@@ -58,9 +58,11 @@ |
||
| 58 | 58 | /** |
| 59 | 59 | * @throws NotImplementedException |
| 60 | 60 | */ |
| 61 | - public function do(CombatBase $combat, Character $character): void { |
|
| 61 | + public function do { |
|
| 62 | + (CombatBase $combat, Character $character): void { |
|
| 62 | 63 | /** @var CharacterAttackSkill $skill */ |
| 63 | 64 | $skill = $character->usableSkills[0]; |
| 65 | + } |
|
| 64 | 66 | /** @var Character $primaryTarget */ |
| 65 | 67 | $primaryTarget = $combat->selectAttackTarget($character); |
| 66 | 68 | $targets = match($skill->skill->target) { |
@@ -67,7 +67,7 @@ |
||
| 67 | 67 | Skill::TARGET_SINGLE => [$primaryTarget], |
| 68 | 68 | Skill::TARGET_ROW => $combat->getTeam($primaryTarget)->getItems(["positionRow" => $primaryTarget->positionRow]), |
| 69 | 69 | Skill::TARGET_COLUMN => $combat->getTeam($primaryTarget)->getItems(["positionColumn" => $primaryTarget->positionColumn]), |
| 70 | - default => throw new NotImplementedException("Target {$skill->skill->target} for attack skills is not implemented."), |
|
| 70 | + default => throw new NotImplementedException("target {$skill->skill->target} for attack skills is not implemented."), |
|
| 71 | 71 | }; |
| 72 | 72 | /** @var Character $target */ |
| 73 | 73 | foreach($targets as $target) { |
@@ -56,9 +56,11 @@ |
||
| 56 | 56 | /** |
| 57 | 57 | * @throws NotImplementedException |
| 58 | 58 | */ |
| 59 | - public function do(CombatBase $combat, Character $character): void { |
|
| 59 | + public function do { |
|
| 60 | + (CombatBase $combat, Character $character): void { |
|
| 60 | 61 | /** @var CharacterSpecialSkill $skill */ |
| 61 | 62 | $skill = $character->usableSkills[0]; |
| 63 | + } |
|
| 62 | 64 | $targets = match($skill->skill->target) { |
| 63 | 65 | Skill::TARGET_ENEMY => [$combat->selectAttackTarget($character)], |
| 64 | 66 | Skill::TARGET_SELF => [$character], |
@@ -41,7 +41,7 @@ discard block |
||
| 41 | 41 | "character1" => $character1, "character2" => $target, |
| 42 | 42 | ]; |
| 43 | 43 | $effect = new CharacterEffect([ |
| 44 | - "id" => "skill{$skill->skill->id}Effect", |
|
| 44 | + "id" => "skill{$skill->skill->id}effect", |
|
| 45 | 45 | "type" => $skill->skill->type, |
| 46 | 46 | "stat" => ((in_array($skill->skill->type, Skill::NO_STAT_TYPES, true)) ? null : $skill->skill->stat), |
| 47 | 47 | "value" => $skill->value, |
@@ -64,7 +64,7 @@ discard block |
||
| 64 | 64 | Skill::TARGET_SELF => [$character], |
| 65 | 65 | Skill::TARGET_PARTY => $combat->getTeam($character)->toArray(), |
| 66 | 66 | Skill::TARGET_ENEMY_PARTY => $combat->getEnemyTeam($character)->toArray(), |
| 67 | - default => throw new NotImplementedException("Target {$skill->skill->target} for special skills is not implemented."), |
|
| 67 | + default => throw new NotImplementedException("target {$skill->skill->target} for special skills is not implemented."), |
|
| 68 | 68 | }; |
| 69 | 69 | foreach($targets as $target) { |
| 70 | 70 | $this->doSingleTarget($character, $target, $skill, $combat); |
@@ -30,7 +30,7 @@ discard block |
||
| 30 | 30 | protected string $stat = ""; |
| 31 | 31 | protected int $value = 0; |
| 32 | 32 | protected bool $valueAbsolute; |
| 33 | - protected int|string $duration; |
|
| 33 | + protected int | string $duration; |
|
| 34 | 34 | /** @var callable[] */ |
| 35 | 35 | public array $onApply = []; |
| 36 | 36 | /** @var callable[] */ |
@@ -127,7 +127,7 @@ discard block |
||
| 127 | 127 | return $this->valueAbsolute; |
| 128 | 128 | } |
| 129 | 129 | |
| 130 | - protected function getDuration(): int|string { |
|
| 130 | + protected function getDuration(): int | string { |
|
| 131 | 131 | return $this->duration; |
| 132 | 132 | } |
| 133 | 133 | |
@@ -75,7 +75,7 @@ discard block |
||
| 75 | 75 | public const STATUS_POISONED = "poisoned"; |
| 76 | 76 | public const STATUS_HIDDEN = "hidden"; |
| 77 | 77 | |
| 78 | - protected int|string $id; |
|
| 78 | + protected int | string $id; |
|
| 79 | 79 | protected string $name; |
| 80 | 80 | protected string $gender = "male"; |
| 81 | 81 | protected string $race; |
@@ -200,7 +200,7 @@ discard block |
||
| 200 | 200 | $this->dodgeBase = $this->dodge; |
| 201 | 201 | } |
| 202 | 202 | |
| 203 | - protected function getId(): int|string { |
|
| 203 | + protected function getId(): int | string { |
|
| 204 | 204 | return $this->id; |
| 205 | 205 | } |
| 206 | 206 | |