⇢ | A | ed2d.convertM4to3() added | |
⇢ | A | ed2d.Mesh.addMaterial() added | |
A | ↘ | B | ed2d.Mesh.__init__() got worse |
B | ↗ | A | ed2d.MeshBase.render() improved |
A | ↘ | B | ed2d.assets.OBJ.write() got worse |
A | ↘ | D | ed2d.Mesh.fromData() got worse |
A | ↛ | ed2d.MeshBase.addTexture() removed | |
A | ↛ | ed2d.MeshBase.addMaterials() removed |