Uh, seems like someone is on fire. 333 issues
were fixed!
|
19 added classes/operations | |||
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A | Console.__setstate__() added | |
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A | NodeCostArray.height() added | |
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A | NodeCostArray added | |
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A | _EdgeCostFunc added | |
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A | _EdgeCostFunc.__init__() added | |
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A | _PathFinder.__repr__() added | |
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A | _EdgeCostFunc.__repr__() added | |
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A | _PathFinder.__getstate__() added | |
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A | _get_pathcost_func() added | |
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A | NodeCostArray.get_cffi_callback() added | |
C | ↗ | B | _PathFinder.__init__() improved |
A | ↘ | B | Console.blit() got worse |
B | ↗ | A | heightmap_kernel_transform() improved |
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11 added classes/operations | |||
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A | Map._init_proxies() added | |
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A | Map.__setstate__() added | |
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A | BufferBitProxy added | |
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A | Map added | |
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A | Map.__init__() added | |
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A | BufferBitProxy.__init__() added | |
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A | Map.__getstate__() added | |
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A | BufferBitProxy.__setitem__() added | |
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A | BufferBitProxy.__getitem__() added | |
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A | Map.compute_fov() added | |
C | ↘ | D | console_fill_background() got worse |
C | ↘ | D | console_fill_foreground() got worse |
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1
issue
(informational)
was introduced.
|
1
issue
(informational)
was introduced.
|
A | ↘ | B | Console.print_frame() got worse |
2 added classes/operations | |||
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A | Key.__repr__() added | |
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A | Mouse.__repr__() added | |
D | ↗ | A | console_from_file() improved |
Good job, 1 issue
was fixed.
|
1
issue
(informational)
was introduced.
|
A | ↘ | D | console_from_file() got worse |
Good job, 1 issue
was fixed.
|
8 added classes/operations | |||
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A | console_from_xp() added | |
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A | Color.__getitem__() added | |
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A | Color.__setitem__() added | |
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A | console_list_load_xp() added | |
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A | console_load_xp() added | |
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A | console_save_xp() added | |
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A | console_list_save_xp() added | |
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A | Console.__bool__() added | |
B | ↗ | A | Console._init_setup_console_data() improved |
7 added classes/operations | |||
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B | Noise.sample_ogrid() added | |
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B | Noise.__getstate__() added | |
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B | Noise.sample_mgrid() added | |
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A | Noise.octaves() added | |
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A | Noise.implementation() added | |
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A | Noise.__setstate__() added | |
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A | Noise.dimensions() added |
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