@@ -196,7 +196,7 @@ |
||
196 | 196 | /** |
197 | 197 | * Get the services provided by the provider. |
198 | 198 | * |
199 | - * @return array |
|
199 | + * @return string[] |
|
200 | 200 | */ |
201 | 201 | public function provides() |
202 | 202 | { |
@@ -41,17 +41,13 @@ |
||
41 | 41 | */ |
42 | 42 | namespace Gamer; |
43 | 43 | |
44 | -use App; |
|
45 | 44 | use Config; |
46 | 45 | use Gamer\Facades\Gamer as GamerFacade; |
47 | 46 | use Gamer\Services\GamerService; |
48 | 47 | use Illuminate\Foundation\AliasLoader; |
49 | 48 | |
50 | -use Illuminate\Routing\Router; |
|
51 | -use Illuminate\Support\Collection; |
|
52 | 49 | use Illuminate\Support\Facades\View; |
53 | 50 | use Illuminate\Support\ServiceProvider; |
54 | -use JeroenNoten\LaravelAdminLte\Events\BuildingMenu; |
|
55 | 51 | |
56 | 52 | use Log; |
57 | 53 |
@@ -3,13 +3,10 @@ |
||
3 | 3 | namespace Gamer\Jobs; |
4 | 4 | |
5 | 5 | use Illuminate\Bus\Queueable; |
6 | -use Illuminate\Queue\SerializesModels; |
|
7 | -use Illuminate\Queue\InteractsWithQueue; |
|
8 | 6 | use Illuminate\Contracts\Queue\ShouldQueue; |
9 | 7 | use Illuminate\Foundation\Bus\Dispatchable; |
10 | - |
|
11 | -use Gamer\Models\Order; |
|
12 | -use Log; |
|
8 | +use Illuminate\Queue\InteractsWithQueue; |
|
9 | +use Illuminate\Queue\SerializesModels; |
|
13 | 10 | |
14 | 11 | class NotifyOrderChangeJob implements ShouldQueue |
15 | 12 | { |
@@ -35,7 +35,7 @@ |
||
35 | 35 | /** |
36 | 36 | * Execute the job. |
37 | 37 | * |
38 | - * @return void |
|
38 | + * @return boolean |
|
39 | 39 | */ |
40 | 40 | public function handle() |
41 | 41 | { |
@@ -3,15 +3,13 @@ |
||
3 | 3 | namespace Gamer\Jobs; |
4 | 4 | |
5 | 5 | use Illuminate\Bus\Queueable; |
6 | -use Illuminate\Queue\SerializesModels; |
|
7 | -use Illuminate\Queue\InteractsWithQueue; |
|
8 | 6 | use Illuminate\Contracts\Queue\ShouldQueue; |
9 | 7 | use Illuminate\Foundation\Bus\Dispatchable; |
8 | +use Illuminate\Queue\InteractsWithQueue; |
|
9 | +use Illuminate\Queue\SerializesModels; |
|
10 | 10 | |
11 | 11 | use App\Models\User; |
12 | 12 | use Gamer\Models\Role; |
13 | -use Gamer\Services\PaymentGatewayService; |
|
14 | -use Log; |
|
15 | 13 | use Gamer\Tools\Organizer; |
16 | 14 | |
17 | 15 | class RoutineOrganizerCreateJob implements ShouldQueue |
@@ -3,13 +3,12 @@ |
||
3 | 3 | namespace Gamer\Jobs; |
4 | 4 | |
5 | 5 | use Illuminate\Bus\Queueable; |
6 | -use Illuminate\Queue\SerializesModels; |
|
7 | -use Illuminate\Queue\InteractsWithQueue; |
|
8 | 6 | use Illuminate\Contracts\Queue\ShouldQueue; |
9 | 7 | use Illuminate\Foundation\Bus\Dispatchable; |
8 | +use Illuminate\Queue\InteractsWithQueue; |
|
9 | +use Illuminate\Queue\SerializesModels; |
|
10 | 10 | |
11 | 11 | use Gamer\Models\Customer; |
12 | -use Log; |
|
13 | 12 | |
14 | 13 | class RoutineTrackingUserDeviseJob implements ShouldQueue |
15 | 14 | { |
@@ -30,7 +30,7 @@ |
||
30 | 30 | /** |
31 | 31 | * Execute the job. |
32 | 32 | * |
33 | - * @return void |
|
33 | + * @return boolean |
|
34 | 34 | */ |
35 | 35 | public function handle() |
36 | 36 | { |
@@ -3,10 +3,10 @@ |
||
3 | 3 | namespace Gamer\Jobs; |
4 | 4 | |
5 | 5 | use Illuminate\Bus\Queueable; |
6 | -use Illuminate\Queue\SerializesModels; |
|
7 | -use Illuminate\Queue\InteractsWithQueue; |
|
8 | 6 | use Illuminate\Contracts\Queue\ShouldQueue; |
9 | 7 | use Illuminate\Foundation\Bus\Dispatchable; |
8 | +use Illuminate\Queue\InteractsWithQueue; |
|
9 | +use Illuminate\Queue\SerializesModels; |
|
10 | 10 | use Log; |
11 | 11 | |
12 | 12 | class Sms implements ShouldQueue |
@@ -2,16 +2,13 @@ |
||
2 | 2 | |
3 | 3 | namespace Gamer\Notifications\Organizer; |
4 | 4 | |
5 | +use Gamer\Channels\Messages\SmsMessage; |
|
6 | +use Gamer\Channels\SmsChannel; |
|
5 | 7 | use Illuminate\Bus\Queueable; |
6 | 8 | use Illuminate\Contracts\Queue\ShouldQueue; |
7 | -use Illuminate\Queue\SerializesModels; |
|
8 | 9 | use Illuminate\Notifications\Messages\MailMessage; |
9 | 10 | use Illuminate\Notifications\Notification; |
10 | -use NotificationChannels\Zenvia\ZenviaChannel; |
|
11 | -use NotificationChannels\Zenvia\ZenviaMessage; |
|
12 | 11 | use Log; |
13 | -use Gamer\Channels\SmsChannel; |
|
14 | -use Gamer\Channels\Messages\SmsMessage; |
|
15 | 12 | |
16 | 13 | class ServiceDied extends Notification implements ShouldQueue |
17 | 14 | { |
@@ -25,6 +25,9 @@ |
||
25 | 25 | protected $action = false; |
26 | 26 | |
27 | 27 | |
28 | + /** |
|
29 | + * @param string $event |
|
30 | + */ |
|
28 | 31 | protected function isToIgnore($model, $event) |
29 | 32 | { |
30 | 33 | // Don't log changes to pivot models. Even though a user may have initiated |
@@ -2,12 +2,6 @@ |
||
2 | 2 | |
3 | 3 | namespace Gamer\Observers; |
4 | 4 | |
5 | -use Event; |
|
6 | -use Illuminate\Support\Str; |
|
7 | -use Log; |
|
8 | -use Symfony\Component\Debug\Exception\FatalThrowableError; |
|
9 | -use Throwable; |
|
10 | - |
|
11 | 5 | /** |
12 | 6 | * @todo Passar pa/ support |
13 | 7 | * Call no-op classes on models for all event types. This just simplifies |
@@ -2,9 +2,7 @@ |
||
2 | 2 | |
3 | 3 | namespace Gamer\Observers; |
4 | 4 | |
5 | -use Event; |
|
6 | 5 | use Log; |
7 | -use Request; |
|
8 | 6 | |
9 | 7 | /** |
10 | 8 | * Take input from a Many to Many Checklist and commit it to the db, |
@@ -2,9 +2,9 @@ |
||
2 | 2 | |
3 | 3 | namespace Gamer\Policies; |
4 | 4 | |
5 | -use Illuminate\Auth\Access\HandlesAuthorization; |
|
6 | -use App\Models\User; |
|
7 | 5 | use App\Models\Topic; |
6 | +use App\Models\User; |
|
7 | +use Illuminate\Auth\Access\HandlesAuthorization; |
|
8 | 8 | |
9 | 9 | class TopicPolicy |
10 | 10 | { |