@@ -88,7 +88,7 @@ discard block |
||
| 88 | 88 | $this->onCombatEnd[] = [$this, "resetInitiative"]; |
| 89 | 89 | $this->onRoundStart[] = [$this, "applyEffectProviders"]; |
| 90 | 90 | $this->onRoundStart[] = [$this, "decreaseEffectsDuration"]; |
| 91 | - $this->onRoundStart[] = [$this ,"recalculateStats"]; |
|
| 91 | + $this->onRoundStart[] = [$this, "recalculateStats"]; |
|
| 92 | 92 | $this->onRoundStart[] = [$this, "logRoundNumber"]; |
| 93 | 93 | $this->onRoundStart[] = [$this, "applyPoison"]; |
| 94 | 94 | $this->onRound[] = [$this, "mainStage"]; |
@@ -346,14 +346,14 @@ discard block |
||
| 346 | 346 | */ |
| 347 | 347 | public function selectAttackTarget(Character $attacker): ?Character { |
| 348 | 348 | $enemyTeam = $this->getEnemyTeam($attacker); |
| 349 | - $rangedWeapon = ($attacker->equipment->hasItems(["%class%" => Weapon::class, "worn" => true, "ranged" => true,])); |
|
| 349 | + $rangedWeapon = ($attacker->equipment->hasItems(["%class%" => Weapon::class, "worn" => true, "ranged" => true, ])); |
|
| 350 | 350 | if(!$rangedWeapon) { |
| 351 | 351 | $rowToAttack = $enemyTeam->rowToAttack; |
| 352 | 352 | if(is_null($rowToAttack)) { |
| 353 | 353 | return null; |
| 354 | 354 | } |
| 355 | 355 | /** @var Team $enemies */ |
| 356 | - $enemies = Team::fromArray($enemyTeam->getItems(["positionRow" => $rowToAttack, "hitpoints>" => 0, "hidden" => false,]), $enemyTeam->name); |
|
| 356 | + $enemies = Team::fromArray($enemyTeam->getItems(["positionRow" => $rowToAttack, "hitpoints>" => 0, "hidden" => false, ]), $enemyTeam->name); |
|
| 357 | 357 | } else { |
| 358 | 358 | $enemies = $enemyTeam; |
| 359 | 359 | } |
@@ -416,8 +416,8 @@ discard block |
||
| 416 | 416 | public function applyPoison(self $combat): void { |
| 417 | 417 | /** @var Character[] $characters */ |
| 418 | 418 | $characters = array_merge( |
| 419 | - $combat->team1->getItems(["hitpoints>" => 0, "poisoned!=" => false,]), |
|
| 420 | - $combat->team2->getItems(["hitpoints>" => 0, "poisoned!=" => false,]) |
|
| 419 | + $combat->team1->getItems(["hitpoints>" => 0, "poisoned!=" => false, ]), |
|
| 420 | + $combat->team2->getItems(["hitpoints>" => 0, "poisoned!=" => false, ]) |
|
| 421 | 421 | ); |
| 422 | 422 | foreach($characters as $character) { |
| 423 | 423 | $poisonValue = $character->getStatus(Character::STATUS_POISONED); |
@@ -27,7 +27,7 @@ discard block |
||
| 27 | 27 | public const TARGET_PARTY = "party"; |
| 28 | 28 | public const TARGET_ENEMY_PARTY = "enemy_party"; |
| 29 | 29 | /** @var string[] */ |
| 30 | - public const NO_STAT_TYPES = [self::TYPE_STUN, self::TYPE_POISON, self::TYPE_HIDE,]; |
|
| 30 | + public const NO_STAT_TYPES = [self::TYPE_STUN, self::TYPE_POISON, self::TYPE_HIDE, ]; |
|
| 31 | 31 | |
| 32 | 32 | /** @var string */ |
| 33 | 33 | protected $type; |
@@ -57,7 +57,7 @@ discard block |
||
| 57 | 57 | |
| 58 | 58 | protected function configureOptions(OptionsResolver $resolver): void { |
| 59 | 59 | parent::configureOptions($resolver); |
| 60 | - $allStats = ["type", "stat", "value", "valueGrowth", "duration",]; |
|
| 60 | + $allStats = ["type", "stat", "value", "valueGrowth", "duration", ]; |
|
| 61 | 61 | $resolver->setRequired($allStats); |
| 62 | 62 | $resolver->setAllowedTypes("type", "string"); |
| 63 | 63 | $resolver->setAllowedValues("type", function(string $value) { |