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                <?php  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * This file is part of GameQ.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * GameQ is free software; you can redistribute it and/or modify  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * it under the terms of the GNU Lesser General Public License as published by  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * the Free Software Foundation; either version 3 of the License, or  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * (at your option) any later version.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * GameQ is distributed in the hope that it will be useful,  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * but WITHOUT ANY WARRANTY; without even the implied warranty of  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * GNU Lesser General Public License for more details.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * You should have received a copy of the GNU Lesser General Public License  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * along with this program.  If not, see <http://www.gnu.org/licenses/>.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                namespace GameQ\Protocols;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use GameQ\Buffer;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use GameQ\Result;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * Just Cause 2 Multiplayer Protocol Class  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * Special thanks to Woet for some insight on packing  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * @package GameQ\Protocols  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * @author  Austin Bischoff <[email protected]>  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                class Justcause2 extends Gamespy4  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * String name of this protocol class  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * @type string  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    protected $name = 'justcause2';  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * Longer string name of this protocol class  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * @type string  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    protected $name_long = "Just Cause 2 Multiplayer";  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * The client join link  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * @type string  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    protected $join_link = "steam://connect/%s:%d/";  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * Change the packets used  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * @var array  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    protected $packets = [  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        self::PACKET_CHALLENGE => "\xFE\xFD\x09\x10\x20\x30\x40",  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        self::PACKET_ALL       => "\xFE\xFD\x00\x10\x20\x30\x40%s\xFF\xFF\xFF\x02",  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    ];  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * Normalize settings for this protocol  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * @type array  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    protected $normalize = [  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        'general' => [  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            // target       => source  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            'dedicated'  => 'dedicated',  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            'gametype'   => 'gametype',  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            'hostname'   => 'hostname',  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            'mapname'    => 'mapname',  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            'maxplayers' => 'maxplayers',  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            'numplayers' => 'numplayers',  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            'password'   => 'password',  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        ],  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        // Individual  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        'player'  => [  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            'name' => 'name',  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                            'ping' => 'ping',  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        ],  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    ];  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * Overload so we can add in some static data points  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * @param Buffer $buffer  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * @param Result $result  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    protected function processDetails(Buffer &$buffer, Result &$result)  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        parent::processDetails($buffer, $result);  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        // Add in map  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $result->add('mapname', 'Panau'); | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                        $result->add('dedicated', 'true'); | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * Override the parent, this protocol is returned differently  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * @param Buffer $buffer  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * @param Result $result  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * @see Gamespy3::processPlayersAndTeams()  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
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                     */  | 
            
            
                                                        
            
                                    
            
            
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                    protected function processPlayersAndTeams(Buffer &$buffer, Result &$result)  | 
            
            
                                                        
            
                                    
            
            
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                        // First is the number of players, let's use this. Should have actual players, not connecting  | 
            
            
                                                        
            
                                    
            
            
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                        $result->add('numplayers', $buffer->readInt16()); | 
            
            
                                                        
            
                                    
            
            
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                        // Loop until we run out of data  | 
            
            
                                                        
            
                                    
            
            
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                        while ($buffer->getLength()) { | 
            
            
                                                        
            
                                    
            
            
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                            $result->addPlayer('name', $buffer->readString()); | 
            
            
                                                        
            
                                    
            
            
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                            $result->addPlayer('steamid', $buffer->readString()); | 
            
            
                                                        
            
                                    
            
            
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                            $result->addPlayer('ping', $buffer->readInt16()); | 
            
            
                                                        
            
                                    
            
            
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                        }  | 
            
            
                                                        
            
                                    
            
            
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                    }  | 
            
            
                                                        
            
                                    
            
            
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                }  | 
            
            
                                                        
            
                                    
            
            
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