1
|
|
|
<?php |
2
|
|
|
/* |
3
|
|
|
* @property integer $completedId |
4
|
|
|
*/ |
5
|
|
|
class LocationAction extends CModel |
6
|
|
|
{ |
7
|
|
|
private $location; |
8
|
|
|
private $completedId = 0; |
9
|
|
|
|
10
|
|
|
public function attributeNames() |
11
|
|
|
{ |
12
|
|
|
return []; |
13
|
|
|
} |
14
|
|
|
|
15
|
|
|
public function setLocation($location) |
16
|
|
|
{ |
17
|
|
|
$this->location = $location; |
18
|
|
|
} |
19
|
|
|
|
20
|
|
|
public function getCompletedId() |
21
|
|
|
{ |
22
|
|
|
return $this->completedId; |
23
|
|
|
} |
24
|
|
|
|
25
|
|
|
private function getReduction() |
26
|
|
|
{ |
27
|
|
|
$reduction = 0; |
28
|
|
|
|
29
|
|
|
if ($this->location->routine >= 3) { |
|
|
|
|
30
|
|
|
$reduction = 1; // silver |
31
|
|
|
} |
32
|
|
|
|
33
|
|
|
if ($this->location->routine >= 9) { |
|
|
|
|
34
|
|
|
$reduction = 2; // gold |
35
|
|
|
} |
36
|
|
|
|
37
|
|
|
if ($this->location->routine >= 27) { |
|
|
|
|
38
|
|
|
$reduction = 3; // emerald |
39
|
|
|
} |
40
|
|
|
|
41
|
|
|
if ($this->location->routine >= 81) { |
|
|
|
|
42
|
|
|
$reduction = 4; // diamant |
43
|
|
|
} |
44
|
|
|
|
45
|
|
|
if ($this->location->routine >= 243) { |
|
|
|
|
46
|
|
|
$reduction = 5; // 3 diamants |
47
|
|
|
} |
48
|
|
|
|
49
|
|
|
return $reduction; |
50
|
|
|
} |
51
|
|
|
|
52
|
|
|
public function completeMission($id) |
53
|
|
|
{ |
54
|
|
|
if (!isset($this->location->missions[$id])) { |
|
|
|
|
55
|
|
|
return false; |
56
|
|
|
} |
57
|
|
|
|
58
|
|
|
//max routine |
59
|
|
|
if ($this->location->routine >= 243) { |
|
|
|
|
60
|
|
|
Yii::app()->user->setFlash('info', 'Ezen a helyszínen már elérted a legnagyobb helyszínrutint, így nem teljesítheted a megbízást.'); |
61
|
|
|
return false; //max routine reached |
62
|
|
|
} |
63
|
|
|
|
64
|
|
|
$this->completedId = $id; |
65
|
|
|
$m = $this->location->missions[$id]; |
|
|
|
|
66
|
|
|
if ($m->gate) { |
67
|
|
|
$m->locationRoutinesFull = $this->allMissionRoutinesAreFull(); |
68
|
|
|
} |
69
|
|
|
|
70
|
|
|
$m->routine_reduction = $this->getReduction(); |
71
|
|
|
$m->complete(); |
72
|
|
|
if ($m->gate && $m->action->success) { |
73
|
|
|
$this->incrementRoutine(); |
74
|
|
|
$this->visitNewLocation($m); |
75
|
|
|
} |
76
|
|
|
} |
77
|
|
|
|
78
|
|
|
private function allMissionRoutinesAreFull() |
79
|
|
|
{ |
80
|
|
View Code Duplication |
foreach ($this->location->missions as $mission) { |
|
|
|
|
81
|
|
|
if (!$mission->gate && $mission->routine < 100) { |
82
|
|
|
return false; |
83
|
|
|
} |
84
|
|
|
} |
85
|
|
|
return true; |
86
|
|
|
} |
87
|
|
|
|
88
|
|
|
private function incrementRoutine() |
89
|
|
|
{ |
90
|
|
|
$uid = Yii::app()->player->model->uid; |
91
|
|
|
|
92
|
|
|
//increment location routine |
93
|
|
|
Yii::app()->db |
94
|
|
|
->createCommand("UPDATE visited SET routine=routine+1 WHERE uid=:uid AND water_id=:water_id") |
|
|
|
|
95
|
|
|
->bindValues([':uid'=>$uid, ':water_id'=>$this->location->id]) |
|
|
|
|
96
|
|
|
->execute(); |
97
|
|
|
|
98
|
|
|
//reset all missions routine on this location |
99
|
|
|
Yii::app()->db |
100
|
|
|
->createCommand("UPDATE users_missions SET routine=0 WHERE uid=:uid AND water_id=:water_id") |
|
|
|
|
101
|
|
|
->bindValues([':uid'=>$uid, ':water_id'=>$this->location->id]) |
|
|
|
|
102
|
|
|
->execute(); |
103
|
|
|
|
104
|
|
|
//refresh objects |
105
|
|
|
foreach ($this->location->missions as $mission) { |
|
|
|
|
106
|
|
|
$mission->routine = 0; |
107
|
|
|
} |
108
|
|
|
$this->location->incrementRoutine(); |
109
|
|
|
Yii::app()->badge->model->triggerLocationRoutine($this->location->id, $this->location->routine); |
|
|
|
|
110
|
|
|
|
111
|
|
|
//add routine awards |
112
|
|
|
$this->addAwardForRoutine(); |
113
|
|
|
} |
114
|
|
|
|
115
|
|
|
private function addAwardForRoutine() |
116
|
|
|
{ |
117
|
|
|
if ($this->location->routine == 9) { //gold |
|
|
|
|
118
|
|
|
$this->addAward(1, Yii::app()->params['routineAwardForGold'], 'az arany'); |
119
|
|
|
} |
120
|
|
|
|
121
|
|
|
if ($this->location->routine == 81) { //diamant |
|
|
|
|
122
|
|
|
$this->addAward(1, Yii::app()->params['routineAwardForDiamant'], 'a gyémánt'); |
123
|
|
|
} |
124
|
|
|
} |
125
|
|
|
|
126
|
|
|
/** |
127
|
|
|
* @param integer $sp |
128
|
|
|
* @param integer $gold |
129
|
|
|
* @param string $title |
130
|
|
|
*/ |
131
|
|
|
private function addAward($sp, $gold, $title) |
132
|
|
|
{ |
133
|
|
|
$player = Yii::app()->player->model; |
134
|
|
|
|
135
|
|
|
$logger = new Logger; |
|
|
|
|
136
|
|
|
$logger->key = 'routineAward:'.$player->uid; |
|
|
|
|
137
|
|
|
$logger->addToSet('----start: '.date('Y.m.d. H:i:s').'----'); |
138
|
|
|
$logger->addToSet('id: ' . $this->location->id . ', routine: ' . $this->location->routine); |
|
|
|
|
139
|
|
|
$logger->addToSet('before: ' . $player->status_points . 'sp, ' . $player->gold . 'gold'); |
140
|
|
|
|
141
|
|
|
$player->updateAttributes(['status_points'=>$sp, 'gold'=>$gold], []); |
142
|
|
|
Yii::app()->user->setFlash('info', "Gratulálok, elérted <strong> {$title} </strong> helyszínrutint!<br/>Jutalmad: {$sp} státuszpont és {$gold} arany."); |
|
|
|
|
143
|
|
|
|
144
|
|
|
$logger->addToSet('after: ' . $player->status_points . 'sp, ' . $player->gold . 'gold'); |
145
|
|
|
|
146
|
|
|
Yii::app()->gameLogger->log(['type'=>'routine_award', 'water_id'=>$this->location->id, 'routine'=>$this->location->routine]); |
|
|
|
|
147
|
|
|
} |
148
|
|
|
|
149
|
|
|
private function visitNewLocation($mission) |
150
|
|
|
{ |
151
|
|
|
if ($mission->gate_visited) { |
152
|
|
|
return false; //do not open the same location twice |
153
|
|
|
} |
154
|
|
|
|
155
|
|
|
$player = Yii::app()->player->model; |
156
|
|
|
$gate = (int)$mission->gate; |
|
|
|
|
157
|
|
|
|
158
|
|
|
$location = Yii::app()->db->createCommand() |
159
|
|
|
->select('uid, water_id') |
160
|
|
|
->from('visited') |
161
|
|
|
->where('uid=:uid AND water_id=:water_id', [':uid'=>$player->uid, ':water_id'=>$gate]) |
162
|
|
|
->queryScalar(); |
163
|
|
|
|
164
|
|
|
if (!$location) { |
165
|
|
|
Yii::app()->db->createCommand() |
166
|
|
|
->insert('visited', [ |
167
|
|
|
'uid'=>$player->uid, |
168
|
|
|
'water_id'=>$gate, |
169
|
|
|
'skill_extended_at_visit'=>(int)$player->skill_extended, |
170
|
|
|
]); |
171
|
|
|
} |
172
|
|
|
$mission->action->gained_visit = true; |
173
|
|
|
Yii::app()->gameLogger->log(['type'=>'travel', 'traveled_to'=>$gate]); |
174
|
|
|
|
175
|
|
|
Yii::app()->badge->model->triggerTravel($gate); |
176
|
|
|
} |
177
|
|
|
} |
|
|
|
|
178
|
|
|
|
This check looks for access to properties that are not accessible from the current context.
If you need to make a property accessible to another context you can either raise its visibility level or provide an accessible getter in the defining class.