); |
67 | 67 | $effect = $resolver->resolve($effect); |
68 | - if(!in_array($effect["type"], SkillSpecial::NO_STAT_TYPES, true) AND $effect["stat"] === "") { |
|
68 | + if(!in_array($effect["type"], SkillSpecial::NO_STAT_TYPES, true) and $effect["stat"] === "") { |
|
69 | 69 | throw new \InvalidArgumentException("The option stat with value '' is invalid."); |
70 | 70 | } |
71 | 71 | $this->id = $effect["id"]; |
@@ -129,7 +129,7 @@ discard block |
||
129 | 129 | * @throws \InvalidArgumentException |
130 | 130 | */ |
131 | 131 | public function setDuration($value) { |
132 | - if(!is_int($value) AND !in_array($value, $this->getDurations(), true)) { |
|
132 | + if(!is_int($value) and !in_array($value, $this->getDurations(), true)) { |
|
133 | 133 | throw new \InvalidArgumentException("Invalid value set to CharacterEffect::\$duration. Expected string or integer."); |
134 | 134 | } |
135 | 135 | $this->duration = $value; |
@@ -1,5 +1,5 @@ |
||
1 | 1 | <?php |
2 | -declare(strict_types=1); |
|
2 | +declare(strict_types = 1); |
|
3 | 3 | |
4 | 4 | namespace HeroesofAbenez\Combat; |
5 | 5 |
@@ -1,5 +1,5 @@ discard block |
||
1 | 1 | <?php |
2 | -declare(strict_types=1); |
|
2 | +declare(strict_types = 1); |
|
3 | 3 | |
4 | 4 | namespace HeroesofAbenez\Combat; |
5 | 5 | |
@@ -32,7 +32,7 @@ discard block |
||
32 | 32 | public const STAT_DODGE = "dodge"; |
33 | 33 | public const STAT_INITIATIVE = "initiative"; |
34 | 34 | /** @var string[] */ |
35 | - public const NO_STAT_TYPES = [self::TYPE_STUN, self::TYPE_POISON,]; |
|
35 | + public const NO_STAT_TYPES = [self::TYPE_STUN, self::TYPE_POISON, ]; |
|
36 | 36 | |
37 | 37 | /** @var string */ |
38 | 38 | protected $type; |
@@ -66,7 +66,7 @@ discard block |
||
66 | 66 | |
67 | 67 | protected function configureOptions(OptionsResolver $resolver): void { |
68 | 68 | parent::configureOptions($resolver); |
69 | - $allStats = ["type", "stat", "value", "valueGrowth", "duration",]; |
|
69 | + $allStats = ["type", "stat", "value", "valueGrowth", "duration", ]; |
|
70 | 70 | $resolver->setRequired($allStats); |
71 | 71 | $resolver->setAllowedTypes("type", "string"); |
72 | 72 | $resolver->setAllowedValues("type", function(string $value) { |
@@ -74,7 +74,7 @@ |
||
74 | 74 | }); |
75 | 75 | $resolver->setAllowedTypes("stat", ["string", "null"]); |
76 | 76 | $resolver->setAllowedValues("stat", function(?string $value) { |
77 | - return is_null($value) OR in_array($value, $this->getAllowedStats(), true); |
|
77 | + return is_null($value) or in_array($value, $this->getAllowedStats(), true); |
|
78 | 78 | }); |
79 | 79 | $resolver->setAllowedTypes("value", "integer"); |
80 | 80 | $resolver->setAllowedValues("value", function(int $value) { |
@@ -1,5 +1,5 @@ discard block |
||
1 | 1 | <?php |
2 | -declare(strict_types=1); |
|
2 | +declare(strict_types = 1); |
|
3 | 3 | |
4 | 4 | namespace HeroesofAbenez\Combat; |
5 | 5 | |
@@ -35,7 +35,7 @@ discard block |
||
35 | 35 | protected $bonusValue; |
36 | 36 | |
37 | 37 | public function __construct(array $data) { |
38 | - $allStats = ["id", "deployed", "bonusStat", "bonusValue",]; |
|
38 | + $allStats = ["id", "deployed", "bonusStat", "bonusValue", ]; |
|
39 | 39 | $resolver = new OptionsResolver(); |
40 | 40 | $resolver->setDefined($allStats); |
41 | 41 | $resolver->setRequired($allStats); |
@@ -1,5 +1,5 @@ discard block |
||
1 | 1 | <?php |
2 | -declare(strict_types=1); |
|
2 | +declare(strict_types = 1); |
|
3 | 3 | |
4 | 4 | namespace HeroesofAbenez\Combat; |
5 | 5 | |
@@ -49,7 +49,7 @@ discard block |
||
49 | 49 | protected $worn; |
50 | 50 | |
51 | 51 | public function __construct(array $data) { |
52 | - $allStats = ["id", "name", "slot", "type", "strength", "worn",]; |
|
52 | + $allStats = ["id", "name", "slot", "type", "strength", "worn", ]; |
|
53 | 53 | $resolver = new OptionsResolver(); |
54 | 54 | $resolver->setDefined($allStats); |
55 | 55 | $resolver->setRequired($allStats); |
@@ -61,7 +61,7 @@ |
||
61 | 61 | }); |
62 | 62 | $resolver->setAllowedTypes("type", ["string", "null"]); |
63 | 63 | $resolver->setAllowedValues("type", function(?string $value) { |
64 | - return is_null($value) OR in_array($value, $this->getAllowedTypes(), true); |
|
64 | + return is_null($value) or in_array($value, $this->getAllowedTypes(), true); |
|
65 | 65 | }); |
66 | 66 | $resolver->setAllowedTypes("strength", "integer"); |
67 | 67 | $resolver->setAllowedValues("strength", function(int $value) { |
@@ -70,7 +70,7 @@ discard block |
||
70 | 70 | */ |
71 | 71 | public function getActiveMembers(): array { |
72 | 72 | return array_values(array_filter($this->items, function(Character $value) { |
73 | - return (!$value->stunned AND $value->hitpoints > 0); |
|
73 | + return (!$value->stunned and $value->hitpoints > 0); |
|
74 | 74 | })); |
75 | 75 | } |
76 | 76 | |
@@ -92,7 +92,7 @@ discard block |
||
92 | 92 | */ |
93 | 93 | public function getUsableMembers(): array { |
94 | 94 | return array_values(array_filter($this->items, function(Character $value) { |
95 | - return (!$value->stunned AND $value->hitpoints > 0); |
|
95 | + return (!$value->stunned and $value->hitpoints > 0); |
|
96 | 96 | })); |
97 | 97 | } |
98 | 98 |
@@ -1,5 +1,5 @@ |
||
1 | 1 | <?php |
2 | -declare(strict_types=1); |
|
2 | +declare(strict_types = 1); |
|
3 | 3 | |
4 | 4 | namespace HeroesofAbenez\Combat; |
5 | 5 |
@@ -1,5 +1,5 @@ discard block |
||
1 | 1 | <?php |
2 | -declare(strict_types=1); |
|
2 | +declare(strict_types = 1); |
|
3 | 3 | |
4 | 4 | namespace HeroesofAbenez\Combat; |
5 | 5 | |
@@ -78,7 +78,7 @@ discard block |
||
78 | 78 | $this->onCombatEnd[] = [$this, "removeCombatEffects"]; |
79 | 79 | $this->onCombatEnd[] = [$this, "logCombatResult"]; |
80 | 80 | $this->onCombatEnd[] = [$this, "resetInitiative"]; |
81 | - $this->onRoundStart[] = [$this ,"recalculateStats"]; |
|
81 | + $this->onRoundStart[] = [$this, "recalculateStats"]; |
|
82 | 82 | $this->onRoundStart[] = [$this, "logRoundNumber"]; |
83 | 83 | $this->onRoundStart[] = [$this, "applyPoison"]; |
84 | 84 | $this->onRound[] = [$this, "mainStage"]; |
@@ -297,7 +297,7 @@ discard block |
||
297 | 297 | $characters = array_merge($combat->team1->items, $combat->team2->items); |
298 | 298 | foreach($characters as $character) { |
299 | 299 | foreach($character->effects as $effect) { |
300 | - if($effect->duration === CharacterEffect::DURATION_COMBAT OR is_int($effect->duration)) { |
|
300 | + if($effect->duration === CharacterEffect::DURATION_COMBAT or is_int($effect->duration)) { |
|
301 | 301 | $character->removeEffect($effect->id); |
302 | 302 | } |
303 | 303 | } |
@@ -388,7 +388,7 @@ discard block |
||
388 | 388 | $threshold = static::LOWEST_HP_THRESHOLD; |
389 | 389 | } |
390 | 390 | foreach($team->aliveMembers as $index => $member) { |
391 | - if($member->hitpoints <= $member->maxHitpoints * $threshold AND $member->hitpoints < $lowestHp) { |
|
391 | + if($member->hitpoints <= $member->maxHitpoints * $threshold and $member->hitpoints < $lowestHp) { |
|
392 | 392 | $lowestHp = $member->hitpoints; |
393 | 393 | $lowestIndex = $index; |
394 | 394 | } |
@@ -440,7 +440,7 @@ discard block |
||
440 | 440 | protected function chooseAction(CombatBase $combat, Character $character): ?string { |
441 | 441 | if($character->hitpoints < 1) { |
442 | 442 | return NULL; |
443 | - } elseif(in_array($character, $combat->findHealers()->items, true) AND !is_null($combat->selectHealingTarget($character))) { |
|
443 | + } elseif(in_array($character, $combat->findHealers()->items, true) and !is_null($combat->selectHealingTarget($character))) { |
|
444 | 444 | return CombatAction::ACTION_HEALING; |
445 | 445 | } |
446 | 446 | $attackTarget = $combat->selectAttackTarget($character); |
@@ -635,7 +635,7 @@ discard block |
||
635 | 635 | ]; |
636 | 636 | $this->results = $result; |
637 | 637 | $effect = [ |
638 | - "id" => "skill{$skill->skill->id}Effect", |
|
638 | + "id" => "skill{$skill->skill->id}effect", |
|
639 | 639 | "type" => $skill->skill->type, |
640 | 640 | "stat" => ((in_array($skill->skill->type, SkillSpecial::NO_STAT_TYPES, true)) ? NULL : $skill->skill->stat), |
641 | 641 | "value" => $skill->value, |