Completed
Pull Request — v3 (#520)
by Sébastien
08:26
created
src/GameQ/Protocols/Cs2d.php 1 patch
Spacing   +6 added lines, -6 removed lines patch added patch discarded remove patch
@@ -192,12 +192,12 @@
 block discarded – undo
192 192
         $serverFlags = $buffer->readInt8();
193 193
 
194 194
         // Read server flags
195
-        $result->add('password', (int)$this->readFlag($serverFlags, 0));
196
-        $result->add('registered_only', (int)$this->readFlag($serverFlags, 1));
197
-        $result->add('fog_of_war', (int)$this->readFlag($serverFlags, 2));
198
-        $result->add('friendly_fire', (int)$this->readFlag($serverFlags, 3));
199
-        $result->add('bots_enabled', (int)$this->readFlag($serverFlags, 5));
200
-        $result->add('lua_scripts', (int)$this->readFlag($serverFlags, 6));
195
+        $result->add('password', (int) $this->readFlag($serverFlags, 0));
196
+        $result->add('registered_only', (int) $this->readFlag($serverFlags, 1));
197
+        $result->add('fog_of_war', (int) $this->readFlag($serverFlags, 2));
198
+        $result->add('friendly_fire', (int) $this->readFlag($serverFlags, 3));
199
+        $result->add('bots_enabled', (int) $this->readFlag($serverFlags, 5));
200
+        $result->add('lua_scripts', (int) $this->readFlag($serverFlags, 6));
201 201
 
202 202
         // Read the rest of the buffer data
203 203
         $result->add('servername', utf8_encode($buffer->readPascalString(0)));
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