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<?php |
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/** |
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* This file is part of GameQ. |
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* |
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* GameQ is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU Lesser General Public License as published by |
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* the Free Software Foundation; either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* GameQ is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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namespace GameQ\Protocols; |
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use GameQ\Exception\Protocol as Exception; |
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use GameQ\Protocols\Http; |
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/** |
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* GTA Five M Protocol Class |
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* |
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* Server base can be found at https://fivem.net/ |
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* |
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* Based on code found at https://github.com/LiquidObsidian/fivereborn-query |
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* |
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* @author Austin Bischoff <[email protected]> |
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* |
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* Adding FiveM Player List by |
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* @author Jesse Lukas <[email protected]> |
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*/ |
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class CFXPlayers extends Http |
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{ |
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/** |
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* Holds the real ip so we can overwrite it back |
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* |
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* @var string |
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*/ |
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protected $realIp = null; |
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/** |
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* Holds the real port so we can overwrite it back |
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* |
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* @var int |
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*/ |
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protected $realPortQuery = null; |
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/** |
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* Packets to send |
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* |
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* @var array |
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*/ |
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protected $packets = [ |
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self::PACKET_STATUS => "GET /players.json HTTP/1.0\r\nAccept: */*\r\n\r\n", // Player List |
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]; |
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/** |
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* The protocol being used |
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* |
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* @var string |
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*/ |
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protected $protocol = 'cfxplayers'; |
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/** |
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* String name of this protocol class |
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* |
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* @var string |
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*/ |
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protected $name = 'cfxplayers'; |
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/** |
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* Longer string name of this protocol class |
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* |
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* @var string |
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*/ |
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protected $name_long = "cfxplayers"; |
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/** |
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* Process the response |
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* |
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* @return array |
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* @throws Exception |
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*/ |
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public function processResponse() |
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{ |
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// Make sure we have any players |
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if (empty($this->packets_response)) { |
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return []; |
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} |
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// Implode and rip out the JSON |
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preg_match('/\{(.*)\}/ms', implode('', $this->packets_response), $matches); |
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// Return should be JSON, let's validate |
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if (!isset($matches[0]) || ($json = json_decode($matches[0], true)) === null) { |
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throw new Exception(__METHOD__ . " JSON response from Stationeers protocol is invalid."); |
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} |
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// Return json as it should already be well formed |
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return [ |
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'players' => $json, |
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]; |
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} |
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} |
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