@@ -45,15 +45,15 @@ discard block |
||
45 | 45 | $ressource = unserialize($obj->pour_recruter); |
46 | 46 | } |
47 | 47 | |
48 | - $coef = $this->coef_unite*$niveau; |
|
48 | + $coef = $this->coef_unite * $niveau; |
|
49 | 49 | |
50 | 50 | if ($niveau == 1) $coef = 1; |
51 | 51 | |
52 | 52 | return [ |
53 | 53 | "caracteristique" => [ |
54 | - "attaque" => round($base_carac["attaque"]*$coef), |
|
55 | - "defense" => round($base_carac["defense"]*$coef), |
|
56 | - "resistance" => round($base_carac["resistance"]*$coef), |
|
54 | + "attaque" => round($base_carac["attaque"] * $coef), |
|
55 | + "defense" => round($base_carac["defense"] * $coef), |
|
56 | + "resistance" => round($base_carac["resistance"] * $coef), |
|
57 | 57 | "vitesse" => $base_carac["vitesse"] |
58 | 58 | ], |
59 | 59 | "cout_recruter" => $ressource |
@@ -74,7 +74,7 @@ discard block |
||
74 | 74 | $unites = Bataille::getCentreRecherche()->getAllRechercheType($type); |
75 | 75 | |
76 | 76 | //recupérer les caractéristiques de l'unité en question |
77 | - for ($i=0 ; $i<count($unites) ; $i++) { |
|
77 | + for ($i = 0; $i < count($unites); $i++) { |
|
78 | 78 | $unites[$i] += $this->getCaracteristiqueUnite($unites[$i]["recherche"], $unites[$i]["niveau"], $type); |
79 | 79 | } |
80 | 80 |