1 | <?php |
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31 | class Etqw extends Protocol |
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32 | { |
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33 | |||
34 | /** |
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35 | * Array of packets we want to look up. |
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36 | * Each key should correspond to a defined method in this or a parent class |
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37 | * |
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38 | * @type array |
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39 | */ |
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40 | protected $packets = [ |
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41 | self::PACKET_STATUS => "\xFF\xFFgetInfoEx\x00\x00\x00\x00", |
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42 | //self::PACKET_STATUS => "\xFF\xFFgetInfo\x00\x00\x00\x00\x00", |
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43 | ]; |
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44 | |||
45 | /** |
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46 | * Use the response flag to figure out what method to run |
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47 | * |
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48 | * @type array |
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49 | */ |
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50 | protected $responses = [ |
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51 | "\xFF\xFFinfoExResponse" => "processStatus", |
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52 | ]; |
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53 | |||
54 | /** |
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55 | * The query protocol used to make the call |
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56 | * |
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57 | * @type string |
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58 | */ |
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59 | protected $protocol = 'etqw'; |
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60 | |||
61 | /** |
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62 | * String name of this protocol class |
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63 | * |
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64 | * @type string |
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65 | */ |
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66 | protected $name = 'etqw'; |
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67 | |||
68 | /** |
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69 | * Longer string name of this protocol class |
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70 | * |
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71 | * @type string |
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72 | */ |
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73 | protected $name_long = "Enemy Territory Quake Wars"; |
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74 | |||
75 | /** |
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76 | * Normalize settings for this protocol |
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77 | * |
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78 | * @type array |
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79 | */ |
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80 | protected $normalize = [ |
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81 | // General |
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82 | 'general' => [ |
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83 | // target => source |
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84 | 'gametype' => 'campaign', |
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85 | 'hostname' => 'name', |
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86 | 'mapname' => 'map', |
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87 | 'maxplayers' => 'maxPlayers', |
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88 | 'mod' => 'gamename', |
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89 | 'numplayers' => 'numplayers', |
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90 | 'password' => 'privateClients', |
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91 | ], |
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92 | // Individual |
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93 | 'player' => [ |
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94 | 'name' => 'name', |
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95 | 'score' => 'score', |
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96 | 'time' => 'time', |
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97 | ], |
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98 | ]; |
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99 | |||
100 | /** |
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101 | * Process the response |
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102 | * |
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103 | * @return array |
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104 | * @throws \GameQ\Exception\Protocol |
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105 | */ |
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106 | 3 | public function processResponse() |
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107 | { |
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108 | // In case it comes back as multiple packets (it shouldn't) |
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109 | 3 | $buffer = new Buffer(implode('', $this->packets_response)); |
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110 | |||
111 | // Figure out what packet response this is for |
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112 | 3 | $response_type = $buffer->readString(); |
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113 | |||
114 | // Figure out which packet response this is |
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115 | 3 | if (!array_key_exists($response_type, $this->responses)) { |
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116 | throw new Exception(__METHOD__ . " response type '{$response_type}' is not valid"); |
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117 | } |
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118 | |||
119 | // Offload the call |
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120 | 3 | $results = call_user_func_array([$this, $this->responses[$response_type]], [$buffer]); |
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121 | |||
122 | 3 | return $results; |
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123 | } |
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124 | |||
125 | /* |
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126 | * Internal methods |
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127 | */ |
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128 | |||
129 | /** |
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130 | * Handle processing the status response |
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131 | * |
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132 | * @param Buffer $buffer |
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133 | * |
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134 | * @return array |
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135 | */ |
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136 | 3 | protected function processStatus(Buffer $buffer) |
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137 | { |
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138 | // Set the result to a new result instance |
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139 | 3 | $result = new Result(); |
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140 | |||
141 | // Defaults |
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142 | 3 | $result->add('dedicated', 1); |
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143 | |||
144 | // Now burn the challenge, version and size |
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145 | 3 | $buffer->skip(16); |
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146 | |||
147 | // Key / value pairs |
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148 | 3 | while ($buffer->getLength()) { |
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149 | 3 | $var = str_replace('si_', '', $buffer->readString()); |
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150 | 3 | $val = $buffer->readString(); |
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151 | 3 | if (empty($var) && empty($val)) { |
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152 | 3 | break; |
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153 | } |
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154 | // Add the server prop |
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155 | 3 | $result->add($var, $val); |
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156 | } |
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157 | // Now let's do the basic player info |
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158 | 3 | $this->parsePlayers($buffer, $result); |
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159 | |||
160 | // Now grab the rest of the server info |
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161 | 3 | $result->add('osmask', $buffer->readInt32()); |
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162 | 3 | $result->add('ranked', $buffer->readInt8()); |
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163 | 3 | $result->add('timeleft', $buffer->readInt32()); |
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164 | 3 | $result->add('gamestate', $buffer->readInt8()); |
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165 | 3 | $result->add('servertype', $buffer->readInt8()); |
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166 | |||
167 | // 0: regular server |
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168 | 3 | if ($result->get('servertype') == 0) { |
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169 | 3 | $result->add('interested_clients', $buffer->readInt8()); |
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170 | } else { |
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171 | // 1: tv server |
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172 | $result->add('connected_clients', $buffer->readInt32()); |
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173 | $result->add('max_clients', $buffer->readInt32()); |
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174 | } |
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175 | |||
176 | // Now let's parse the extended player info |
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177 | 3 | $this->parsePlayersExtra($buffer, $result); |
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178 | |||
179 | 3 | unset($buffer); |
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180 | |||
181 | 3 | return $result->fetch(); |
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182 | } |
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183 | |||
184 | /** |
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185 | * Parse players out of the status ex response |
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186 | * |
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187 | * @param Buffer $buffer |
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188 | * @param Result $result |
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189 | */ |
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190 | 3 | protected function parsePlayers(Buffer &$buffer, Result &$result) |
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212 | |||
213 | /** |
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214 | * Handle parsing extra player data |
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215 | * |
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216 | * @param Buffer $buffer |
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217 | * @param Result $result |
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218 | */ |
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219 | 3 | protected function parsePlayersExtra(Buffer &$buffer, Result &$result) |
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234 | } |
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235 |