Completed
Push — master ( feae1a...1a50e1 )
by Jakub
02:36
created
src/SkillAttack.php 1 patch
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@@ -1,5 +1,5 @@  discard block
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 <?php
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-declare(strict_types=1);
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+declare(strict_types = 1);
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 namespace HeroesofAbenez\Combat;
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@@ -48,7 +48,7 @@  discard block
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   protected function configureOptions(OptionsResolver $resolver): void {
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     parent::configureOptions($resolver);
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-    $allStats = ["baseDamage", "damageGrowth", "strikes", "hitRate",];
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+    $allStats = ["baseDamage", "damageGrowth", "strikes", "hitRate", ];
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     $resolver->setRequired($allStats);
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     $resolver->setAllowedTypes("baseDamage", "string");
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     $resolver->setAllowedTypes("damageGrowth", "string");
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src/SkillSpecial.php 2 patches
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@@ -1,5 +1,5 @@  discard block
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1 1
 <?php
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-declare(strict_types=1);
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+declare(strict_types = 1);
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 namespace HeroesofAbenez\Combat;
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@@ -32,7 +32,7 @@  discard block
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   public const STAT_DODGE = "dodge";
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   public const STAT_INITIATIVE = "initiative";
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   /** @var string[] */
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-  public const NO_STAT_TYPES = [self::TYPE_STUN, self::TYPE_POISON,];
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+  public const NO_STAT_TYPES = [self::TYPE_STUN, self::TYPE_POISON, ];
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   /** @var string */
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   protected $type;
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   protected function configureOptions(OptionsResolver $resolver): void {
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     parent::configureOptions($resolver);
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-    $allStats = ["type", "stat", "value", "valueGrowth", "duration",];
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+    $allStats = ["type", "stat", "value", "valueGrowth", "duration", ];
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     $resolver->setRequired($allStats);
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     $resolver->setAllowedTypes("type", "string");
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     $resolver->setAllowedValues("type", function(string $value) {
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Upper-Lower-Casing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -74,7 +74,7 @@
 block discarded – undo
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     });
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     $resolver->setAllowedTypes("stat", ["string", "null"]);
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     $resolver->setAllowedValues("stat", function(?string $value) {
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-      return is_null($value) OR in_array($value, $this->getAllowedStats(), true);
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+      return is_null($value) or in_array($value, $this->getAllowedStats(), true);
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     });
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     $resolver->setAllowedTypes("value", "integer");
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     $resolver->setAllowedValues("value", function(int $value) {
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src/Equipment.php 2 patches
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@@ -61,7 +61,7 @@
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     });
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     $resolver->setAllowedTypes("type", ["string", "null"]);
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     $resolver->setAllowedValues("type", function(?string $value) {
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-      return is_null($value) OR in_array($value, $this->getAllowedTypes(), true);
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+      return is_null($value) or in_array($value, $this->getAllowedTypes(), true);
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     });
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     $resolver->setAllowedTypes("strength", "integer");
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     $resolver->setAllowedValues("strength", function(int $value) {
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Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -1,5 +1,5 @@  discard block
 block discarded – undo
1 1
 <?php
2
-declare(strict_types=1);
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+declare(strict_types = 1);
3 3
 
4 4
 namespace HeroesofAbenez\Combat;
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@@ -50,7 +50,7 @@  discard block
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   protected $worn;
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   public function __construct(array $data) {
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-    $allStats = ["id", "name", "slot", "type", "strength", "worn",];
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+    $allStats = ["id", "name", "slot", "type", "strength", "worn", ];
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     $resolver = new OptionsResolver();
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     $resolver->setRequired($allStats);
56 56
     $resolver->setAllowedTypes("id", "integer");
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tests/bootstrap.php 1 patch
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@@ -1,9 +1,9 @@
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 <?php
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-declare(strict_types=1);
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+declare(strict_types = 1);
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 require __DIR__ . "/../vendor/autoload.php";
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-Testbench\Bootstrap::setup(__DIR__ . '/_temp', function (\Nette\Configurator $configurator) {
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-  $configurator->addParameters(["appDir" => __DIR__,]);
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+Testbench\Bootstrap::setup(__DIR__ . '/_temp', function(\Nette\Configurator $configurator) {
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+  $configurator->addParameters(["appDir" => __DIR__, ]);
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   $configurator->addConfig(__DIR__ . "/tests.neon");
8 8
 });
9 9
 ?>
10 10
\ No newline at end of file
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src/InvalidStateException.php 1 patch
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@@ -1,5 +1,5 @@
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1 1
 <?php
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-declare(strict_types=1);
2
+declare(strict_types = 1);
3 3
 
4 4
 namespace HeroesofAbenez\Combat;
5 5
 
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src/CombatLogger.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -1,5 +1,5 @@
 block discarded – undo
1 1
 <?php
2
-declare(strict_types=1);
2
+declare(strict_types = 1);
3 3
 
4 4
 namespace HeroesofAbenez\Combat;
5 5
 
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src/BaseCharacterSkill.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -1,5 +1,5 @@
 block discarded – undo
1 1
 <?php
2
-declare(strict_types=1);
2
+declare(strict_types = 1);
3 3
 
4 4
 namespace HeroesofAbenez\Combat;
5 5
 
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src/Team.php 2 patches
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@@ -1,5 +1,5 @@
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1 1
 <?php
2
-declare(strict_types=1);
2
+declare(strict_types = 1);
3 3
 
4 4
 namespace HeroesofAbenez\Combat;
5 5
 
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Upper-Lower-Casing   +4 added lines, -4 removed lines patch added patch discarded remove patch
@@ -85,7 +85,7 @@  discard block
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    */
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   public function getUsableMembers(): array {
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     return array_values(array_filter($this->items, function(Character $value) {
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-      return (!$value->stunned AND $value->hitpoints > 0);
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+      return (!$value->stunned and $value->hitpoints > 0);
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     }));
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   }
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@@ -105,11 +105,11 @@  discard block
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    */
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   public function setCharacterPosition($id, int $row, int $column): void {
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     if(!$this->hasMembers(["id" => $id])) {
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-      throw new \OutOfBoundsException("Character $id is not in the team");
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+      throw new \OutOfBoundsException("character $id is not in the team");
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     } elseif(count($this->getMembers(["positionRow" => $row])) >= $this->maxRowSize) {
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-      throw new InvalidCharacterPositionException("Row $row is full.", InvalidCharacterPositionException::ROW_FULL);
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+      throw new InvalidCharacterPositionException("row $row is full.", InvalidCharacterPositionException::ROW_FULL);
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     } elseif($this->hasMembers(["positionRow" => $row, "positionColumn" => $column])) {
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-      throw new InvalidCharacterPositionException("Row $row column $column is occupied.", InvalidCharacterPositionException::POSITION_OCCUPIED);
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+      throw new InvalidCharacterPositionException("row $row column $column is occupied.", InvalidCharacterPositionException::POSITION_OCCUPIED);
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     }
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     $character = $this->getMembers(["id" => $id])[0];
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     $character->positionRow = $row;
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src/CharacterAttackSkill.php 2 patches
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -1,5 +1,5 @@
 block discarded – undo
1 1
 <?php
2
-declare(strict_types=1);
2
+declare(strict_types = 1);
3 3
 
4 4
 namespace HeroesofAbenez\Combat;
5 5
 
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Upper-Lower-Casing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -38,7 +38,7 @@
 block discarded – undo
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   }
39 39
   
40 40
   public function getHitRate(): int {
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-    if(is_string($this->skill->hitRate) AND substr($this->skill->hitRate, -1) === "%") {
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+    if(is_string($this->skill->hitRate) and substr($this->skill->hitRate, -1) === "%") {
42 42
       return (int) $this->skill->hitRate;
43 43
     }
44 44
     return 100;
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