B | ↗ | A | framework.game.GameManager improved |
B | ↗ | A | framework.game.GameManager.__init__() improved |
B | ↗ | A | framework.game.GameManager.render() improved |
C | ↗ | A | framework.game.GameManager.update() improved |
F | ↗ | A | framework.game.GameManager.process_event() improved |