Passed
Pull Request — v3 (#646)
by
unknown
32:51
created
src/GameQ/Server.php 1 patch
Spacing   +5 added lines, -5 removed lines patch added patch discarded remove patch
@@ -170,7 +170,7 @@  discard block
 block discarded – undo
170 170
                 $server_addr = explode(':', $ip_address);
171 171
 
172 172
                 // Port is the last item in the array, remove it and save
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-                $this->port_client = (int)array_pop($server_addr);
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+                $this->port_client = (int) array_pop($server_addr);
174 174
 
175 175
                 // The rest is the address, recombine
176 176
                 $this->ip = implode(':', $server_addr);
@@ -185,7 +185,7 @@  discard block
 block discarded – undo
185 185
             }
186 186
 
187 187
             // Now let's validate the IPv6 value sent, remove the square brackets ([]) first
188
-            if (!filter_var(trim($this->ip, '[]'), FILTER_VALIDATE_IP, ['flags' => FILTER_FLAG_IPV6,])) {
188
+            if (!filter_var(trim($this->ip, '[]'), FILTER_VALIDATE_IP, ['flags' => FILTER_FLAG_IPV6, ])) {
189 189
                 throw new Exception("The IPv6 address '{$this->ip}' is invalid.");
190 190
             }
191 191
         } else {
@@ -194,7 +194,7 @@  discard block
 block discarded – undo
194 194
                 list($this->ip, $this->port_client) = explode(':', $ip_address);
195 195
 
196 196
                 // Type case the port
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-                $this->port_client = (int)$this->port_client;
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+                $this->port_client = (int) $this->port_client;
198 198
             } else {
199 199
                 // No port, fail
200 200
                 throw new Exception(
@@ -204,7 +204,7 @@  discard block
 block discarded – undo
204 204
             }
205 205
 
206 206
             // Validate the IPv4 value, if FALSE is not a valid IP, maybe a hostname.
207
-            if (! filter_var($this->ip, FILTER_VALIDATE_IP, ['flags' => FILTER_FLAG_IPV4,])) {
207
+            if (!filter_var($this->ip, FILTER_VALIDATE_IP, ['flags' => FILTER_FLAG_IPV4, ])) {
208 208
                 // Try to resolve the hostname to IPv4
209 209
                 $resolved = gethostbyname($this->ip);
210 210
 
@@ -227,7 +227,7 @@  discard block
 block discarded – undo
227 227
 
228 228
         // Specific query port defined
229 229
         if (array_key_exists(self::SERVER_OPTIONS_QUERY_PORT, $this->options)) {
230
-            $this->port_query = (int)$this->options[self::SERVER_OPTIONS_QUERY_PORT];
230
+            $this->port_query = (int) $this->options[self::SERVER_OPTIONS_QUERY_PORT];
231 231
         } else {
232 232
             // Do math based on the protocol class
233 233
             $this->port_query = $this->protocol->findQueryPort($this->port_client);
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src/GameQ/Protocols/Gamespy2.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -227,7 +227,7 @@
 block discarded – undo
227 227
      *
228 228
      * @throws Exception
229 229
      */
230
-    protected function parsePlayerTeam($dataType, Buffer &$buffer, Result &$result)
230
+    protected function parsePlayerTeam($dataType, Buffer & $buffer, Result & $result)
231 231
     {
232 232
 
233 233
         // Do count
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src/GameQ/Protocols/Arma3.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -191,7 +191,7 @@
 block discarded – undo
191 191
             $result->addSub('mods', 'steam_id', $responseBuffer->readInt32($infoByte & 0x0F));
192 192
 
193 193
             // Read the name of the mod
194
-            $result->addSub('mods', 'name', $responseBuffer->readPascalString(0, true) ?: 'Unknown');
194
+            $result->addSub('mods', 'name', $responseBuffer->readPascalString(0, true) ? : 'Unknown');
195 195
 
196 196
             --$modCount;
197 197
         }
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src/GameQ/Filters/Normalize.php 2 patches
Indentation   +3 added lines, -3 removed lines patch added patch discarded remove patch
@@ -61,9 +61,9 @@
 block discarded – undo
61 61
         $result = array_merge($result, $this->check('general', $result));
62 62
 
63 63
         // Check FiveM Player List
64
-	if ($result['gq_protocol'] == "gta5m") {
65
-		$result['players'] = $this->getFiveMPlayerList(sprintf('%s:%s', (isset($result['gq_address'])) ? $result['gq_address'] : $server->ip(), $result['gq_port_client']));
66
-	}
64
+    if ($result['gq_protocol'] == "gta5m") {
65
+        $result['players'] = $this->getFiveMPlayerList(sprintf('%s:%s', (isset($result['gq_address'])) ? $result['gq_address'] : $server->ip(), $result['gq_port_client']));
66
+    }
67 67
 
68 68
         // Do player information
69 69
         if (isset($result['players']) && count($result['players']) > 0) {
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Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -105,7 +105,7 @@
 block discarded – undo
105 105
             $players = [];
106 106
             $data = json_decode($json);
107 107
             foreach ($data as $player) {
108
-                $players[] = array("id" => $player->id, "name" => $player->name,"ping" => $player->ping, "identifiers" => $player->identifiers);
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+                $players[] = array( "id" => $player->id, "name" => $player->name, "ping" => $player->ping, "identifiers" => $player->identifiers );
109 109
             }
110 110
             return $players;
111 111
         }
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