@@ -75,7 +75,7 @@ discard block |
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75 | 75 | // Black pixel |
76 | 76 | if($this->bitMatrix->get($j, $i)){ |
77 | 77 | // Counting white pixels |
78 | - if(($currentState & 1) === 1){ |
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78 | + if(($currentState&1) === 1){ |
|
79 | 79 | $currentState++; |
80 | 80 | } |
81 | 81 | |
@@ -84,7 +84,7 @@ discard block |
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84 | 84 | // White pixel |
85 | 85 | else{ |
86 | 86 | // Counting black pixels |
87 | - if(($currentState & 1) === 0){ |
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87 | + if(($currentState&1) === 0){ |
|
88 | 88 | // A winner? |
89 | 89 | if($currentState === 4){ |
90 | 90 | // Yes |
@@ -330,7 +330,7 @@ discard block |
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330 | 330 | * |
331 | 331 | * @return float|null vertical center of finder pattern, or null if not found |
332 | 332 | */ |
333 | - private function crossCheckVertical(int $startI, int $centerJ, int $maxCount, int $originalStateCountTotal):?float{ |
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333 | + private function crossCheckVertical(int $startI, int $centerJ, int $maxCount, int $originalStateCountTotal): ?float{ |
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334 | 334 | $maxI = $this->bitMatrix->getDimension(); |
335 | 335 | $stateCount = $this->getCrossCheckStateCount(); |
336 | 336 | |
@@ -413,7 +413,7 @@ discard block |
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413 | 413 | * except it reads horizontally instead of vertically. This is used to cross-cross |
414 | 414 | * check a vertical cross check and locate the real center of the alignment pattern. |
415 | 415 | */ |
416 | - private function crossCheckHorizontal(int $startJ, int $centerI, int $maxCount, int $originalStateCountTotal):?float{ |
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416 | + private function crossCheckHorizontal(int $startJ, int $centerI, int $maxCount, int $originalStateCountTotal): ?float{ |
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417 | 417 | $maxJ = $this->bitMatrix->getDimension(); |
418 | 418 | $stateCount = $this->getCrossCheckStateCount(); |
419 | 419 |