81.43%
|
↗ |
82.86%
|
CombatAction improved |
75%
|
↗ |
76%
|
Character improved |
81.45%
|
↗ |
81.76%
|
CombatBase improved |
4.0466
|
↘ |
4.0058
|
CombatBase::heal() improved |
12.5487
|
↘ |
12.2812
|
CombatAction::parse() improved |
2
|
↘ |
1
|
Character::heal() improved |