| Total Complexity | 8 |
| Total Lines | 39 |
| Duplicated Lines | 0 % |
| Coverage | 92.86% |
| Changes | 3 | ||
| Bugs | 1 | Features | 0 |
| 1 | <?php |
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| 18 | 1 | abstract class BaseCharacterSkill { |
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| 19 | use \Nette\SmartObject; |
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| 20 | |||
| 21 | /** @var BaseSkill */ |
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| 22 | protected $skill; |
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| 23 | protected int $level; |
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| 24 | protected int $cooldown = 0; |
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| 25 | |||
| 26 | public function __construct(BaseSkill $skill, int $level) { |
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| 27 | 1 | $this->skill = $skill; |
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| 28 | 1 | $this->setLevel($level); |
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| 29 | 1 | $this->resetCooldown(); |
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| 30 | 1 | } |
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| 31 | |||
| 32 | abstract protected function getSkillType(): string; |
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| 33 | |||
| 34 | protected function getLevel(): int { |
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| 36 | } |
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| 37 | |||
| 38 | protected function getCooldown(): int { |
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| 39 | return $this->cooldown; |
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| 40 | } |
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| 41 | |||
| 42 | protected function setLevel(int $level): void { |
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| 43 | 1 | $this->level = Numbers::range($level, 0, $this->skill->levels); |
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| 44 | 1 | } |
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| 45 | |||
| 46 | protected function isUsable(): bool { |
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| 47 | 1 | return ($this->cooldown < 1); |
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| 48 | } |
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| 49 | |||
| 50 | public function resetCooldown(): void { |
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| 52 | 1 | } |
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| 53 | |||
| 54 | public function decreaseCooldown(): void { |
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| 57 | } |
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| 58 | 1 | } |
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| 60 | ?> |