| A | foo removed |
| 1 added class/operation | |||
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A | foo added | |
| 3 added classes/operations | |||
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A | main.find_on() added | |
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A | main.get_possible_neighbors() added | |
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A | main.shortest_path() added | |
| 3 added classes/operations | |||
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A | main.get_cycles_values() added | |
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A | main.show_crt() added | |
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A | main.get_target_registers() added | |
| 10 added classes/operations | |||
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A | main.Rope.propagate_movement() added | |
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A | main.Point.move() added | |
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A | main.Point.copy() added | |
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A | main.Rope.tail() added | |
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A | main.Rope.__init__() added | |
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A | main.Rope.move_head() added | |
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A | main.Point.is_touching() added | |
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A | main.Rope.head() added | |
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A | main.Point.__init__() added | |
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A | main.Rope.solve() added | |
| A | main.get_first_non_visible_from() removed | ||
| A | main.scenic_core() removed | ||
| A | main.is_visible() removed |
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1
issue
(minor)
was introduced.
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| 4 added classes/operations | |||
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A | main.get_first_non_visible_from() added | |
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A | main.scenic_core() added | |
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A | main.get_neighbours_tree() added | |
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A | main.get_highest_scenic_score() added | |
| 2 added classes/operations | |||
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A | main.count_visible() added | |
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A | main.is_visible() added | |
| 16 added classes/operations | |||
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A | main.get_compartments_priorities_sum() added | |
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A | main.get_priority() added | |
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A | main.get_badge_priorities_sum() added | |
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A | main.LinearRange.is_overlapping() added | |
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A | main.retrieve_groups() added | |
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A | main.LinearRange.__repr__() added | |
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A | main.LinearRange.is_subset_of() added | |
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A | main.LinearRange.__init__() added | |
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A | main.count_checked_group() added | |
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A | main.LinearRange.from_string() added | |
| view all | |||
| 3 added classes/operations | |||
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A | main.day_1_part_2() added | |
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A | main._count_larger_sum() added | |
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A | main.day_1_part_1() added | |
| 5 added classes/operations | |||
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A | main.Target.score_from_enemy() added | |
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A | main.get_part_two_score() added | |
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A | main.PlayMove.lose() added | |
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A | main.get_part_one_score() added | |
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A | main.PlayMove.win() added | |
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