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<?php |
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/* |
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* @property integer $completedId |
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*/ |
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class LocationAction extends CModel |
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{ |
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private $location; |
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private $completedId = 0; |
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public function attributeNames() |
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{ |
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return []; |
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} |
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public function setLocation($location) |
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{ |
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$this->location = $location; |
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} |
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public function getCompletedId() |
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{ |
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return $this->completedId; |
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} |
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private function getReduction() |
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{ |
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$reduction = 0; |
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if ($this->location->routine >= 3) { |
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$reduction = 1; // silver |
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} |
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if ($this->location->routine >= 9) { |
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$reduction = 2; // gold |
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} |
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if ($this->location->routine >= 27) { |
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$reduction = 3; // emerald |
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} |
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if ($this->location->routine >= 81) { |
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$reduction = 4; // diamant |
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} |
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if ($this->location->routine >= 243) { |
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$reduction = 5; // 3 diamants |
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} |
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return $reduction; |
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} |
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public function completeMission($id) |
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{ |
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if (!isset($this->location->missions[$id])) { |
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return false; |
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} |
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//max routine |
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if ($this->location->routine >= 243) { |
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Yii::app()->user->setFlash('info', 'Ezen a helyszínen már elérted a legnagyobb helyszínrutint, így nem teljesítheted a megbízást.'); |
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return false; //max routine reached |
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} |
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$this->completedId = $id; |
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$m = $this->location->missions[$id]; |
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if ($m->gate) { |
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$m->locationRoutinesFull = $this->allMissionRoutinesAreFull(); |
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} |
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$m->routine_reduction = $this->getReduction(); |
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$m->complete(); |
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if ($m->gate && $m->action->success) { |
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$this->incrementRoutine(); |
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$this->visitNewLocation($m); |
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} |
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} |
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private function allMissionRoutinesAreFull() |
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{ |
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View Code Duplication |
foreach ($this->location->missions as $mission) { |
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if (!$mission->gate && $mission->routine < 100) { |
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return false; |
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} |
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} |
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return true; |
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} |
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private function incrementRoutine() |
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{ |
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$uid = Yii::app()->player->model->uid; |
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//increment location routine |
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Yii::app()->db |
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->createCommand("UPDATE visited SET routine=routine+1 WHERE uid=:uid AND water_id=:water_id") |
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->bindValues([':uid'=>$uid, ':water_id'=>$this->location->id]) |
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->execute(); |
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//reset all missions routine on this location |
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Yii::app()->db |
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->createCommand("UPDATE users_missions SET routine=0 WHERE uid=:uid AND water_id=:water_id") |
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->bindValues([':uid'=>$uid, ':water_id'=>$this->location->id]) |
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->execute(); |
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//refresh objects |
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foreach ($this->location->missions as $mission) { |
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$mission->routine = 0; |
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} |
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$this->location->incrementRoutine(); |
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Yii::app()->badge->model->triggerLocationRoutine($this->location->id, $this->location->routine); |
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//add routine awards |
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$this->addAwardForRoutine(); |
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} |
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private function addAwardForRoutine() |
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{ |
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if ($this->location->routine == 9) { //gold |
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$this->addAward(1, Yii::app()->params['routineAwardForGold'], 'az arany'); |
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} |
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if ($this->location->routine == 81) { //diamant |
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$this->addAward(1, Yii::app()->params['routineAwardForDiamant'], 'a gyémánt'); |
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} |
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} |
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/** |
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* @param integer $sp |
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* @param integer $gold |
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* @param string $title |
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*/ |
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private function addAward($sp, $gold, $title) |
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{ |
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$player = Yii::app()->player->model; |
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$logger = new Logger; |
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$logger->key = 'routineAward:'.$player->uid; |
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$logger->addToSet('----start: '.date('Y.m.d. H:i:s').'----'); |
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$logger->addToSet('id: ' . $this->location->id . ', routine: ' . $this->location->routine); |
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$logger->addToSet('before: ' . $player->status_points . 'sp, ' . $player->gold . 'gold'); |
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$player->updateAttributes(['status_points'=>$sp, 'gold'=>$gold], []); |
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Yii::app()->user->setFlash('info', "Gratulálok, elérted <strong> {$title} </strong> helyszínrutint!<br/>Jutalmad: {$sp} státuszpont és {$gold} arany."); |
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$logger->addToSet('after: ' . $player->status_points . 'sp, ' . $player->gold . 'gold'); |
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Yii::app()->gameLogger->log(['type'=>'routine_award', 'water_id'=>$this->location->id, 'routine'=>$this->location->routine]); |
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} |
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private function visitNewLocation($mission) |
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{ |
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if ($mission->gate_visited) { |
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return false; //do not open the same location twice |
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} |
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$player = Yii::app()->player->model; |
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$gate = (int)$mission->gate; |
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$location = Yii::app()->db->createCommand() |
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->select('uid, water_id') |
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->from('visited') |
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->where('uid=:uid AND water_id=:water_id', [':uid'=>$player->uid, ':water_id'=>$gate]) |
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->queryScalar(); |
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if (!$location) { |
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Yii::app()->db->createCommand() |
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->insert('visited', [ |
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'uid'=>$player->uid, |
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'water_id'=>$gate, |
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'skill_extended_at_visit'=>(int)$player->skill_extended, |
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]); |
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} |
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$mission->action->gained_visit = true; |
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Yii::app()->gameLogger->log(['type'=>'travel', 'traveled_to'=>$gate]); |
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Yii::app()->badge->model->triggerTravel($gate); |
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} |
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} |
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This check looks for access to properties that are not accessible from the current context.
If you need to make a property accessible to another context you can either raise its visibility level or provide an accessible getter in the defining class.