@@ -105,11 +105,17 @@ |
||
| 105 | 105 | $activeConfig->roles = $rolesTable->$testEnvName; |
| 106 | 106 | } |
| 107 | 107 | |
| 108 | + /** |
|
| 109 | + * @param Injectables $injectables |
|
| 110 | + */ |
|
| 108 | 111 | public function mergeStoryplayerConfig($injectables, $spConf) |
| 109 | 112 | { |
| 110 | 113 | $this->mergeData('storyplayer', $spConf); |
| 111 | 114 | } |
| 112 | 115 | |
| 116 | + /** |
|
| 117 | + * @param Injectables $injectables |
|
| 118 | + */ |
|
| 113 | 119 | public function mergeSystemUnderTestConfig($injectables, SystemUnderTestConfig $sutConfig = null) |
| 114 | 120 | { |
| 115 | 121 | // do we have a system under test? |
@@ -75,43 +75,43 @@ discard block |
||
| 75 | 75 | */ |
| 76 | 76 | class ActiveConfig extends WrappedConfig |
| 77 | 77 | { |
| 78 | - public function init(Injectables $injectables) |
|
| 79 | - { |
|
| 80 | - // we start off with the built-in config |
|
| 81 | - $this->mergeData('storyplayer', $injectables->defaultConfig); |
|
| 82 | - |
|
| 83 | - // these are the initial variables we want |
|
| 84 | - $this->setData('storyplayer.ipAddress', $this->getHostIpAddress()); |
|
| 85 | - $this->setData('storyplayer.currentDir', getcwd()); |
|
| 86 | - $this->setData('storyplayer.user.home', getenv('HOME')); |
|
| 87 | - |
|
| 88 | - // we also want to link in the hosts and roles tables, to make |
|
| 89 | - // it a lot easier for Prose modules |
|
| 90 | - $activeConfig = $this->getConfig(); |
|
| 78 | + public function init(Injectables $injectables) |
|
| 79 | + { |
|
| 80 | + // we start off with the built-in config |
|
| 81 | + $this->mergeData('storyplayer', $injectables->defaultConfig); |
|
| 82 | + |
|
| 83 | + // these are the initial variables we want |
|
| 84 | + $this->setData('storyplayer.ipAddress', $this->getHostIpAddress()); |
|
| 85 | + $this->setData('storyplayer.currentDir', getcwd()); |
|
| 86 | + $this->setData('storyplayer.user.home', getenv('HOME')); |
|
| 87 | + |
|
| 88 | + // we also want to link in the hosts and roles tables, to make |
|
| 89 | + // it a lot easier for Prose modules |
|
| 90 | + $activeConfig = $this->getConfig(); |
|
| 91 | 91 | $runtimeConfig = $injectables->getRuntimeConfig(); |
| 92 | 92 | $runtimeConfigManager = $injectables->getRuntimeConfigManager(); |
| 93 | 93 | $testEnvName = $injectables->activeTestEnvironmentName; |
| 94 | 94 | |
| 95 | - $hostsTable = $runtimeConfigManager->getTable($runtimeConfig, 'hosts'); |
|
| 95 | + $hostsTable = $runtimeConfigManager->getTable($runtimeConfig, 'hosts'); |
|
| 96 | 96 | if (!isset($hostsTable->$testEnvName)) { |
| 97 | 97 | $hostsTable->$testEnvName = new BaseObject; |
| 98 | 98 | } |
| 99 | 99 | $activeConfig->hosts = $hostsTable->$testEnvName; |
| 100 | 100 | |
| 101 | - $rolesTable = $runtimeConfigManager->getTable($runtimeConfig, 'roles'); |
|
| 101 | + $rolesTable = $runtimeConfigManager->getTable($runtimeConfig, 'roles'); |
|
| 102 | 102 | if (!isset($rolesTable->$testEnvName)) { |
| 103 | 103 | $rolesTable->$testEnvName = new BaseObject; |
| 104 | 104 | } |
| 105 | 105 | $activeConfig->roles = $rolesTable->$testEnvName; |
| 106 | - } |
|
| 106 | + } |
|
| 107 | 107 | |
| 108 | - public function mergeStoryplayerConfig($injectables, $spConf) |
|
| 109 | - { |
|
| 110 | - $this->mergeData('storyplayer', $spConf); |
|
| 111 | - } |
|
| 108 | + public function mergeStoryplayerConfig($injectables, $spConf) |
|
| 109 | + { |
|
| 110 | + $this->mergeData('storyplayer', $spConf); |
|
| 111 | + } |
|
| 112 | 112 | |
| 113 | - public function mergeSystemUnderTestConfig($injectables, SystemUnderTestConfig $sutConfig = null) |
|
| 114 | - { |
|
| 113 | + public function mergeSystemUnderTestConfig($injectables, SystemUnderTestConfig $sutConfig = null) |
|
| 114 | + { |
|
| 115 | 115 | // do we have a system under test? |
| 116 | 116 | if (!isset($injectables->activeSystemUnderTestName) || $sutConfig === null) { |
| 117 | 117 | $this->setData('systemundertest', null); |
@@ -123,7 +123,7 @@ discard block |
||
| 123 | 123 | |
| 124 | 124 | // merge in the loaded config |
| 125 | 125 | $this->mergeData('systemundertest', $sutConfig->getConfig()); |
| 126 | - } |
|
| 126 | + } |
|
| 127 | 127 | |
| 128 | 128 | /** |
| 129 | 129 | * |
@@ -131,8 +131,8 @@ discard block |
||
| 131 | 131 | * @param \DataSift\Storyplayer\TestEnvironmentsLib\TestEnvironmentsConfig|\DataSift\Storyplayer\DefinitionLib\TestEnvironment_Definition $envConfig |
| 132 | 132 | * @return void |
| 133 | 133 | */ |
| 134 | - public function mergeTestEnvironmentConfig($injectables, $envConfig = null) |
|
| 135 | - { |
|
| 134 | + public function mergeTestEnvironmentConfig($injectables, $envConfig = null) |
|
| 135 | + { |
|
| 136 | 136 | // do we have a test environment? |
| 137 | 137 | if (!isset($injectables->activeTestEnvironmentName) || $envConfig === null) { |
| 138 | 138 | $this->setData('target', null); |
@@ -143,8 +143,8 @@ discard block |
||
| 143 | 143 | $this->setData('target.name', $injectables->activeTestEnvironmentName); |
| 144 | 144 | |
| 145 | 145 | // merge in the loaded config |
| 146 | - $this->mergeData('target', $envConfig->getConfig()); |
|
| 147 | - } |
|
| 146 | + $this->mergeData('target', $envConfig->getConfig()); |
|
| 147 | + } |
|
| 148 | 148 | |
| 149 | 149 | protected function getHostIpAddress() |
| 150 | 150 | { |
@@ -87,7 +87,7 @@ discard block |
||
| 87 | 87 | |
| 88 | 88 | // we also want to link in the hosts and roles tables, to make |
| 89 | 89 | // it a lot easier for Prose modules |
| 90 | - $activeConfig = $this->getConfig(); |
|
| 90 | + $activeConfig = $this->getConfig(); |
|
| 91 | 91 | $runtimeConfig = $injectables->getRuntimeConfig(); |
| 92 | 92 | $runtimeConfigManager = $injectables->getRuntimeConfigManager(); |
| 93 | 93 | $testEnvName = $injectables->activeTestEnvironmentName; |
@@ -179,7 +179,7 @@ discard block |
||
| 179 | 179 | // does the adapter have an IP address? |
| 180 | 180 | try { |
| 181 | 181 | $ipAddress = $netifaces->getIpAddress($adapterToTest); |
| 182 | - } catch(NetifacesException $e){ |
|
| 182 | + } catch (NetifacesException $e) { |
|
| 183 | 183 | // We couldn't get an IP address |
| 184 | 184 | $ipAddress = null; |
| 185 | 185 | } |
@@ -213,7 +213,7 @@ discard block |
||
| 213 | 213 | // this sucks |
| 214 | 214 | throw new NetifacesException("Unable to determine IP address"); |
| 215 | 215 | |
| 216 | - } catch (NetifacesException $e){ |
|
| 216 | + } catch (NetifacesException $e) { |
|
| 217 | 217 | throw new Exception("could not determine IP address of host machine"); |
| 218 | 218 | } |
| 219 | 219 | } |
@@ -179,7 +179,8 @@ discard block |
||
| 179 | 179 | // does the adapter have an IP address? |
| 180 | 180 | try { |
| 181 | 181 | $ipAddress = $netifaces->getIpAddress($adapterToTest); |
| 182 | - } catch(NetifacesException $e){ |
|
| 182 | + } |
|
| 183 | + catch(NetifacesException $e) { |
|
| 183 | 184 | // We couldn't get an IP address |
| 184 | 185 | $ipAddress = null; |
| 185 | 186 | } |
@@ -213,7 +214,8 @@ discard block |
||
| 213 | 214 | // this sucks |
| 214 | 215 | throw new NetifacesException("Unable to determine IP address"); |
| 215 | 216 | |
| 216 | - } catch (NetifacesException $e){ |
|
| 217 | + } |
|
| 218 | + catch (NetifacesException $e) { |
|
| 217 | 219 | throw new Exception("could not determine IP address of host machine"); |
| 218 | 220 | } |
| 219 | 221 | } |
@@ -177,7 +177,6 @@ |
||
| 177 | 177 | } |
| 178 | 178 | |
| 179 | 179 | /** |
| 180 | - * @param integer $level |
|
| 181 | 180 | * @param string $msg |
| 182 | 181 | * @return void |
| 183 | 182 | */ |
@@ -302,7 +302,7 @@ |
||
| 302 | 302 | // do we skip destroying the test environment? |
| 303 | 303 | if ($this->st->getPersistTestEnvironment()) { |
| 304 | 304 | echo PHP_EOL . "* Warning: NOT destroying test environment" . PHP_EOL |
| 305 | - . " --reuse-target flag is set" . PHP_EOL; |
|
| 305 | + . " --reuse-target flag is set" . PHP_EOL; |
|
| 306 | 306 | } |
| 307 | 307 | |
| 308 | 308 | // cleanup |
@@ -218,8 +218,7 @@ |
||
| 218 | 218 | // $this->playerList contains one or more things to play |
| 219 | 219 | // |
| 220 | 220 | // let's play each of them in order |
| 221 | - foreach ($this->playerList as $player) |
|
| 222 | - { |
|
| 221 | + foreach ($this->playerList as $player) { |
|
| 223 | 222 | // execute each player in turn |
| 224 | 223 | // |
| 225 | 224 | // they may also have their own list of nested players |
@@ -231,7 +231,7 @@ |
||
| 231 | 231 | |
| 232 | 232 | // setup signal handling |
| 233 | 233 | pcntl_signal(SIGTERM, array($this, 'sigtermHandler')); |
| 234 | - pcntl_signal(SIGINT , array($this, 'sigtermHandler')); |
|
| 234 | + pcntl_signal(SIGINT, array($this, 'sigtermHandler')); |
|
| 235 | 235 | } |
| 236 | 236 | |
| 237 | 237 | /** |
@@ -61,7 +61,7 @@ |
||
| 61 | 61 | public function __construct() |
| 62 | 62 | { |
| 63 | 63 | $msg = "You need to use -s to specify which system to test." . PHP_EOL . PHP_EOL |
| 64 | - . "Use 'storyplayer --list-systems' to see the list of known systems under test."; |
|
| 64 | + . "Use 'storyplayer --list-systems' to see the list of known systems under test."; |
|
| 65 | 65 | parent::__construct(400, $msg, $msg); |
| 66 | 66 | } |
| 67 | 67 | } |
| 68 | 68 | \ No newline at end of file |
@@ -78,20 +78,20 @@ |
||
| 78 | 78 | |
| 79 | 79 | public function initBeforeModulesAvailable(CliEngine $engine, CliCommand $command, Injectables $injectables) |
| 80 | 80 | { |
| 81 | - // which colour mode are we in? |
|
| 82 | - switch ($engine->options->color) { |
|
| 83 | - case Feature_ColorSwitch::NO_COLOR: |
|
| 84 | - $injectables->output->disableColourSupport(); |
|
| 85 | - break; |
|
| 81 | + // which colour mode are we in? |
|
| 82 | + switch ($engine->options->color) { |
|
| 83 | + case Feature_ColorSwitch::NO_COLOR: |
|
| 84 | + $injectables->output->disableColourSupport(); |
|
| 85 | + break; |
|
| 86 | 86 | |
| 87 | - case Feature_ColorSwitch::ALWAYS_COLOR: |
|
| 88 | - $injectables->output->enforceColourSupport(); |
|
| 89 | - break; |
|
| 87 | + case Feature_ColorSwitch::ALWAYS_COLOR: |
|
| 88 | + $injectables->output->enforceColourSupport(); |
|
| 89 | + break; |
|
| 90 | 90 | |
| 91 | - case Feature_ColorSwitch::AUTO_COLOR: |
|
| 92 | - $injectables->output->enableColourSupport(); |
|
| 93 | - break; |
|
| 94 | - } |
|
| 91 | + case Feature_ColorSwitch::AUTO_COLOR: |
|
| 92 | + $injectables->output->enableColourSupport(); |
|
| 93 | + break; |
|
| 94 | + } |
|
| 95 | 95 | } |
| 96 | 96 | |
| 97 | 97 | public function initAfterModulesAvailable(StoryTeller $st, CliEngine $engine, Injectables $injectables) |
@@ -94,8 +94,7 @@ |
||
| 94 | 94 | $engine->options->defines = new stdClass; |
| 95 | 95 | } |
| 96 | 96 | |
| 97 | - foreach ($params as $param) |
|
| 98 | - { |
|
| 97 | + foreach ($params as $param) { |
|
| 99 | 98 | // split up the setting |
| 100 | 99 | $parts = explode('=', $param); |
| 101 | 100 | $key = array_shift($parts); |
@@ -70,14 +70,14 @@ |
||
| 70 | 70 | { |
| 71 | 71 | public function addSwitches(CliCommand $command, $injectables) |
| 72 | 72 | { |
| 73 | - $command->addSwitches([ |
|
| 74 | - new Feature_PersistDeviceSwitch, |
|
| 75 | - ]); |
|
| 73 | + $command->addSwitches([ |
|
| 74 | + new Feature_PersistDeviceSwitch, |
|
| 75 | + ]); |
|
| 76 | 76 | } |
| 77 | 77 | |
| 78 | 78 | public function initBeforeModulesAvailable(CliEngine $engine, CliCommand $command, Injectables $injectables) |
| 79 | 79 | { |
| 80 | - // no-op |
|
| 80 | + // no-op |
|
| 81 | 81 | } |
| 82 | 82 | |
| 83 | 83 | public function initAfterModulesAvailable(StoryTeller $st, CliEngine $engine, Injectables $injectables) |
@@ -70,14 +70,14 @@ |
||
| 70 | 70 | { |
| 71 | 71 | public function addSwitches(CliCommand $command, $injectables) |
| 72 | 72 | { |
| 73 | - $command->addSwitches([ |
|
| 74 | - new Feature_PersistProcessesSwitch, |
|
| 75 | - ]); |
|
| 73 | + $command->addSwitches([ |
|
| 74 | + new Feature_PersistProcessesSwitch, |
|
| 75 | + ]); |
|
| 76 | 76 | } |
| 77 | 77 | |
| 78 | 78 | public function initBeforeModulesAvailable(CliEngine $engine, CliCommand $command, Injectables $injectables) |
| 79 | 79 | { |
| 80 | - // no-op |
|
| 80 | + // no-op |
|
| 81 | 81 | } |
| 82 | 82 | |
| 83 | 83 | public function initAfterModulesAvailable(StoryTeller $st, CliEngine $engine, Injectables $injectables) |
@@ -70,21 +70,21 @@ |
||
| 70 | 70 | { |
| 71 | 71 | public function addSwitches(CliCommand $command, $injectables) |
| 72 | 72 | { |
| 73 | - $command->addSwitches([ |
|
| 74 | - new Feature_PersistTargetSwitch, |
|
| 75 | - new Feature_ReuseTargetSwitch |
|
| 76 | - ]); |
|
| 73 | + $command->addSwitches([ |
|
| 74 | + new Feature_PersistTargetSwitch, |
|
| 75 | + new Feature_ReuseTargetSwitch |
|
| 76 | + ]); |
|
| 77 | 77 | } |
| 78 | 78 | |
| 79 | 79 | public function initBeforeModulesAvailable(CliEngine $engine, CliCommand $command, Injectables $injectables) |
| 80 | 80 | { |
| 81 | - // no-op |
|
| 81 | + // no-op |
|
| 82 | 82 | } |
| 83 | 83 | |
| 84 | 84 | public function initAfterModulesAvailable(StoryTeller $st, CliEngine $engine, Injectables $injectables) |
| 85 | 85 | { |
| 86 | - // shorthand |
|
| 87 | - $output = $injectables->output; |
|
| 86 | + // shorthand |
|
| 87 | + $output = $injectables->output; |
|
| 88 | 88 | |
| 89 | 89 | // are we keeping the test environment hanging around afterwards? |
| 90 | 90 | if (isset($engine->options->persistTarget) && $engine->options->persistTarget) |
@@ -87,8 +87,7 @@ discard block |
||
| 87 | 87 | $output = $injectables->output; |
| 88 | 88 | |
| 89 | 89 | // are we keeping the test environment hanging around afterwards? |
| 90 | - if (isset($engine->options->persistTarget) && $engine->options->persistTarget) |
|
| 91 | - { |
|
| 90 | + if (isset($engine->options->persistTarget) && $engine->options->persistTarget) { |
|
| 92 | 91 | $injectables->activeConfig->setData('storyplayer.phases.testEnvShutdown.TestEnvironmentDestruction', false); |
| 93 | 92 | $injectables->activeConfig->unsetData('storyplayer.phases.userAbort.TestEnvironmentDestruction'); |
| 94 | 93 | $st->setPersistTestEnvironment(); |
@@ -96,8 +95,7 @@ discard block |
||
| 96 | 95 | |
| 97 | 96 | // are we trying to use a test environment that has previously |
| 98 | 97 | // been persisted? |
| 99 | - if (isset($engine->options->reuseTarget) && $engine->options->reuseTarget) |
|
| 100 | - { |
|
| 98 | + if (isset($engine->options->reuseTarget) && $engine->options->reuseTarget) { |
|
| 101 | 99 | // does the target exist to be reused? |
| 102 | 100 | $output->setSilentMode(); |
| 103 | 101 | $hasTarget = $st->fromTargetsTable()->hasCurrentTestEnvironment(); |
@@ -128,8 +126,7 @@ discard block |
||
| 128 | 126 | // if we get here, then we do not need to create the test environment |
| 129 | 127 | $injectables->activeConfig->setData('storyplayer.phases.testEnvStartup.TestEnvironmentConstruction', false); |
| 130 | 128 | } |
| 131 | - else |
|
| 132 | - { |
|
| 129 | + else { |
|
| 133 | 130 | // do we already have this target? |
| 134 | 131 | // |
| 135 | 132 | // this can happen when the test environment was previously |