Duplicate code is one of the most pungent code smells. A rule that is often used is to re-structure code once it is duplicated in three or more places.
Common duplication problems, and corresponding solutions are:
Complex classes like QuizController often do a lot of different things. To break such a class down, we need to identify a cohesive component within that class. A common approach to find such a component is to look for fields/methods that share the same prefixes, or suffixes. You can also have a look at the cohesion graph to spot any un-connected, or weakly-connected components.
Once you have determined the fields that belong together, you can apply the Extract Class refactoring. If the component makes sense as a sub-class, Extract Subclass is also a candidate, and is often faster.
While breaking up the class, it is a good idea to analyze how other classes use QuizController, and based on these observations, apply Extract Interface, too.
| 1 | <?php |
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| 9 | class QuizController extends GameController |
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| 10 | { |
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| 11 | /** |
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| 12 | * |
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| 13 | * @var gameService |
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| 14 | */ |
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| 15 | protected $gameService; |
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| 16 | |||
| 17 | public function playAction() |
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| 18 | { |
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| 19 | $redirectFb = $this->checkFbRegistration($this->user, $this->game); |
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| 20 | if ($redirectFb) { |
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| 21 | return $redirectFb; |
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| 22 | } |
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| 23 | |||
| 24 | $entry = $this->getGameService()->play($this->game, $this->user); |
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| 25 | if (!$entry) { |
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| 26 | // the user has already taken part of this game and the participation limit has been reached |
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| 27 | $this->flashMessenger()->addMessage('Vous avez déjà participé!'); |
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| 28 | |||
| 29 | return $this->redirect()->toUrl( |
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| 30 | $this->frontendUrl()->fromRoute( |
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| 31 | $this->game->getClassType() . '/result', |
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| 32 | array('id' => $this->game->getIdentifier()) |
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| 33 | ) |
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| 34 | ); |
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| 35 | } |
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| 36 | |||
| 37 | $questions = $this->game->getQuestions(); |
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| 38 | $totalQuestions = count($questions); |
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| 39 | |||
| 40 | $form = new Form(); |
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| 41 | |||
| 42 | $inputFilter = new \Zend\InputFilter\InputFilter(); |
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| 43 | $factory = new InputFactory(); |
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| 44 | |||
| 45 | $i = 0; |
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| 46 | $j = 0; |
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| 47 | $elementData = array(); |
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| 48 | $explanations = array(); |
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| 49 | |||
| 50 | foreach ($questions as $q) { |
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| 51 | if (($this->game->getQuestionGrouping() > 0 && $i % $this->game->getQuestionGrouping() === 0) || |
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| 52 | ($i === 0 && $this->game->getQuestionGrouping() === 0) |
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| 53 | ) { |
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| 54 | $fieldsetName = 'questionGroup' . ++ $j; |
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| 55 | $fieldset = new Fieldset($fieldsetName); |
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| 56 | } |
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| 57 | $name = 'q' . $q->getId(); |
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| 58 | $fieldsetFilter = new \Zend\InputFilter\InputFilter(); |
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| 59 | if ($q->getType() === 0) { |
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| 60 | $element = new Element\Radio($name); |
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| 61 | $values = array(); |
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| 62 | $valuesSortedByPosition = array(); |
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| 63 | foreach ($q->getAnswers() as $a) { |
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| 64 | $values[$a->getId()] = array( |
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| 65 | 'id' => $a->getId(), |
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| 66 | 'position' => $a->getPosition(), |
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| 67 | 'answer' => $a->getAnswer(), |
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| 68 | ); |
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| 69 | $explanations[$a->getAnswer()] = $a->getExplanation(); |
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| 70 | } |
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| 71 | sort($values); |
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| 72 | foreach ($values as $key => $value) { |
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| 73 | $valuesSortedByPosition[$value['id']] = $value['answer']; |
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| 74 | } |
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| 75 | $element->setValueOptions($valuesSortedByPosition); |
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| 76 | $element->setLabelOptions(array("disable_html_escape"=>true)); |
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| 77 | |||
| 78 | $elementData[$q->getId()] = new Element\Hidden($name.'-data'); |
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| 79 | } elseif ($q->getType() === 1) { |
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| 80 | $element = new Element\MultiCheckbox($name); |
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| 81 | $values = array(); |
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| 82 | $valuesSortedByPosition = array(); |
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| 83 | foreach ($q->getAnswers() as $a) { |
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| 84 | $values[$a->getId()] = array( |
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| 85 | 'id' => $a->getId(), |
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| 86 | 'position' => $a->getPosition(), |
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| 87 | 'answer' => $a->getAnswer(), |
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| 88 | ); |
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| 89 | $explanations[$a->getAnswer()] = $a->getExplanation(); |
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| 90 | $elementData[$a->getId()] = new Element\Hidden($name.'-'.$a->getId().'-data'); |
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| 91 | } |
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| 92 | |||
| 93 | foreach ($values as $key => $value) { |
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| 94 | $valuesSortedByPosition[$value['id']] = $value['answer']; |
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| 95 | } |
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| 96 | |||
| 97 | $element->setValueOptions($valuesSortedByPosition); |
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| 98 | $element->setLabelOptions(array("disable_html_escape"=>true)); |
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| 99 | } elseif ($q->getType() == 2) { |
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| 100 | $element = new Element\Textarea($name); |
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| 101 | $elementData[$q->getId()] = new Element\Hidden($name.'-data'); |
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| 102 | } |
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| 103 | |||
| 104 | $element->setLabel($q->getQuestion()); |
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| 105 | $fieldset->add($element); |
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| 106 | foreach ($elementData as $id => $e) { |
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| 107 | $fieldset->add($e); |
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| 108 | } |
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| 109 | |||
| 110 | $fieldsetFilter->add($factory->createInput(array( |
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| 111 | 'name' => $name, |
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| 112 | 'required' => true, |
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| 113 | 'validators'=>array( |
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| 114 | array( |
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| 115 | 'name'=>'NotEmpty', |
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| 116 | 'options'=>array( |
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| 117 | 'messages'=>array( |
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| 118 | 'isEmpty' => 'Merci de répondre à la question.', |
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| 119 | ), |
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| 120 | ), |
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| 121 | ), |
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| 122 | ) |
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| 123 | ))); |
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| 124 | |||
| 125 | $i ++; |
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| 126 | if (($this->game->getQuestionGrouping() > 0 && $i % $this->game->getQuestionGrouping() == 0 && $i > 0) || |
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| 127 | $i == $totalQuestions |
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| 128 | ) { |
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| 129 | $form->add($fieldset); |
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| 130 | $inputFilter->add($fieldsetFilter, $fieldsetName); |
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| 131 | } |
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| 132 | } |
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| 133 | |||
| 134 | $form->setInputFilter($inputFilter); |
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| 135 | |||
| 136 | if ($this->getRequest()->isPost()) { |
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| 137 | $data = $this->getRequest()->getPost()->toArray(); |
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| 138 | $form->setData($data); |
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| 139 | |||
| 140 | // Improve it : I don't validate the form in a timer quiz as no answer is mandatory |
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| 141 | if ($this->game->getTimer() || $form->isValid()) { |
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| 142 | unset($data['submitForm']); |
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| 143 | $entry = $this->getGameService()->createQuizReply($data, $this->game, $this->user); |
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| 144 | } |
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| 145 | |||
| 146 | return $this->redirect()->toUrl( |
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| 147 | $this->frontendUrl()->fromRoute( |
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| 148 | $this->game->getClassType() . '/'. $this->game->nextStep($this->params('action')), |
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| 149 | array( |
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| 150 | 'id' => $this->game->getIdentifier(), |
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| 151 | |||
| 152 | ) |
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| 153 | ) |
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| 154 | ); |
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| 155 | } |
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| 156 | |||
| 157 | $viewModel = $this->buildView($this->game); |
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| 158 | $viewModel->setVariables(array( |
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| 159 | 'questions' => $questions, |
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| 160 | 'form' => $form, |
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| 161 | 'explanations' => $explanations, |
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| 162 | )); |
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| 163 | |||
| 164 | return $viewModel; |
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| 165 | } |
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| 166 | |||
| 167 | public function resultAction() |
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| 168 | { |
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| 169 | $statusMail = null; |
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| 170 | $prediction = false; |
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| 171 | $userTimer = array(); |
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| 172 | $secretKey = strtoupper(substr(sha1(uniqid('pg_', true).'####'.time()), 0, 15)); |
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| 173 | $socialLinkUrl = $this->frontendUrl()->fromRoute( |
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| 174 | 'quiz', |
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| 175 | array('id' => $this->game->getIdentifier()), |
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| 176 | array('force_canonical' => true) |
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| 177 | ).'?key='.$secretKey; |
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| 178 | // With core shortener helper |
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| 179 | $socialLinkUrl = $this->shortenUrl()->shortenUrl($socialLinkUrl); |
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| 180 | |||
| 181 | $lastEntry = $this->getGameService()->findLastInactiveEntry($this->game, $this->user); |
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| 182 | View Code Duplication | if (!$lastEntry) { |
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| 183 | return $this->redirect()->toUrl( |
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| 184 | $this->frontendUrl()->fromRoute( |
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| 185 | 'quiz', |
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| 186 | array('id' => $this->game->getIdentifier()), |
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| 187 | array('force_canonical' => true) |
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| 188 | ) |
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| 189 | ); |
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| 190 | } |
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| 191 | |||
| 192 | // je compte les bonnes réponses et le ratio |
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| 193 | $maxCorrectAnswers = $this->game->getMaxCorrectAnswers(); |
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| 194 | $winner = $lastEntry->getWinner(); |
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| 195 | $replies = $this->getGameService()->getQuizReplyMapper()->getLastGameReply($lastEntry); |
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| 196 | $userCorrectAnswers = 0; |
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| 197 | $correctAnswers = array(); |
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| 198 | $userAnswers = array(); |
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| 199 | |||
| 200 | |||
| 201 | foreach ($replies as $reply) { |
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| 202 | foreach ($reply->getAnswers() as $answer) { |
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| 203 | if ($answer->getCorrect()) { |
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| 204 | $correctAnswers[$answer->getQuestionId()][$answer->getAnswerId()] = true; |
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| 205 | ++$userCorrectAnswers; |
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| 206 | } |
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| 207 | $userAnswers[$answer->getQuestionId()][$answer->getAnswerId()] = true; |
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| 208 | $userAnswers[$answer->getQuestionId()]['answer'] = $answer->getAnswer(); |
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| 209 | } |
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| 210 | } |
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| 211 | |||
| 212 | $ratioCorrectAnswers = 0; |
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| 213 | if ($maxCorrectAnswers > 0) { |
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| 214 | $ratioCorrectAnswers = ($userCorrectAnswers / $maxCorrectAnswers) * 100; |
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| 215 | } else { |
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| 216 | $ratioCorrectAnswers = 100; |
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| 217 | } |
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| 218 | |||
| 219 | if ($this->game->getTimer()) { |
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| 220 | $timer = $this->getGameService()->getEntryMapper()->findOneBy( |
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| 221 | array('game' => $this->game, 'user'=> $this->user) |
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| 222 | ); |
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| 223 | $start = $timer->getCreatedAt()->format('U'); |
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| 224 | $end = $timer->getUpdatedAt()->format('U'); |
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| 225 | $userTimer = array( |
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| 226 | 'ratio' => $ratioCorrectAnswers, |
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| 227 | 'timer' => $end - $start, |
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| 228 | ); |
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| 229 | } |
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| 230 | |||
| 231 | // Je prépare le tableau des bonnes réponses trouvées et non trouvées |
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| 232 | $ga = array(); |
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| 233 | $questions = $this->game->getQuestions(); |
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| 234 | foreach ($questions as $q) { |
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| 235 | foreach ($q->getAnswers() as $a) { |
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| 236 | if ($a->getCorrect()) { |
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| 237 | $ga[$q->getId()]['question'] = $q; |
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| 238 | $ga[$q->getId()]['answers'][$a->getId()]['answer'] = $a->getAnswer(); |
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| 239 | $ga[$q->getId()]['answers'][$a->getId()]['explanation'] = $a->getExplanation(); |
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| 240 | $ga[$q->getId()]['answers'][$a->getId()]['userAnswer'] = isset($userAnswers[$q->getId()]) ? |
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| 241 | $userAnswers[$q->getId()]['answer'] : |
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| 242 | false; |
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| 243 | |||
| 244 | View Code Duplication | if (isset($correctAnswers[$q->getId()]) && isset($correctAnswers[$q->getId()][$a->getId()])) { |
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| 245 | $ga[$q->getId()]['answers'][$a->getId()]['found'] = true; |
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| 246 | } else { |
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| 247 | $ga[$q->getId()]['answers'][$a->getId()]['found'] = false; |
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| 248 | } |
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| 249 | |||
| 250 | View Code Duplication | if (isset($userAnswers[$q->getId()]) && isset($userAnswers[$q->getId()][$a->getId()])) { |
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| 251 | $ga[$q->getId()]['answers'][$a->getId()]['yourChoice'] = true; |
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| 252 | } else { |
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| 253 | $ga[$q->getId()]['answers'][$a->getId()]['yourChoice'] = false; |
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| 254 | } |
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| 255 | |||
| 256 | $ga[$q->getId()]['answers'][$a->getId()]['correctAnswers'] = true; |
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| 257 | } else { |
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| 258 | $ga[$q->getId()]['question'] = $q; |
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| 259 | $ga[$q->getId()]['answers'][$a->getId()]['answer'] = $a->getAnswer(); |
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| 260 | $ga[$q->getId()]['answers'][$a->getId()]['explanation'] = $a->getExplanation(); |
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| 261 | $ga[$q->getId()]['answers'][$a->getId()]['correctAnswers'] = false; |
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| 262 | $ga[$q->getId()]['answers'][$a->getId()]['userAnswer'] = isset($userAnswers[$q->getId()]) ? |
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| 263 | $userAnswers[$q->getId()]['answer'] : |
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| 264 | false; |
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| 265 | |||
| 266 | View Code Duplication | if (isset($userAnswers[$q->getId()]) && isset($userAnswers[$q->getId()][$a->getId()])) { |
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| 267 | $ga[$q->getId()]['answers'][$a->getId()]['yourChoice'] = true; |
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| 268 | } else { |
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| 269 | $ga[$q->getId()]['answers'][$a->getId()]['yourChoice'] = false; |
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| 270 | } |
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| 271 | } |
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| 272 | } |
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| 273 | // if only one question is a prediction, we can't determine if it's a winner or looser |
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| 274 | if ($q->getPrediction()) { |
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| 275 | $prediction = true; |
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| 276 | } |
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| 277 | } |
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| 278 | |||
| 279 | $form = $this->getServiceLocator()->get('playgroundgame_sharemail_form'); |
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| 280 | $form->setAttribute('method', 'post'); |
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| 281 | |||
| 282 | // buildView must be before sendMail because it adds the game template path to the templateStack |
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| 283 | $viewModel = $this->buildView($this->game); |
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| 284 | |||
| 285 | $this->getGameService()->sendMail($this->game, $this->user, $lastEntry); |
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| 286 | |||
| 287 | $viewModel->setVariables(array( |
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| 288 | 'entry' => $lastEntry, |
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| 289 | 'statusMail' => $statusMail, |
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| 290 | 'form' => $form, |
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| 291 | 'winner' => $winner, |
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| 292 | 'prediction' => $prediction, |
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| 293 | 'userCorrectAnswers' => $userCorrectAnswers, |
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| 294 | 'maxCorrectAnswers' => $maxCorrectAnswers, |
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| 295 | 'ratioCorrectAnswers' => $ratioCorrectAnswers, |
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| 296 | 'gameCorrectAnswers' => $ga, |
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| 297 | 'socialLinkUrl' => $socialLinkUrl, |
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| 298 | 'secretKey' => $secretKey, |
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| 299 | 'userTimer' => $userTimer, |
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| 300 | 'userAnswers' => $userAnswers, |
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| 301 | )); |
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| 302 | |||
| 303 | return $viewModel; |
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| 304 | } |
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| 305 | |||
| 306 | View Code Duplication | public function fbshareAction() |
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| 327 | |||
| 328 | View Code Duplication | public function fbrequestAction() |
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| 348 | |||
| 349 | View Code Duplication | public function tweetAction() |
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| 369 | |||
| 370 | View Code Duplication | public function googleAction() |
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| 371 | { |
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| 372 | $result = parent::googleAction(); |
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| 373 | $bonusEntry = false; |
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| 374 | |||
| 375 | if ($result->getVariable('success')) { |
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| 376 | $lastEntry = $this->getGameService()->findLastInactiveEntry($this->game, $this->user); |
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| 377 | if ($lastEntry && $lastEntry->getWinner()) { |
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| 378 | $bonusEntry = $this->getGameService()->addAnotherChance($this->game, $this->user, 1); |
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| 379 | } |
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| 380 | } |
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| 381 | |||
| 382 | $response = $this->getResponse(); |
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| 383 | $response->setContent(\Zend\Json\Json::encode(array( |
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| 384 | 'success' => $result, |
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| 385 | 'playBonus' => $bonusEntry |
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| 386 | ))); |
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| 387 | |||
| 388 | return $response; |
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| 389 | } |
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| 390 | |||
| 391 | public function getGameService() |
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| 399 | } |
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| 400 |
If you implement
__calland you know which methods are available, you can improve IDE auto-completion and static analysis by adding a @method annotation to the class.This is often the case, when
__callis implemented by a parent class and only the child class knows which methods exist: