| 
                                 81.43% 
             | 
    ↗ | 
                                 82.86% 
             | 
    CombatAction improved | 
| 
                                 75% 
             | 
    ↗ | 
                                 76% 
             | 
    Character improved | 
| 
                                 81.45% 
             | 
    ↗ | 
                                 81.76% 
             | 
    CombatBase improved | 
| 
                                 4.0466 
             | 
    ↘ | 
                                 4.0058 
             | 
    CombatBase::heal() improved | 
| 
                                 12.5487 
             | 
    ↘ | 
                                 12.2812 
             | 
    CombatAction::parse() improved | 
| 
                                 2 
             | 
    ↘ | 
                                 1 
             | 
    Character::heal() improved |