| 8 added classes/operations | |||
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B | GameEventListener::onGameWin() added | |
|
A | BlockEventListener::isDiamond() added | |
|
A | BlockEventListener::setDiamond() added | |
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A | GameEventListener::onPhaseTimeUpdate() added | |
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A | GameEventListener::onPhaseUpdate() added | |
|
A | GameEventListener::isBreak() added | |
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A | GameEventListener::setBreak() added | |
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A | PhaseManager::setPhase() added | |
| A | ↘ | B | GameEventListener got worse |
| C | ↘ | D | BlockEventListener::onOreBreak() got worse |
| Head | |
|---|---|
| ⋮ | 9 more commits |
| Base | |