777 -8 Covered Lines
958 +19 Total Lines
81.1 % -2.5% Code Coverage
|
82.61%
|
↘ |
75.36%
|
CombatAction got worse |
|
81.76%
|
↘ |
75.39%
|
CombatBase got worse |
|
92%
|
↘ |
91.67%
|
CharacterEffect got worse |
|
76.24%
|
↗ |
76.44%
|
Character improved |
|
|
⇢ |
2
|
CharacterEffect::decreaseHitpoints() added |
|
|
⇢ |
2
|
CharacterEffect::increaseHitpoints() added |
|
|
⇢ |
1
|
Character::getMaxHitpointsBase() added |
|
5.0007
|
↘ |
5.0006
|
CharacterEffect::__construct() improved |
|
3.0416
|
↘ |
3.0261
|
Character::removeEffect() improved |
|
2
|
↗ |
2.032
|
CombatBase::selectAttackTarget() got worse |
|
2.2559
|
↘ |
2.1481
|
Character::equipItem() improved |
|
7.0046
|
↗ |
7.1243
|
CombatBase::mainStage() got worse |
|
6
|
↗ |
6.2163
|
CombatBase::findLowestHpCharacter() got worse |
|
8.1867
|
↗ |
8.6298
|
CombatBase::chooseAction() got worse |
|
1
|
↗ |
2
|
CombatBase::calculateHealingSuccessChance() got worse |
|
1
|
↗ |
2
|
Character::getIntelligence() got worse |
|
12.2812
|
↗ |
15.2019
|
CombatAction::parse() got worse |
| ⋮ | view more | ||