Completed
Push — master ( 10c9e5...cb21fe )
by Jakub
02:04
created
src/SkillSpecial.php 1 patch
Upper-Lower-Casing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -74,7 +74,7 @@
 block discarded – undo
74 74
     });
75 75
     $resolver->setAllowedTypes("stat", ["string", "null"]);
76 76
     $resolver->setAllowedValues("stat", function(?string $value) {
77
-      return is_null($value) OR in_array($value, $this->getAllowedStats(), true);
77
+      return is_null($value) or in_array($value, $this->getAllowedStats(), true);
78 78
     });
79 79
     $resolver->setAllowedTypes("value", "integer");
80 80
     $resolver->setAllowedValues("value", function(int $value) {
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src/Equipment.php 1 patch
Upper-Lower-Casing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -61,7 +61,7 @@
 block discarded – undo
61 61
     });
62 62
     $resolver->setAllowedTypes("type", ["string", "null"]);
63 63
     $resolver->setAllowedValues("type", function(?string $value) {
64
-      return is_null($value) OR in_array($value, $this->getAllowedTypes(), true);
64
+      return is_null($value) or in_array($value, $this->getAllowedTypes(), true);
65 65
     });
66 66
     $resolver->setAllowedTypes("strength", "integer");
67 67
     $resolver->setAllowedValues("strength", function(int $value) {
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src/CharacterEffect.php 1 patch
Upper-Lower-Casing   +4 added lines, -4 removed lines patch added patch discarded remove patch
@@ -52,7 +52,7 @@  discard block
 block discarded – undo
52 52
     $resolver->setAllowedTypes("stat", "string");
53 53
     $resolver->setDefault("stat", "");
54 54
     $resolver->setAllowedValues("stat", function(string $value) {
55
-      return $value === "" OR in_array($value, $this->getAllowedStats(), true);
55
+      return $value === "" or in_array($value, $this->getAllowedStats(), true);
56 56
     });
57 57
     $resolver->setAllowedTypes("source", "string");
58 58
     $resolver->setAllowedValues("source", function(string $value) {
@@ -62,10 +62,10 @@  discard block
 block discarded – undo
62 62
     $resolver->setDefault("value", 0);
63 63
     $resolver->setAllowedTypes("duration", ["string", "integer"]);
64 64
     $resolver->setAllowedValues("duration", function($value) {
65
-      return (in_array($value, $this->getDurations(), true)) OR ($value > 0);
65
+      return (in_array($value, $this->getDurations(), true)) or ($value > 0);
66 66
     });
67 67
     $effect = $resolver->resolve($effect);
68
-    if(!in_array($effect["type"], SkillSpecial::NO_STAT_TYPES, true) AND $effect["stat"] === "") {
68
+    if(!in_array($effect["type"], SkillSpecial::NO_STAT_TYPES, true) and $effect["stat"] === "") {
69 69
       throw new \InvalidArgumentException("The option stat with value '' is invalid.");
70 70
     }
71 71
     $this->id = $effect["id"];
@@ -135,7 +135,7 @@  discard block
 block discarded – undo
135 135
    * @throws \InvalidArgumentException
136 136
    */
137 137
   public function setDuration($value) {
138
-    if(!is_int($value) AND !in_array($value, $this->getDurations(), true)) {
138
+    if(!is_int($value) and !in_array($value, $this->getDurations(), true)) {
139 139
       throw new \InvalidArgumentException("Invalid value set to CharacterEffect::\$duration. Expected string or integer.");
140 140
     }
141 141
     $this->duration = $value;
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src/CharacterAttackSkill.php 1 patch
Upper-Lower-Casing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -38,7 +38,7 @@
 block discarded – undo
38 38
   }
39 39
   
40 40
   public function getHitRate(): int {
41
-    if(is_string($this->skill->hitRate) AND substr($this->skill->hitRate, -1) === "%") {
41
+    if(is_string($this->skill->hitRate) and substr($this->skill->hitRate, -1) === "%") {
42 42
       return (int) $this->skill->hitRate;
43 43
     }
44 44
     return 100;
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src/Character.php 1 patch
Upper-Lower-Casing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -497,7 +497,7 @@  discard block
 block discarded – undo
497 497
   public function damageStat(): string {
498 498
     $stat = "strength";
499 499
     foreach($this->equipment as $item) {
500
-      if(!$item->worn OR $item->slot != Equipment::SLOT_WEAPON) {
500
+      if(!$item->worn or $item->slot != Equipment::SLOT_WEAPON) {
501 501
         continue;
502 502
       }
503 503
       switch($item->type) {
@@ -556,7 +556,7 @@  discard block
 block discarded – undo
556 556
       $stat = $effect->stat;
557 557
       $type = $effect->type;
558 558
       $duration = $effect->duration;
559
-      if(is_int($duration) AND $duration < 1) {
559
+      if(is_int($duration) and $duration < 1) {
560 560
         $this->removeEffect($effect->id);
561 561
         continue;
562 562
       }
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src/CombatLogger.php 1 patch
Upper-Lower-Casing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -75,7 +75,7 @@
 block discarded – undo
75 75
    */
76 76
   public function setTemplate(string $template): void {
77 77
     if(!is_file($template)) {
78
-      throw new \RuntimeException("File $template does not exist.");
78
+      throw new \RuntimeException("file $template does not exist.");
79 79
     }
80 80
     $this->template = $template;
81 81
   }
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src/Team.php 1 patch
Upper-Lower-Casing   +3 added lines, -3 removed lines patch added patch discarded remove patch
@@ -77,11 +77,11 @@
 block discarded – undo
77 77
    */
78 78
   public function setCharacterPosition($id, int $row, int $column): void {
79 79
     if(!$this->hasItems(["id" => $id])) {
80
-      throw new \OutOfBoundsException("Character $id is not in the team");
80
+      throw new \OutOfBoundsException("character $id is not in the team");
81 81
     } elseif(count($this->getItems(["positionRow" => $row])) >= $this->maxRowSize) {
82
-      throw new InvalidCharacterPositionException("Row $row is full.", InvalidCharacterPositionException::ROW_FULL);
82
+      throw new InvalidCharacterPositionException("row $row is full.", InvalidCharacterPositionException::ROW_FULL);
83 83
     } elseif($this->hasItems(["positionRow" => $row, "positionColumn" => $column])) {
84
-      throw new InvalidCharacterPositionException("Row $row column $column is occupied.", InvalidCharacterPositionException::POSITION_OCCUPIED);
84
+      throw new InvalidCharacterPositionException("row $row column $column is occupied.", InvalidCharacterPositionException::POSITION_OCCUPIED);
85 85
     }
86 86
     $character = $this->getItems(["id" => $id])[0];
87 87
     $character->positionRow = $row;
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src/CombatBase.php 1 patch
Upper-Lower-Casing   +7 added lines, -7 removed lines patch added patch discarded remove patch
@@ -228,7 +228,7 @@  discard block
 block discarded – undo
228 228
       foreach($team as $character) {
229 229
         try {
230 230
           $column++;
231
-          if($character->positionRow > 0 AND $character->positionColumn > 0) {
231
+          if($character->positionRow > 0 and $character->positionColumn > 0) {
232 232
             continue;
233 233
           }
234 234
           setPosition:
@@ -281,7 +281,7 @@  discard block
 block discarded – undo
281 281
     $characters = array_merge($combat->team1->toArray(), $combat->team2->toArray());
282 282
     foreach($characters as $character) {
283 283
       foreach($character->effects as $effect) {
284
-        if($effect->duration === CharacterEffect::DURATION_COMBAT OR is_int($effect->duration)) {
284
+        if($effect->duration === CharacterEffect::DURATION_COMBAT or is_int($effect->duration)) {
285 285
           $character->removeEffect($effect->id);
286 286
         }
287 287
       }
@@ -370,7 +370,7 @@  discard block
 block discarded – undo
370 370
       $threshold = static::LOWEST_HP_THRESHOLD;
371 371
     }
372 372
     foreach($team->aliveMembers as $index => $member) {
373
-      if($member->hitpoints <= $member->maxHitpoints * $threshold AND $member->hitpoints < $lowestHp) {
373
+      if($member->hitpoints <= $member->maxHitpoints * $threshold and $member->hitpoints < $lowestHp) {
374 374
         $lowestHp = $member->hitpoints;
375 375
         $lowestIndex = $index;
376 376
       }
@@ -413,7 +413,7 @@  discard block
 block discarded – undo
413 413
         $targets = $this->getTeam($primaryTarget)->getItems(["positionColumn" => $primaryTarget->positionColumn]);
414 414
         break;
415 415
       default:
416
-        throw new NotImplementedException("Target $skill->skill->target for attack skills is not implemented.");
416
+        throw new NotImplementedException("target $skill->skill->target for attack skills is not implemented.");
417 417
     }
418 418
     foreach($targets as $target) {
419 419
       for($i = 1; $i <= $skill->skill->strikes; $i++) {
@@ -438,7 +438,7 @@  discard block
 block discarded – undo
438 438
         $targets = $this->getEnemyTeam($character)->toArray();
439 439
         break;
440 440
       default:
441
-        throw new NotImplementedException("Target $skill->skill->target for special skills is not implemented.");
441
+        throw new NotImplementedException("target $skill->skill->target for special skills is not implemented.");
442 442
     }
443 443
     foreach($targets as $target) {
444 444
       $this->onSkillSpecial($character, $target, $skill);
@@ -448,7 +448,7 @@  discard block
 block discarded – undo
448 448
   protected function chooseAction(self $combat, Character $character): ?string {
449 449
     if($character->hitpoints < 1) {
450 450
       return NULL;
451
-    } elseif(in_array($character, $combat->findHealers()->toArray(), true) AND !is_null($combat->selectHealingTarget($character))) {
451
+    } elseif(in_array($character, $combat->findHealers()->toArray(), true) and !is_null($combat->selectHealingTarget($character))) {
452 452
       return CombatAction::ACTION_HEALING;
453 453
     }
454 454
     $attackTarget = $combat->selectAttackTarget($character);
@@ -631,7 +631,7 @@  discard block
 block discarded – undo
631 631
       "character1" => $character1, "character2" => $target,
632 632
     ];
633 633
     $effect = new CharacterEffect([
634
-      "id" => "skill{$skill->skill->id}Effect",
634
+      "id" => "skill{$skill->skill->id}effect",
635 635
       "type" => $skill->skill->type,
636 636
       "stat" => ((in_array($skill->skill->type, SkillSpecial::NO_STAT_TYPES, true)) ? NULL : $skill->skill->stat),
637 637
       "value" => $skill->value,
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