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<?php |
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namespace eXpansion\Bundle\Acme\Plugins\Gui; |
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use eXpansion\Bundle\Maps\Services\JukeboxService; |
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use eXpansion\Framework\Core\Helpers\Time; |
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use eXpansion\Framework\Core\Model\Gui\ManialinkInterface; |
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use eXpansion\Framework\Core\Model\Gui\Widget; |
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use eXpansion\Framework\Core\Model\Gui\WindowFactoryContext; |
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use eXpansion\Framework\Core\Plugins\Gui\WindowFactory as BaseWindowFactory; |
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use eXpansion\Framework\Core\Storage\MapStorage; |
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use eXpansion\Framework\Gui\Builders\uiBuilder; |
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class TotoWindowFactory_old extends BaseWindowFactory |
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{ |
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/** |
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* @var MapStorage |
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*/ |
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private $mapStorage; |
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/** |
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* @var Time |
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*/ |
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private $time; |
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/** |
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* @var JukeboxService |
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*/ |
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private $jukeboxService; |
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/** |
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* TotoWindowFactory constructor. |
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* @param $name |
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* @param $sizeX |
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* @param $sizeY |
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* @param null $posX |
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* @param null $posY |
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* @param WindowFactoryContext $context |
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* @param MapStorage $mapStorage |
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* @param Time $time |
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* @param JukeboxService $jukeboxService |
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*/ |
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public function __construct( |
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$name, |
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$sizeX, |
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$sizeY, |
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$posX = null, |
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$posY = null, |
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WindowFactoryContext $context, |
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MapStorage $mapStorage, |
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Time $time, |
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JukeboxService $jukeboxService |
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) { |
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parent::__construct($name, $sizeX, $sizeY, $posX, $posY, $context); |
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$this->mapStorage = $mapStorage; |
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$this->time = $time; |
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$this->jukeboxService = $jukeboxService; |
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} |
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/** |
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* @param ManialinkInterface|Widget $manialink |
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*/ |
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protected function updateContent(ManialinkInterface $manialink) |
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{ |
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parent::updateContent($manialink); |
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$manialink->getContentFrame()->removeAllChildren(); |
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$builder = new uiBuilder($this->uiFactory, $this->actionFactory, $manialink, $this); |
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$maps = $this->mapStorage->getMaps(); |
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$current = $this->mapStorage->getCurrentMap(); |
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$queue = $this->jukeboxService->getMapQueue(); |
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$x = 0; |
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$inc = '<uiLayoutLine margin="1">'; |
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foreach ($maps as $map) { |
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$juke = ""; |
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if ($x % 8 == 0) { |
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if ($x != 0) { |
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$inc .= '</uiLayoutRow>'; |
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} |
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$inc .= '<uiLayoutRow margin="1">'; |
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} |
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if ($map->uId == $current->uId) { |
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$color = "0f03"; |
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$juke = "<uiLabel pos='1 -7' width='30' textColor='fff' textSize='1'>Map Currently Playing</uiLabel>"; |
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} else { |
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$color = "fff3"; |
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} |
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$n = $x + 1; |
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$idx = 1; |
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$sym = ""; |
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$gtime = ""; |
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foreach ($queue as $qmap) { |
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if ($map->uId == $qmap->getMap()->uId) { |
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$nick = $qmap->getPlayer()->getNickName(); |
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$color = "ff03"; |
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$sym = "⏳".$idx; |
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$juke = "<uiLabel pos='1 -7' width='30' textColor='fff' textSize='1'>In Queue. Wished by $nick</uiLabel>"; |
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} |
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$idx += 1; |
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} |
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$inc .= <<<EOL |
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<frame size="40 10"> |
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<uiLabel actionCallback='callbackOk' actionParam='{$map->uId}' pos="32 -1" textColor="fff" textSize="4">$sym</uiLabel> |
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<uiLabel pos="1 -1" width="30" textColor="fff" textSize="1.5">{$map->name}</uiLabel> |
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<uiLabel pos="1 -4" width="30" textColor="fff" textSize="1">{$map->author} / {$gtime}</uiLabel> |
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$juke |
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<quad backgroundColor="$color" size="40 10"/> |
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</frame> |
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EOL; |
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$x++; |
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} |
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$inc .= '</uiLayoutRow>'; |
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$inc .= '</uiLayoutLine>'; |
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$manialink->getContentFrame()->addChild($builder->build(/** @lang text */ |
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<<<EOL |
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<window id="main"> |
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$inc |
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</window> |
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EOL |
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)); |
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} |
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/* |
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* <uiLayoutRow margin="2."> |
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<uiLayoutLine margin="2"> |
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<uiButton actionCallback="callbackOk" type="decorated" >Ok</uiButton> |
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<uiButton>Cancel</uiButton> |
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</uiLayoutLine> |
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</uiLayoutRow> |
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*/ |
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/** @var ManialinkInterface $manialink */ |
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public function callbackOk( |
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$manialink, |
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$login, |
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$entries, |
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$args |
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) { |
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$map = $this->mapStorage->getMap($args['id']); |
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if ($this->jukeboxService->checkMap($map)) { |
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$this->jukeboxService->removeMap($map, $login, false); |
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} else { |
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$this->jukeboxService->addMapLast($map, $login, false); |
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} |
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$this->update($manialink->getUserGroup()); |
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} |
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} |
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This check looks for variable assignements that are either overwritten by other assignments or where the variable is not used subsequently.
Both the
$myVarassignment in line 1 and the$higherassignment in line 2 are dead. The first because$myVaris never used and the second because$higheris always overwritten for every possible time line.