@@ -84,7 +84,7 @@ |
||
| 84 | 84 | |
| 85 | 85 | (new Table($output)) |
| 86 | 86 | ->setHeaders(['Level', 'Attack IV', 'Defense IV', 'Stamina IV', 'Perfection']) |
| 87 | - ->setRows($pokemon->getIvCombinaisons()->map(function (IvCombinaison $combinaison) { |
|
| 87 | + ->setRows($pokemon->getIvCombinaisons()->map(function(IvCombinaison $combinaison) { |
|
| 88 | 88 | return [ |
| 89 | 89 | $combinaison->getLevel()->getLevel(), |
| 90 | 90 | $combinaison->getAttack(), |
@@ -28,12 +28,12 @@ discard block |
||
| 28 | 28 | ->getIntervalLevelFiltered($pokemon, $trainer); |
| 29 | 29 | |
| 30 | 30 | $levels |
| 31 | - ->each(function ($level) use (&$dusts, &$loop, $trainer) { |
|
| 31 | + ->each(function($level) use (&$dusts, &$loop, $trainer) { |
|
| 32 | 32 | $loop += 0.5; |
| 33 | 33 | $dusts += $level->dust * 2; |
| 34 | 34 | }); |
| 35 | 35 | |
| 36 | - if ($pokemon*2 % 2 === 1) { |
|
| 36 | + if ($pokemon * 2 % 2 === 1) { |
|
| 37 | 37 | $dusts -= $levels->first()->dust; |
| 38 | 38 | } |
| 39 | 39 | |
@@ -58,12 +58,12 @@ discard block |
||
| 58 | 58 | ->getIntervalLevelFiltered($pokemon, $trainer); |
| 59 | 59 | |
| 60 | 60 | $levels |
| 61 | - ->each(function ($level) use (&$candies, &$loop, $trainer) { |
|
| 61 | + ->each(function($level) use (&$candies, &$loop, $trainer) { |
|
| 62 | 62 | $loop += 0.5; |
| 63 | 63 | $candies += $level->candy * 2; |
| 64 | 64 | }); |
| 65 | 65 | |
| 66 | - if ($pokemon*2 % 2 === 1) { |
|
| 66 | + if ($pokemon * 2 % 2 === 1) { |
|
| 67 | 67 | $candies -= $levels->first()->candy; |
| 68 | 68 | } |
| 69 | 69 | |
@@ -46,8 +46,8 @@ |
||
| 46 | 46 | public function getIntervalLevelFiltered(float $min, float $max) |
| 47 | 47 | { |
| 48 | 48 | return $this->getGameMasterJsonCollection() |
| 49 | - ->filter(function ($level) use ($min, $max) { |
|
| 50 | - return (int)$min<=$level->level && $level->level<=(int)$max ? true: false; |
|
| 49 | + ->filter(function($level) use ($min, $max) { |
|
| 50 | + return (int) $min <= $level->level && $level->level <= (int) $max ? true : false; |
|
| 51 | 51 | }); |
| 52 | 52 | } |
| 53 | 53 | } |
@@ -172,15 +172,15 @@ discard block |
||
| 172 | 172 | { |
| 173 | 173 | $this->potentialCombinaisons = $this->potentialCombinaisons |
| 174 | 174 | // Eliminate impossible combinaison for global combinaison |
| 175 | - ->filter(function ($combinaison) use ($global) { |
|
| 175 | + ->filter(function($combinaison) use ($global) { |
|
| 176 | 176 | if ($combinaison->getTotal() <= $this->getMaxGlobalEvaluation($global) && |
| 177 | - $combinaison->getTotal() > $this->getMaxGlobalEvaluation($global-1)) { |
|
| 177 | + $combinaison->getTotal() > $this->getMaxGlobalEvaluation($global - 1)) { |
|
| 178 | 178 | return true; |
| 179 | 179 | } |
| 180 | 180 | return false; |
| 181 | 181 | }) |
| 182 | 182 | // Eliminate impossible combinaisons with best stats |
| 183 | - ->filter(function ($combinaison) use ($bestStats) { |
|
| 183 | + ->filter(function($combinaison) use ($bestStats) { |
|
| 184 | 184 | $nonBestStats = array_diff(self::AVAILABLE_OPTIONS, $bestStats); |
| 185 | 185 | foreach ($nonBestStats as $nonBestStat) { |
| 186 | 186 | if ($combinaison->getAbbreviated($nonBestStat) >= $combinaison->getMaximalIv()) { |
@@ -190,7 +190,7 @@ discard block |
||
| 190 | 190 | return true; |
| 191 | 191 | }) |
| 192 | 192 | // Eliminate impossible combinaisons with equals best stats |
| 193 | - ->filter(function ($combinaison) use ($bestStats) { |
|
| 193 | + ->filter(function($combinaison) use ($bestStats) { |
|
| 194 | 194 | foreach ($bestStats as $bestStat) { |
| 195 | 195 | if ($combinaison->getAbbreviated($bestStat) != $combinaison->getMaximalIv()) { |
| 196 | 196 | return false; |
@@ -86,11 +86,11 @@ discard block |
||
| 86 | 86 | * Return the minimum of perfection of a Pokemon |
| 87 | 87 | * @return IvCombinaison|null |
| 88 | 88 | */ |
| 89 | - public function getMinimumCombinaison(): ?IvCombinaison |
|
| 89 | + public function getMinimumCombinaison(): ? IvCombinaison |
|
| 90 | 90 | { |
| 91 | 91 | return $this->getIvCombinaisons() |
| 92 | 92 | ->sortBy( |
| 93 | - function (IvCombinaison $combinaison) { |
|
| 93 | + function(IvCombinaison $combinaison) { |
|
| 94 | 94 | return $combinaison->getPerfection(); |
| 95 | 95 | }) |
| 96 | 96 | ->last(); |
@@ -100,11 +100,11 @@ discard block |
||
| 100 | 100 | * Return the maximum of perfection of a Pokemon |
| 101 | 101 | * @return IvCombinaison|null |
| 102 | 102 | */ |
| 103 | - public function getMaximumCombinaison(): ?IvCombinaison |
|
| 103 | + public function getMaximumCombinaison(): ? IvCombinaison |
|
| 104 | 104 | { |
| 105 | 105 | return $this->getIvCombinaisons() |
| 106 | 106 | ->sortBy( |
| 107 | - function (IvCombinaison $combinaison) { |
|
| 107 | + function(IvCombinaison $combinaison) { |
|
| 108 | 108 | return $combinaison->getPerfection(); |
| 109 | 109 | }) |
| 110 | 110 | ->first(); |
@@ -114,10 +114,10 @@ discard block |
||
| 114 | 114 | * Return the average perfection of a Pokemon |
| 115 | 115 | * @return float|null |
| 116 | 116 | */ |
| 117 | - public function getAveragePerfection(): ?float |
|
| 117 | + public function getAveragePerfection(): ? float |
|
| 118 | 118 | { |
| 119 | 119 | return $this->getIvCombinaisons()->average( |
| 120 | - function (IvCombinaison $combinaison) { |
|
| 120 | + function(IvCombinaison $combinaison) { |
|
| 121 | 121 | return $combinaison->getPerfection(); |
| 122 | 122 | }); |
| 123 | 123 | } |
@@ -126,10 +126,10 @@ discard block |
||
| 126 | 126 | * Return the min attack of a Pokemon |
| 127 | 127 | * @return int |
| 128 | 128 | */ |
| 129 | - public function getMinAttack(): ?int |
|
| 129 | + public function getMinAttack(): ? int |
|
| 130 | 130 | { |
| 131 | 131 | return $this->getIvCombinaisons()->min( |
| 132 | - function (IvCombinaison $combinaison) { |
|
| 132 | + function(IvCombinaison $combinaison) { |
|
| 133 | 133 | return $combinaison->getAttack(); |
| 134 | 134 | }); |
| 135 | 135 | } |
@@ -138,10 +138,10 @@ discard block |
||
| 138 | 138 | * Return the max attack of a Pokemon |
| 139 | 139 | * @return int |
| 140 | 140 | */ |
| 141 | - public function getMaxAttack(): ?int |
|
| 141 | + public function getMaxAttack(): ? int |
|
| 142 | 142 | { |
| 143 | 143 | return $this->getIvCombinaisons()->max( |
| 144 | - function (IvCombinaison $combinaison) { |
|
| 144 | + function(IvCombinaison $combinaison) { |
|
| 145 | 145 | return $combinaison->getAttack(); |
| 146 | 146 | }); |
| 147 | 147 | } |
@@ -150,10 +150,10 @@ discard block |
||
| 150 | 150 | * Return the min defense of a Pokemon |
| 151 | 151 | * @return int |
| 152 | 152 | */ |
| 153 | - public function getMinDefense(): ?int |
|
| 153 | + public function getMinDefense(): ? int |
|
| 154 | 154 | { |
| 155 | 155 | return $this->getIvCombinaisons()->min( |
| 156 | - function (IvCombinaison $combinaison) { |
|
| 156 | + function(IvCombinaison $combinaison) { |
|
| 157 | 157 | return $combinaison->getDefense(); |
| 158 | 158 | }); |
| 159 | 159 | } |
@@ -162,10 +162,10 @@ discard block |
||
| 162 | 162 | * Return the max defense of a Pokemon |
| 163 | 163 | * @return int |
| 164 | 164 | */ |
| 165 | - public function getMaxDefense(): ?int |
|
| 165 | + public function getMaxDefense(): ? int |
|
| 166 | 166 | { |
| 167 | 167 | return $this->getIvCombinaisons()->max( |
| 168 | - function (IvCombinaison $combinaison) { |
|
| 168 | + function(IvCombinaison $combinaison) { |
|
| 169 | 169 | return $combinaison->getDefense(); |
| 170 | 170 | }); |
| 171 | 171 | } |
@@ -174,10 +174,10 @@ discard block |
||
| 174 | 174 | * Return the min stamina of a Pokemon |
| 175 | 175 | * @return int |
| 176 | 176 | */ |
| 177 | - public function getMinStamina(): ?int |
|
| 177 | + public function getMinStamina(): ? int |
|
| 178 | 178 | { |
| 179 | 179 | return $this->getIvCombinaisons()->min( |
| 180 | - function (IvCombinaison $combinaison) { |
|
| 180 | + function(IvCombinaison $combinaison) { |
|
| 181 | 181 | return $combinaison->getStamina(); |
| 182 | 182 | }); |
| 183 | 183 | } |
@@ -186,10 +186,10 @@ discard block |
||
| 186 | 186 | * Return the max stamina of a Pokemon |
| 187 | 187 | * @return int |
| 188 | 188 | */ |
| 189 | - public function getMaxStamina(): ?int |
|
| 189 | + public function getMaxStamina(): ? int |
|
| 190 | 190 | { |
| 191 | 191 | return $this->getIvCombinaisons()->max( |
| 192 | - function (IvCombinaison $combinaison) { |
|
| 192 | + function(IvCombinaison $combinaison) { |
|
| 193 | 193 | return $combinaison->getStamina(); |
| 194 | 194 | }); |
| 195 | 195 | } |
@@ -198,13 +198,13 @@ discard block |
||
| 198 | 198 | * Return the min level of a Pokemon |
| 199 | 199 | * @return float |
| 200 | 200 | */ |
| 201 | - public function getMinLevel(): ?float |
|
| 201 | + public function getMinLevel(): ? float |
|
| 202 | 202 | { |
| 203 | 203 | return $this->getIvCombinaisons() |
| 204 | - ->map(function (IvCombinaison $combinaison) { |
|
| 204 | + ->map(function(IvCombinaison $combinaison) { |
|
| 205 | 205 | return $combinaison->getLevel()->getLevel(); |
| 206 | 206 | }) |
| 207 | - ->sortBy(function ($value) { |
|
| 207 | + ->sortBy(function($value) { |
|
| 208 | 208 | return $value; |
| 209 | 209 | }) |
| 210 | 210 | ->first(); |
@@ -214,13 +214,13 @@ discard block |
||
| 214 | 214 | * Return the max level of a Pokemon |
| 215 | 215 | * @return float |
| 216 | 216 | */ |
| 217 | - public function getMaxLevel(): ?float |
|
| 217 | + public function getMaxLevel(): ? float |
|
| 218 | 218 | { |
| 219 | 219 | return $this->getIvCombinaisons() |
| 220 | - ->map(function (IvCombinaison $combinaison) { |
|
| 220 | + ->map(function(IvCombinaison $combinaison) { |
|
| 221 | 221 | return $combinaison->getLevel()->getLevel(); |
| 222 | 222 | }) |
| 223 | - ->sortBy(function ($value) { |
|
| 223 | + ->sortBy(function($value) { |
|
| 224 | 224 | return $value; |
| 225 | 225 | }) |
| 226 | 226 | ->last(); |
@@ -285,7 +285,7 @@ discard block |
||
| 285 | 285 | * |
| 286 | 286 | * @return int|null |
| 287 | 287 | */ |
| 288 | - public function getCp(): ?int |
|
| 288 | + public function getCp(): ? int |
|
| 289 | 289 | { |
| 290 | 290 | return $this->cp; |
| 291 | 291 | } |
@@ -308,7 +308,7 @@ discard block |
||
| 308 | 308 | * |
| 309 | 309 | * @return int|null |
| 310 | 310 | */ |
| 311 | - public function getHp(): ?int |
|
| 311 | + public function getHp(): ? int |
|
| 312 | 312 | { |
| 313 | 313 | return $this->hp; |
| 314 | 314 | } |
@@ -26,13 +26,13 @@ discard block |
||
| 26 | 26 | $collection = $this->getGameMasterJsonCollection(); |
| 27 | 27 | |
| 28 | 28 | $finded = $collection |
| 29 | - ->filter(function ($line) { |
|
| 29 | + ->filter(function($line) { |
|
| 30 | 30 | if (isset($line->pokemonSettings)) { |
| 31 | 31 | return true; |
| 32 | 32 | } |
| 33 | 33 | return false; |
| 34 | 34 | }) |
| 35 | - ->filter(function ($line) use ($name) { |
|
| 35 | + ->filter(function($line) use ($name) { |
|
| 36 | 36 | return $line->pokemonSettings->pokemonId === strtoupper($name); |
| 37 | 37 | }) |
| 38 | 38 | ->first() |
@@ -56,16 +56,16 @@ discard block |
||
| 56 | 56 | $collection = $this->getGameMasterJsonCollection(); |
| 57 | 57 | |
| 58 | 58 | $finded = $collection |
| 59 | - ->filter(function ($line) { |
|
| 59 | + ->filter(function($line) { |
|
| 60 | 60 | if (isset($line->pokemonSettings)) { |
| 61 | 61 | return true; |
| 62 | 62 | } |
| 63 | 63 | return false; |
| 64 | 64 | }) |
| 65 | - ->filter(function ($line) use ($family) { |
|
| 65 | + ->filter(function($line) use ($family) { |
|
| 66 | 66 | return $line->pokemonSettings->familyId === strtoupper($family); |
| 67 | 67 | }) |
| 68 | - ->sortBy(function ($line) { |
|
| 68 | + ->sortBy(function($line) { |
|
| 69 | 69 | return $line->pokemonSettings->stats->baseStamina; |
| 70 | 70 | }) |
| 71 | 71 | ; |