Passed
Push — master ( 7a48d2...d0f71f )
by Jakub
12:49
created
src/Pet.php 1 patch
Spacing   +4 added lines, -4 removed lines patch added patch discarded remove patch
@@ -30,16 +30,16 @@  discard block
 block discarded – undo
30 30
 
31 31
     private function configureOptions(OptionsResolver $resolver): void
32 32
     {
33
-        $allStats = ["id", "deployed", "bonusStat", "bonusValue",];
33
+        $allStats = ["id", "deployed", "bonusStat", "bonusValue", ];
34 34
         $resolver->setRequired($allStats);
35 35
         $resolver->setAllowedTypes("id", "integer");
36 36
         $resolver->setAllowedTypes("deployed", "boolean");
37 37
         $resolver->setAllowedTypes("bonusStat", "string");
38
-        $resolver->setAllowedValues("bonusStat", function (string $value): bool {
38
+        $resolver->setAllowedValues("bonusStat", function(string $value): bool {
39 39
             return in_array($value, $this->getAllowedStats(), true);
40 40
         });
41 41
         $resolver->setAllowedTypes("bonusValue", "integer");
42
-        $resolver->setAllowedValues("bonusValue", function (int $value): bool {
42
+        $resolver->setAllowedValues("bonusValue", function(int $value): bool {
43 43
             return ($value >= 0);
44 44
         });
45 45
     }
@@ -63,7 +63,7 @@  discard block
 block discarded – undo
63 63
 
64 64
     public function getCombatEffects(): array
65 65
     {
66
-        if (!$this->deployed) {
66
+        if(!$this->deployed) {
67 67
             return [];
68 68
         }
69 69
         return [new CharacterEffect($this->getDeployParams())];
Please login to merge, or discard this patch.
src/Team.php 1 patch
Spacing   +12 added lines, -12 removed lines patch added patch discarded remove patch
@@ -46,7 +46,7 @@  discard block
 block discarded – undo
46 46
      */
47 47
     protected function getAliveMembers(): array
48 48
     {
49
-        return $this->getItems(["hitpoints>" => 0,]);
49
+        return $this->getItems(["hitpoints>" => 0, ]);
50 50
     }
51 51
 
52 52
     /**
@@ -76,14 +76,14 @@  discard block
 block discarded – undo
76 76
      */
77 77
     public function setCharacterPosition($id, int $row, int $column): void
78 78
     {
79
-        if (!$this->hasItems(["id" => $id])) {
79
+        if(!$this->hasItems(["id" => $id])) {
80 80
             throw new \OutOfBoundsException("Character $id is not in the team");
81
-        } elseif (count($this->getItems(["positionRow" => $row])) >= $this->maxRowSize) {
81
+        } elseif(count($this->getItems(["positionRow" => $row])) >= $this->maxRowSize) {
82 82
             throw new InvalidCharacterPositionException(
83 83
                 "Row $row is full.",
84 84
                 InvalidCharacterPositionException::ROW_FULL
85 85
             );
86
-        } elseif ($this->hasItems(["positionRow" => $row, "positionColumn" => $column])) {
86
+        } elseif($this->hasItems(["positionRow" => $row, "positionColumn" => $column])) {
87 87
             throw new InvalidCharacterPositionException(
88 88
                 "Row $row column $column is occupied.",
89 89
                 InvalidCharacterPositionException::POSITION_OCCUPIED
@@ -97,9 +97,9 @@  discard block
 block discarded – undo
97 97
     public function getRandomCharacter(): ?Character
98 98
     {
99 99
         $characters = $this->aliveMembers;
100
-        if (count($characters) === 0) {
100
+        if(count($characters) === 0) {
101 101
             return null;
102
-        } elseif (count($characters) === 1) {
102
+        } elseif(count($characters) === 1) {
103 103
             return $characters[0];
104 104
         }
105 105
         $roll = rand(0, count($characters) - 1);
@@ -110,16 +110,16 @@  discard block
 block discarded – undo
110 110
     {
111 111
         $lowestHp = PHP_INT_MAX;
112 112
         $lowestIndex = PHP_INT_MIN;
113
-        if (count($this->aliveMembers) === 0) {
113
+        if(count($this->aliveMembers) === 0) {
114 114
             return null;
115 115
         }
116
-        foreach ($this->aliveMembers as $index => $member) {
117
-            if ($member->hitpoints <= $member->maxHitpoints * $threshold && $member->hitpoints < $lowestHp) {
116
+        foreach($this->aliveMembers as $index => $member) {
117
+            if($member->hitpoints <= $member->maxHitpoints * $threshold && $member->hitpoints < $lowestHp) {
118 118
                 $lowestHp = $member->hitpoints;
119 119
                 $lowestIndex = $index;
120 120
             }
121 121
         }
122
-        if ($lowestIndex === PHP_INT_MIN) {
122
+        if($lowestIndex === PHP_INT_MIN) {
123 123
             return null;
124 124
         }
125 125
         return $this->aliveMembers[$lowestIndex];
@@ -127,8 +127,8 @@  discard block
 block discarded – undo
127 127
 
128 128
     protected function getRowToAttack(): ?int
129 129
     {
130
-        for ($i = 1; $i <= $this->maxRowSize; $i++) {
131
-            if ($this->hasItems(["positionRow" => $i, "hitpoints>" => 0,])) {
130
+        for($i = 1; $i <= $this->maxRowSize; $i++) {
131
+            if($this->hasItems(["positionRow" => $i, "hitpoints>" => 0, ])) {
132 132
                 return $i;
133 133
             }
134 134
         }
Please login to merge, or discard this patch.
src/TextCombatLogRender.php 1 patch
Spacing   +10 added lines, -10 removed lines patch added patch discarded remove patch
@@ -28,7 +28,7 @@  discard block
 block discarded – undo
28 28
      */
29 29
     protected function setTemplate(string $template): void
30 30
     {
31
-        if (!is_file($template)) {
31
+        if(!is_file($template)) {
32 32
             throw new \RuntimeException("File $template does not exist.");
33 33
         }
34 34
         $this->template = $template;
@@ -40,22 +40,22 @@  discard block
 block discarded – undo
40 40
         return $this->latte->renderToString($this->template, $params);
41 41
     }
42 42
 
43
-    public function renderItem(CombatLogEntry|string $item): string
43
+    public function renderItem(CombatLogEntry | string $item): string
44 44
     {
45
-        if (!$item instanceof CombatLogEntry) {
45
+        if(!$item instanceof CombatLogEntry) {
46 46
             return $item;
47 47
         }
48 48
         $character1 = $item->character1->name;
49 49
         $character2 = $item->character2->name;
50
-        switch ($item->action) {
50
+        switch($item->action) {
51 51
             case CombatActions\Attack::ACTION_NAME:
52 52
                 $message = ($item->result) ? "combat.log.attackHits" : "combat.log.attackFails";
53 53
                 $text = $this->translator->translate(
54 54
                     $message,
55 55
                     $item->amount,
56
-                    ["character1" => $character1, "character2" => $character2,]
56
+                    ["character1" => $character1, "character2" => $character2, ]
57 57
                 );
58
-                if ($item->result && $item->character2->hitpoints < 1) {
58
+                if($item->result && $item->character2->hitpoints < 1) {
59 59
                     $text .= $this->translator->translate("combat.log.characterFalls");
60 60
                 }
61 61
                 return $text;
@@ -64,9 +64,9 @@  discard block
 block discarded – undo
64 64
                 $text = $this->translator->translate(
65 65
                     $message,
66 66
                     $item->amount,
67
-                    ["character1" => $character1, "character2" => $character2, "name" => $item->name,]
67
+                    ["character1" => $character1, "character2" => $character2, "name" => $item->name, ]
68 68
                 );
69
-                if ($item->result && $item->character2->hitpoints < 1) {
69
+                if($item->result && $item->character2->hitpoints < 1) {
70 70
                     $text .= $this->translator->translate("combat.log.characterFalls");
71 71
                 }
72 72
                 return $text;
@@ -75,14 +75,14 @@  discard block
 block discarded – undo
75 75
                 return $this->translator->translate(
76 76
                     $message,
77 77
                     0,
78
-                    ["character1" => $character1, "character2" => $character2, "name" => $item->name,]
78
+                    ["character1" => $character1, "character2" => $character2, "name" => $item->name, ]
79 79
                 );
80 80
             case CombatActions\Heal::ACTION_NAME:
81 81
                 $message = ($item->result) ? "combat.log.healingSuccess" : "combat.log.healingFailure";
82 82
                 return $this->translator->translate(
83 83
                     $message,
84 84
                     $item->amount,
85
-                    ["character1" => $character1, "character2" => $character2,]
85
+                    ["character1" => $character1, "character2" => $character2, ]
86 86
                 );
87 87
             case CombatLogEntry::ACTION_POISON:
88 88
                 return $this->translator->translate("combat.log.poison", $item->amount, ["character1" => $character1]);
Please login to merge, or discard this patch.
src/CombatActionSelector.php 1 patch
Spacing   +4 added lines, -4 removed lines patch added patch discarded remove patch
@@ -12,16 +12,16 @@
 block discarded – undo
12 12
 {
13 13
     public function chooseAction(CombatBase $combat, Character $character): ?ICombatAction
14 14
     {
15
-        if (!$character->canAct()) {
15
+        if(!$character->canAct()) {
16 16
             return null;
17 17
         }
18 18
         /** @var ICombatAction[] $actions */
19 19
         $actions = $combat->combatActions->toArray();
20
-        usort($actions, function (ICombatAction $a, ICombatAction $b): int {
20
+        usort($actions, function(ICombatAction $a, ICombatAction $b): int {
21 21
             return $a->getPriority() <=> $b->getPriority();
22 22
         });
23
-        foreach ($actions as $action) {
24
-            if ($action->shouldUse($combat, $character)) {
23
+        foreach($actions as $action) {
24
+            if($action->shouldUse($combat, $character)) {
25 25
                 return $action;
26 26
             }
27 27
         }
Please login to merge, or discard this patch.
src/CharacterEffectsCollection.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -41,7 +41,7 @@
 block discarded – undo
41 41
         try {
42 42
             /** @var CharacterEffect $item */
43 43
             $item = Arrays::get($this->items, $index);
44
-        } catch (\Nette\InvalidArgumentException) {
44
+        } catch(\Nette\InvalidArgumentException) {
45 45
             throw new \OutOfRangeException("Offset invalid or out of range.");
46 46
         }
47 47
         parent::offsetUnset($index);
Please login to merge, or discard this patch.
src/BaseCharacterSkill.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -57,7 +57,7 @@
 block discarded – undo
57 57
 
58 58
     public function decreaseCooldown(): void
59 59
     {
60
-        if ($this->cooldown > 0) {
60
+        if($this->cooldown > 0) {
61 61
             $this->cooldown--;
62 62
         }
63 63
     }
Please login to merge, or discard this patch.