@@ -70,11 +70,11 @@ discard block |
||
70 | 70 | * Return the minimum of perfection of a Pokemon |
71 | 71 | * @return IvCombinaison|null |
72 | 72 | */ |
73 | - public function getMinimumCombinaison(): ?IvCombinaison |
|
73 | + public function getMinimumCombinaison(): ? IvCombinaison |
|
74 | 74 | { |
75 | 75 | return $this->getIvCombinaisons() |
76 | 76 | ->sortBy( |
77 | - function (IvCombinaison $combinaison) { |
|
77 | + function(IvCombinaison $combinaison) { |
|
78 | 78 | return $combinaison->getPerfection(); |
79 | 79 | }) |
80 | 80 | ->last(); |
@@ -84,11 +84,11 @@ discard block |
||
84 | 84 | * Return the maximum of perfection of a Pokemon |
85 | 85 | * @return IvCombinaison|null |
86 | 86 | */ |
87 | - public function getMaximumCombinaison(): ?IvCombinaison |
|
87 | + public function getMaximumCombinaison(): ? IvCombinaison |
|
88 | 88 | { |
89 | 89 | return $this->getIvCombinaisons() |
90 | 90 | ->sortBy( |
91 | - function (IvCombinaison $combinaison) { |
|
91 | + function(IvCombinaison $combinaison) { |
|
92 | 92 | return $combinaison->getPerfection(); |
93 | 93 | }) |
94 | 94 | ->first(); |
@@ -98,10 +98,10 @@ discard block |
||
98 | 98 | * Return the average perfection of a Pokemon |
99 | 99 | * @return float|null |
100 | 100 | */ |
101 | - public function getAveragePerfection(): ?float |
|
101 | + public function getAveragePerfection(): ? float |
|
102 | 102 | { |
103 | 103 | return $this->getIvCombinaisons()->average( |
104 | - function (IvCombinaison $combinaison) { |
|
104 | + function(IvCombinaison $combinaison) { |
|
105 | 105 | return $combinaison->getPerfection(); |
106 | 106 | }); |
107 | 107 | } |
@@ -145,7 +145,7 @@ discard block |
||
145 | 145 | * |
146 | 146 | * @return int|null |
147 | 147 | */ |
148 | - public function getCp(): ?int |
|
148 | + public function getCp(): ? int |
|
149 | 149 | { |
150 | 150 | return $this->cp; |
151 | 151 | } |
@@ -168,7 +168,7 @@ discard block |
||
168 | 168 | * |
169 | 169 | * @return int|null |
170 | 170 | */ |
171 | - public function getHp(): ?int |
|
171 | + public function getHp(): ? int |
|
172 | 172 | { |
173 | 173 | return $this->hp; |
174 | 174 | } |
@@ -84,7 +84,7 @@ |
||
84 | 84 | |
85 | 85 | (new Table($output)) |
86 | 86 | ->setHeaders(['Level', 'Attack IV', 'Defense IV', 'Stamina IV', 'Perfection']) |
87 | - ->setRows($pokemon->getIvCombinaisons()->map(function (IvCombinaison $combinaison) { |
|
87 | + ->setRows($pokemon->getIvCombinaisons()->map(function(IvCombinaison $combinaison) { |
|
88 | 88 | return [ |
89 | 89 | $combinaison->getLevel()->getLevel(), |
90 | 90 | $combinaison->getAttack(), |
@@ -151,14 +151,14 @@ |
||
151 | 151 | { |
152 | 152 | $this->potentialCombinaisons = $this->potentialCombinaisons |
153 | 153 | // Eliminate impossible combinaison for global combinaison |
154 | - ->filter(function ($combinaison) use ($global) { |
|
154 | + ->filter(function($combinaison) use ($global) { |
|
155 | 155 | if ($combinaison->getTotal() < $this->getMaxGlobalEvaluation($global)) { |
156 | 156 | return true; |
157 | 157 | } |
158 | 158 | return false; |
159 | 159 | }) |
160 | 160 | // Eliminate impossible combinaisons with best stats |
161 | - ->filter(function ($combinaison) use ($bestStats) { |
|
161 | + ->filter(function($combinaison) use ($bestStats) { |
|
162 | 162 | $nonBestStats = array_diff(self::AVAILABLE_OPTIONS, $bestStats); |
163 | 163 | foreach ($nonBestStats as $nonBestStat) { |
164 | 164 | if ($combinaison->getAbbreviated($nonBestStat) < $combinaison->getMaximalIv()) { |
@@ -24,13 +24,13 @@ |
||
24 | 24 | $collection = $this->getGameMasterJsonCollection(); |
25 | 25 | |
26 | 26 | $finded = $collection |
27 | - ->filter(function ($line) { |
|
27 | + ->filter(function($line) { |
|
28 | 28 | if (isset($line->pokemonSettings)) { |
29 | 29 | return true; |
30 | 30 | } |
31 | 31 | return false; |
32 | 32 | }) |
33 | - ->filter(function ($line) use ($name) { |
|
33 | + ->filter(function($line) use ($name) { |
|
34 | 34 | return $line->pokemonSettings->pokemonId === strtoupper($name); |
35 | 35 | }) |
36 | 36 | ->first() |
@@ -12,9 +12,9 @@ discard block |
||
12 | 12 | use Th3Mouk\PokemonGoIVCalculator\Exceptions\PokemonNotFound; |
13 | 13 | use Th3Mouk\PokemonGoIVCalculator\Extractors\Pokedex; |
14 | 14 | |
15 | -describe('Pokedex', function () { |
|
16 | - describe('get(pikachu)', function () { |
|
17 | - it("Should return a pokemon object of Pikachu", function () { |
|
15 | +describe('Pokedex', function() { |
|
16 | + describe('get(pikachu)', function() { |
|
17 | + it("Should return a pokemon object of Pikachu", function() { |
|
18 | 18 | $pokemon = (new Pokedex())->get('pikachu'); |
19 | 19 | |
20 | 20 | $assert = new Assert(); |
@@ -26,11 +26,11 @@ discard block |
||
26 | 26 | }); |
27 | 27 | }); |
28 | 28 | |
29 | - describe('get(unknowedPkm)', function () { |
|
30 | - it("Should throws a PokemonNotFound exception", function () { |
|
29 | + describe('get(unknowedPkm)', function() { |
|
30 | + it("Should throws a PokemonNotFound exception", function() { |
|
31 | 31 | $assert = new Assert(); |
32 | 32 | |
33 | - $assert->throws(function () { |
|
33 | + $assert->throws(function() { |
|
34 | 34 | (new Pokedex())->get('unknowedPkm'); |
35 | 35 | }, PokemonNotFound::class); |
36 | 36 | }); |
@@ -12,9 +12,9 @@ discard block |
||
12 | 12 | use Peridot\Leo\Interfaces\Assert; |
13 | 13 | use Th3Mouk\PokemonGoIVCalculator\Extractors\LevelExtractor; |
14 | 14 | |
15 | -describe('LevelExtractor', function () { |
|
16 | - describe('getGameMasterJson()', function () { |
|
17 | - it("Should return raw array result", function () { |
|
15 | +describe('LevelExtractor', function() { |
|
16 | + describe('getGameMasterJson()', function() { |
|
17 | + it("Should return raw array result", function() { |
|
18 | 18 | $raw = (new LevelExtractor())->getGameMasterJson(); |
19 | 19 | |
20 | 20 | $assert = new Assert(); |
@@ -24,8 +24,8 @@ discard block |
||
24 | 24 | }); |
25 | 25 | }); |
26 | 26 | |
27 | - describe('getGameMasterJsonCollection()', function () { |
|
28 | - it("Should return a non empty Illuminate\Collection", function () { |
|
27 | + describe('getGameMasterJsonCollection()', function() { |
|
28 | + it("Should return a non empty Illuminate\Collection", function() { |
|
29 | 29 | $collection = (new LevelExtractor())->getGameMasterJsonCollection(); |
30 | 30 | |
31 | 31 | $assert = new Assert(); |
@@ -34,8 +34,8 @@ discard block |
||
34 | 34 | }); |
35 | 35 | }); |
36 | 36 | |
37 | - describe('getDustFiltered(200)', function () { |
|
38 | - it("Should return a non empty Illuminate\Collection", function () { |
|
37 | + describe('getDustFiltered(200)', function() { |
|
38 | + it("Should return a non empty Illuminate\Collection", function() { |
|
39 | 39 | $collection = (new LevelExtractor())->getDustFiltered(200); |
40 | 40 | |
41 | 41 | $assert = new Assert(); |
@@ -44,8 +44,8 @@ discard block |
||
44 | 44 | }); |
45 | 45 | }); |
46 | 46 | |
47 | - describe('getDustFiltered(1)', function () { |
|
48 | - it("Should return an empty Illuminate\Collection", function () { |
|
47 | + describe('getDustFiltered(1)', function() { |
|
48 | + it("Should return an empty Illuminate\Collection", function() { |
|
49 | 49 | $collection = (new LevelExtractor())->getDustFiltered(1); |
50 | 50 | |
51 | 51 | $assert = new Assert(); |
@@ -12,9 +12,9 @@ discard block |
||
12 | 12 | use Peridot\Leo\Interfaces\Assert; |
13 | 13 | use Th3Mouk\PokemonGoIVCalculator\Extractors\GameMasterExtractor; |
14 | 14 | |
15 | -describe('GameMasterExtractor', function () { |
|
16 | - describe('getGameMasterJson()', function () { |
|
17 | - it("Should return raw array result", function () { |
|
15 | +describe('GameMasterExtractor', function() { |
|
16 | + describe('getGameMasterJson()', function() { |
|
17 | + it("Should return raw array result", function() { |
|
18 | 18 | $raw = (new GameMasterExtractor())->getGameMasterJson(); |
19 | 19 | |
20 | 20 | $assert = new Assert(); |
@@ -24,8 +24,8 @@ discard block |
||
24 | 24 | }); |
25 | 25 | }); |
26 | 26 | |
27 | - describe('getGameMasterJsonCollection()', function () { |
|
28 | - it("Should return a non empty Illuminate\Collection", function () { |
|
27 | + describe('getGameMasterJsonCollection()', function() { |
|
28 | + it("Should return a non empty Illuminate\Collection", function() { |
|
29 | 29 | $collection = (new GameMasterExtractor())->getGameMasterJsonCollection(); |
30 | 30 | |
31 | 31 | $assert = new Assert(); |
@@ -14,13 +14,13 @@ discard block |
||
14 | 14 | use Th3Mouk\PokemonGoIVCalculator\Entities\IvCombinaison; |
15 | 15 | use Th3Mouk\PokemonGoIVCalculator\Entities\Level; |
16 | 16 | |
17 | -describe('Calculator', function () { |
|
18 | - beforeEach(function () { |
|
17 | +describe('Calculator', function() { |
|
18 | + beforeEach(function() { |
|
19 | 19 | $this->assert = new Assert(); |
20 | 20 | }); |
21 | 21 | |
22 | - describe('calculate()', function () { |
|
23 | - it("test exclusion double 13 IV (max)", function () { |
|
22 | + describe('calculate()', function() { |
|
23 | + it("test exclusion double 13 IV (max)", function() { |
|
24 | 24 | $bulbasaur = (new Calculator())->calculate( |
25 | 25 | 'bulbasaur', 515, 59, 2500, 4, 3, ['def'] |
26 | 26 | ); |
@@ -35,7 +35,7 @@ discard block |
||
35 | 35 | ); |
36 | 36 | }); |
37 | 37 | |
38 | - it("test double 13 IV (max)", function () { |
|
38 | + it("test double 13 IV (max)", function() { |
|
39 | 39 | $gengar = (new Calculator())->calculate( |
40 | 40 | 'gengar', 1421, 74, 2500, 3, 3, ['atk', 'def'] |
41 | 41 | ); |
@@ -43,7 +43,7 @@ discard block |
||
43 | 43 | $level = new Level(20, 2500, 0.5974); |
44 | 44 | $combinaison = new IvCombinaison($level, 13, 13, 5); |
45 | 45 | |
46 | - $this->assert->equal((int)$gengar->getAveragePerfection()*10, (int)68.9*10); |
|
46 | + $this->assert->equal((int) $gengar->getAveragePerfection() * 10, (int) 68.9 * 10); |
|
47 | 47 | $this->assert->equal( |
48 | 48 | $gengar->getIvCombinaisons(), |
49 | 49 | new Collection([$combinaison]) |
@@ -51,8 +51,8 @@ discard block |
||
51 | 51 | }); |
52 | 52 | }); |
53 | 53 | |
54 | - describe('setRanges()', function () { |
|
55 | - it("100% iv pokemon", function () { |
|
54 | + describe('setRanges()', function() { |
|
55 | + it("100% iv pokemon", function() { |
|
56 | 56 | $calculator = new Calculator(); |
57 | 57 | $calculator->calculate( |
58 | 58 | 'mew', 5000, 500, 200, 4, 4, ['atk', 'def', 'hp'] |
@@ -63,7 +63,7 @@ discard block |
||
63 | 63 | $this->assert->equal($calculator->getStaminaRAnge(), [15]); |
64 | 64 | }); |
65 | 65 | |
66 | - it("double max iv pokemon", function () { |
|
66 | + it("double max iv pokemon", function() { |
|
67 | 67 | $calculator = new Calculator(); |
68 | 68 | $calculator->calculate( |
69 | 69 | 'mew', 5000, 500, 200, 3, 3, ['atk', 'hp'] |
@@ -74,7 +74,7 @@ discard block |
||
74 | 74 | $this->assert->equal($calculator->getStaminaRAnge(), range(13, 14)); |
75 | 75 | }); |
76 | 76 | |
77 | - it("normal iv pokemon", function () { |
|
77 | + it("normal iv pokemon", function() { |
|
78 | 78 | $calculator = new Calculator(); |
79 | 79 | $calculator->calculate( |
80 | 80 | 'mew', 5000, 500, 200, 3, 3, ['atk'] |
@@ -85,7 +85,7 @@ discard block |
||
85 | 85 | $this->assert->equal($calculator->getStaminaRAnge(), range(0, 13)); |
86 | 86 | }); |
87 | 87 | |
88 | - it("0% iv pokemon", function () { |
|
88 | + it("0% iv pokemon", function() { |
|
89 | 89 | $calculator = new Calculator(); |
90 | 90 | $calculator->calculate( |
91 | 91 | 'mew', 5000, 500, 200, 1, 1, ['atk', 'def', 'hp'] |
@@ -96,7 +96,7 @@ discard block |
||
96 | 96 | $this->assert->equal($calculator->getStaminaRAnge(), range(0, 7)); |
97 | 97 | }); |
98 | 98 | |
99 | - it("check wtf stats values", function () { |
|
99 | + it("check wtf stats values", function() { |
|
100 | 100 | $calculator = new Calculator(); |
101 | 101 | $calculator->calculate( |
102 | 102 | 'mew', -43, 500, 200, 6, 7, ['atk', 'def', 'hp'] |