@@ -18,7 +18,6 @@ |
||
| 18 | 18 | |
| 19 | 19 | namespace GameQ\Protocols; |
| 20 | 20 | |
| 21 | -use GameQ\Buffer; |
|
| 22 | 21 | use GameQ\Result; |
| 23 | 22 | |
| 24 | 23 | /** |
@@ -33,14 +33,14 @@ |
||
| 33 | 33 | * |
| 34 | 34 | * @type array |
| 35 | 35 | */ |
| 36 | - protected $options = [ ]; |
|
| 36 | + protected $options = []; |
|
| 37 | 37 | |
| 38 | 38 | /** |
| 39 | 39 | * Construct |
| 40 | 40 | * |
| 41 | 41 | * @param array $options |
| 42 | 42 | */ |
| 43 | - public function __construct($options = [ ]) |
|
| 43 | + public function __construct($options = []) |
|
| 44 | 44 | { |
| 45 | 45 | |
| 46 | 46 | $this->options = $options; |
@@ -148,7 +148,7 @@ discard block |
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| 148 | 148 | * @param \GameQ\Buffer $buffer |
| 149 | 149 | * @param \GameQ\Result $result |
| 150 | 150 | */ |
| 151 | - protected function processKeyValuePairs(Buffer &$buffer, Result &$result) |
|
| 151 | + protected function processKeyValuePairs(Buffer & $buffer, Result & $result) |
|
| 152 | 152 | { |
| 153 | 153 | |
| 154 | 154 | // Key / value pairs |
@@ -176,7 +176,7 @@ discard block |
||
| 176 | 176 | * @param \GameQ\Buffer $buffer |
| 177 | 177 | * @param \GameQ\Result $result |
| 178 | 178 | */ |
| 179 | - protected function processPlayersAndTeams(Buffer &$buffer, Result &$result) |
|
| 179 | + protected function processPlayersAndTeams(Buffer & $buffer, Result & $result) |
|
| 180 | 180 | { |
| 181 | 181 | |
| 182 | 182 | // Players and team info |
@@ -135,10 +135,10 @@ discard block |
||
| 135 | 135 | { |
| 136 | 136 | |
| 137 | 137 | // Holds the results sent back |
| 138 | - $results = [ ]; |
|
| 138 | + $results = []; |
|
| 139 | 139 | |
| 140 | 140 | // Holds the processed packets after having been reassembled |
| 141 | - $processed = [ ]; |
|
| 141 | + $processed = []; |
|
| 142 | 142 | |
| 143 | 143 | // Start up the index for the processed |
| 144 | 144 | $sequence_id_last = 0; |
@@ -182,7 +182,7 @@ discard block |
||
| 182 | 182 | // Now we need to call the proper method |
| 183 | 183 | $results = array_merge( |
| 184 | 184 | $results, |
| 185 | - call_user_func_array([ $this, $this->responses[$sequence_id] ], [ $buffer ]) |
|
| 185 | + call_user_func_array([$this, $this->responses[$sequence_id]], [$buffer]) |
|
| 186 | 186 | ); |
| 187 | 187 | } |
| 188 | 188 | |
@@ -203,7 +203,7 @@ discard block |
||
| 203 | 203 | protected function decode(Buffer $buffer) |
| 204 | 204 | { |
| 205 | 205 | |
| 206 | - $items = [ ]; |
|
| 206 | + $items = []; |
|
| 207 | 207 | |
| 208 | 208 | // Get the number of words in this buffer |
| 209 | 209 | $itemCount = $buffer->readInt32(); |
@@ -51,7 +51,7 @@ |
||
| 51 | 51 | * @return string |
| 52 | 52 | * @throws \GameQ\Exception\Protocol |
| 53 | 53 | */ |
| 54 | - protected function processPackets($packet_id, array $packets = [ ]) |
|
| 54 | + protected function processPackets($packet_id, array $packets = []) |
|
| 55 | 55 | { |
| 56 | 56 | |
| 57 | 57 | // The response is gold source if the packets are split |
@@ -107,7 +107,7 @@ discard block |
||
| 107 | 107 | { |
| 108 | 108 | |
| 109 | 109 | // Holds the processed packets |
| 110 | - $processed = [ ]; |
|
| 110 | + $processed = []; |
|
| 111 | 111 | |
| 112 | 112 | // Iterate over the packets |
| 113 | 113 | foreach ($this->packets_response as $response) { |
@@ -169,7 +169,7 @@ discard block |
||
| 169 | 169 | * |
| 170 | 170 | * @return array |
| 171 | 171 | */ |
| 172 | - protected function cleanPackets(array $packets = [ ]) |
|
| 172 | + protected function cleanPackets(array $packets = []) |
|
| 173 | 173 | { |
| 174 | 174 | |
| 175 | 175 | // Get the number of packets |
@@ -222,7 +222,7 @@ discard block |
||
| 222 | 222 | * @param \GameQ\Buffer $buffer |
| 223 | 223 | * @param \GameQ\Result $result |
| 224 | 224 | */ |
| 225 | - protected function processDetails(Buffer &$buffer, Result &$result) |
|
| 225 | + protected function processDetails(Buffer & $buffer, Result & $result) |
|
| 226 | 226 | { |
| 227 | 227 | |
| 228 | 228 | // We go until we hit an empty key |
@@ -241,7 +241,7 @@ discard block |
||
| 241 | 241 | * @param \GameQ\Buffer $buffer |
| 242 | 242 | * @param \GameQ\Result $result |
| 243 | 243 | */ |
| 244 | - protected function processPlayersAndTeams(Buffer &$buffer, Result &$result) |
|
| 244 | + protected function processPlayersAndTeams(Buffer & $buffer, Result & $result) |
|
| 245 | 245 | { |
| 246 | 246 | |
| 247 | 247 | /* |
@@ -289,7 +289,7 @@ discard block |
||
| 289 | 289 | // Set the item group |
| 290 | 290 | $item_group = 'teams'; |
| 291 | 291 | // Set the item type, rip off any trailing stuff and bad chars |
| 292 | - $item_type = rtrim(str_replace([ "\x00", "\x02" ], '', $item), '_t'); |
|
| 292 | + $item_type = rtrim(str_replace(["\x00", "\x02"], '', $item), '_t'); |
|
| 293 | 293 | } else { |
| 294 | 294 | // We can assume it is data belonging to a previously defined item |
| 295 | 295 | |
@@ -135,7 +135,7 @@ discard block |
||
| 135 | 135 | // Let's iterate over the response items, there are a lot |
| 136 | 136 | foreach ($data as $key => $value) { |
| 137 | 137 | // Ignore root for now, that is where all of the channel/player info is housed |
| 138 | - if (in_array($key, [ 'root' ])) { |
|
| 138 | + if (in_array($key, ['root'])) { |
|
| 139 | 139 | continue; |
| 140 | 140 | } |
| 141 | 141 | |
@@ -164,13 +164,13 @@ discard block |
||
| 164 | 164 | * @param array $data |
| 165 | 165 | * @param \GameQ\Result $result |
| 166 | 166 | */ |
| 167 | - protected function processChannelsAndUsers(array $data, Result &$result) |
|
| 167 | + protected function processChannelsAndUsers(array $data, Result & $result) |
|
| 168 | 168 | { |
| 169 | 169 | |
| 170 | 170 | // Let's add all of the channel information |
| 171 | 171 | foreach ($data as $key => $value) { |
| 172 | 172 | // We will handle these later |
| 173 | - if (in_array($key, [ 'channels', 'users' ])) { |
|
| 173 | + if (in_array($key, ['channels', 'users'])) { |
|
| 174 | 174 | // skip |
| 175 | 175 | continue; |
| 176 | 176 | } |
@@ -139,7 +139,7 @@ discard block |
||
| 139 | 139 | { |
| 140 | 140 | |
| 141 | 141 | // Results that will be returned |
| 142 | - $results = [ ]; |
|
| 142 | + $results = []; |
|
| 143 | 143 | |
| 144 | 144 | // Get the length of the server code so we can figure out how much to read later |
| 145 | 145 | $serverCodeLength = strlen($this->server_code); |
@@ -170,7 +170,7 @@ discard block |
||
| 170 | 170 | // Now we need to call the proper method |
| 171 | 171 | $results = array_merge( |
| 172 | 172 | $results, |
| 173 | - call_user_func_array([ $this, $this->responses[$response_type] ], [ $buffer ]) |
|
| 173 | + call_user_func_array([$this, $this->responses[$response_type]], [$buffer]) |
|
| 174 | 174 | ); |
| 175 | 175 | |
| 176 | 176 | unset($buffer); |
@@ -158,11 +158,11 @@ |
||
| 158 | 158 | * @return array |
| 159 | 159 | * @throws \GameQ\Exception\Protocol |
| 160 | 160 | */ |
| 161 | - protected function parseServerParameters(Buffer &$buffer) |
|
| 161 | + protected function parseServerParameters(Buffer & $buffer) |
|
| 162 | 162 | { |
| 163 | 163 | |
| 164 | 164 | // Init the parsed data array |
| 165 | - $parsed = [ ]; |
|
| 165 | + $parsed = []; |
|
| 166 | 166 | |
| 167 | 167 | // Read the number of parameters to parse |
| 168 | 168 | $parameterSize = $buffer->readInt32Signed(); |