| Conditions | 15 |
| Total Lines | 61 |
| Lines | 0 |
| Ratio | 0 % |
Small methods make your code easier to understand, in particular if combined with a good name. Besides, if your method is small, finding a good name is usually much easier.
For example, if you find yourself adding comments to a method's body, this is usually a good sign to extract the commented part to a new method, and use the comment as a starting point when coming up with a good name for this new method.
Commonly applied refactorings include:
If many parameters/temporary variables are present:
Complex classes like SystemEvents.process() often do a lot of different things. To break such a class down, we need to identify a cohesive component within that class. A common approach to find such a component is to look for fields/methods that share the same prefixes, or suffixes.
Once you have determined the fields that belong together, you can apply the Extract Class refactoring. If the component makes sense as a sub-class, Extract Subclass is also a candidate, and is often faster.
| 1 | import ctypes as ct |
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| 20 | def process(self): |
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| 21 | ''' |
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| 22 | Processes the events polled from sdl. |
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| 23 | Custom events might be a possiblility if we need them. |
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| 24 | ''' |
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| 25 | |||
| 26 | event = sdl.SDL_Event() |
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| 27 | |||
| 28 | while sdl.SDL_PollEvent(ct.byref(event)): |
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| 29 | |||
| 30 | eventName = None |
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| 31 | data = None |
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| 32 | |||
| 33 | if event.type == sdl.SDL_QUIT: |
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| 34 | eventName = 'quit' |
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| 35 | data = () |
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| 36 | elif event.type == sdl.SDL_MOUSEMOTION: |
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| 37 | eventName = 'mouse_move' |
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| 38 | if cursor.is_relative(): |
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| 39 | data = (event.motion.xrel, event.motion.yrel) |
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| 40 | else: |
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| 41 | data = (event.motion.x, event.motion.y) |
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| 42 | elif event.type == sdl.SDL_WINDOWEVENT: |
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| 43 | winEvent = event.window |
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| 44 | wEventName = event.window.event |
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| 45 | # For now this will only support one window |
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| 46 | # If we want two later on then we can do it then. |
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| 47 | if wEventName == sdl.SDL_WINDOWEVENT_CLOSE: |
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| 48 | eventName = 'window_close' |
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| 49 | data = (winEvent.windowID) |
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| 50 | elif wEventName == sdl.SDL_WINDOWEVENT_RESIZED: |
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| 51 | eventName = 'window_resized' |
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| 52 | data = (winEvent.windowID, winEvent.data1, winEvent.data2) |
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| 53 | |||
| 54 | elif event.type == sdl.SDL_KEYUP: |
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| 55 | if not event.key.repeat: |
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| 56 | eventName = 'key_up' |
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| 57 | keyID = keymap.keymap[event.key.keysym.scancode] |
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| 58 | keyName = keymap.process_key_char(event.key.keysym.sym) |
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| 59 | modKeys = keymap.process_modkeys(event.key.keysym.mod) |
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| 60 | data = (keyName, keyID, modKeys) |
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| 61 | |||
| 62 | elif event.type == sdl.SDL_KEYDOWN: |
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| 63 | if not event.key.repeat: |
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| 64 | eventName = 'key_down' |
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| 65 | keyID = keymap.keymap[event.key.keysym.scancode] |
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| 66 | keyName = keymap.process_key_char(event.key.keysym.sym) |
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| 67 | modKeys = keymap.process_modkeys(event.key.keysym.mod) |
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| 68 | data = (keyName, keyID, modKeys) |
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| 69 | elif event.type == sdl.SDL_MOUSEBUTTONUP: |
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| 70 | eventName = 'mouse_button_up' |
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| 71 | data = (event.button.button, event.button.clicks, event.button.x, event.button.y) |
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| 72 | elif event.type == sdl.SDL_MOUSEBUTTONDOWN: |
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| 73 | eventName = 'mouse_button_down' |
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| 74 | data = (event.button.button, event.button.clicks, event.button.x, event.button.y) |
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| 75 | else: |
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| 76 | # Will add more event types later |
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| 77 | pass |
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| 78 | |||
| 79 | if eventName is not None: |
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| 80 | Events.broadcast_event(eventName, data) |
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| 81 | |||
| 83 |