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<?php |
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/** |
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* This file is part of GameQ. |
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* |
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* GameQ is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU Lesser General Public License as published by |
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* the Free Software Foundation; either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* GameQ is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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* |
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* |
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*/ |
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namespace GameQ; |
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use GameQ\Exception\Protocol as Exception; |
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/** |
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* Class Buffer |
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* |
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* Read specific byte sequences from a provided string or Buffer |
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* |
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* @package GameQ |
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* |
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* @author Austin Bischoff <[email protected]> |
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* @author Aidan Lister <[email protected]> |
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* @author Tom Buskens <[email protected]> |
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*/ |
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class Buffer |
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{ |
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/** |
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* Constants for the byte code types we need to read as |
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*/ |
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const NUMBER_TYPE_BIGENDIAN = 'be', |
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NUMBER_TYPE_LITTLEENDIAN = 'le', |
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NUMBER_TYPE_MACHINE = 'm'; |
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/** |
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* The number type we use for reading integers. Defaults to little endian |
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* |
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* @var string |
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*/ |
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private $number_type = self::NUMBER_TYPE_LITTLEENDIAN; |
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/** |
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* The original data |
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* |
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* @var string |
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*/ |
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private $data; |
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/** |
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* The original data |
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* |
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* @var int |
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*/ |
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private $length; |
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/** |
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* Position of pointer |
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* |
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* @var int |
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*/ |
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private $index = 0; |
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/** |
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* Constructor |
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* |
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* @param string $data |
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* @param string $number_type |
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*/ |
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public function __construct($data, $number_type = self::NUMBER_TYPE_LITTLEENDIAN) |
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{ |
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2076 |
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$this->number_type = $number_type; |
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$this->data = $data; |
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$this->length = strlen($data); |
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} |
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/** |
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* Return all the data |
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* |
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* @return string The data |
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*/ |
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public function getData() |
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{ |
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return $this->data; |
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} |
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/** |
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* Return data currently in the buffer |
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* |
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* @return string The data currently in the buffer |
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*/ |
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public function getBuffer() |
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{ |
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return substr($this->data, $this->index); |
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} |
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/** |
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* Returns the number of bytes in the buffer |
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* |
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* @return int Length of the buffer |
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*/ |
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public function getLength() |
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{ |
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return max($this->length - $this->index, 0); |
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} |
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/** |
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* Read from the buffer |
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* |
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* @param int $length |
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* |
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* @return string |
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* @throws \GameQ\Exception\Protocol |
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*/ |
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public function read($length = 1) |
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{ |
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if (($length + $this->index) > $this->length) { |
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throw new Exception("Unable to read length={$length} from buffer. Bad protocol format or return?"); |
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} |
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$string = substr($this->data, $this->index, $length); |
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$this->index += $length; |
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return $string; |
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} |
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/** |
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* Read the last character from the buffer |
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* |
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* Unlike the other read functions, this function actually removes |
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* the character from the buffer. |
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* |
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* @return string |
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*/ |
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public function readLast() |
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{ |
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$len = strlen($this->data); |
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$string = $this->data[strlen($this->data) - 1]; |
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$this->data = substr($this->data, 0, $len - 1); |
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$this->length -= 1; |
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return $string; |
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} |
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/** |
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* Look at the buffer, but don't remove |
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* |
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* @param int $length |
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* |
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* @return string |
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*/ |
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public function lookAhead($length = 1) |
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{ |
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return substr($this->data, $this->index, $length); |
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} |
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/** |
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* Skip forward in the buffer |
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* |
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* @param int $length |
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*/ |
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public function skip($length = 1) |
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{ |
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$this->index += $length; |
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} |
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/** |
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* Jump to a specific position in the buffer, |
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* will not jump past end of buffer |
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* |
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* @param $index |
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*/ |
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public function jumpto($index) |
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{ |
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$this->index = min($index, $this->length - 1); |
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} |
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/** |
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* Get the current pointer position |
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* |
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* @return int |
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*/ |
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public function getPosition() |
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{ |
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return $this->index; |
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} |
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/** |
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* Read from buffer until delimiter is reached |
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* |
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* If not found, return everything |
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* |
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* @param string $delim |
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* |
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* @return string |
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* @throws \GameQ\Exception\Protocol |
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*/ |
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public function readString($delim = "\x00") |
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{ |
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// Get position of delimiter |
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$len = strpos($this->data, $delim, min($this->index, $this->length)); |
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// If it is not found then return whole buffer |
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if ($len === false) { |
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return $this->read(strlen($this->data) - $this->index); |
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} |
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// Read the string and remove the delimiter |
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$string = $this->read($len - $this->index); |
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++$this->index; |
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return $string; |
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} |
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/** |
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* Reads a pascal string from the buffer |
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* |
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* @param int $offset Number of bits to cut off the end |
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* @param bool $read_offset True if the data after the offset is to be read |
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* |
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* @return string |
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* @throws \GameQ\Exception\Protocol |
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*/ |
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public function readPascalString($offset = 0, $read_offset = false) |
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{ |
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// Get the proper offset |
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$len = $this->readInt8(); |
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$offset = max($len - $offset, 0); |
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// Read the data |
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if ($read_offset) { |
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return $this->read($offset); |
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} else { |
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return substr($this->read($len), 0, $offset); |
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} |
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} |
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/** |
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* Read from buffer until any of the delimiters is reached |
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* |
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* If not found, return everything |
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* |
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* @param $delims |
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* @param null|string &$delimfound |
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* |
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* @return string |
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* @throws \GameQ\Exception\Protocol |
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* |
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* @todo: Check to see if this is even used anymore |
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*/ |
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public function readStringMulti($delims, &$delimfound = null) |
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{ |
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// Get position of delimiters |
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$pos = []; |
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204 |
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foreach ($delims as $delim) { |
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if ($index = strpos($this->data, $delim, min($this->index, $this->length))) { |
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$pos[] = $index; |
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} |
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} |
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// If none are found then return whole buffer |
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204 |
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if (empty($pos)) { |
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return $this->read(strlen($this->data) - $this->index); |
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} |
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// Read the string and remove the delimiter |
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204 |
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sort($pos); |
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204 |
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$string = $this->read($pos[0] - $this->index); |
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204 |
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$delimfound = $this->read(); |
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204 |
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return $string; |
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} |
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297
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/** |
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* Read an 8-bit unsigned integer |
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* |
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* @return int |
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* @throws \GameQ\Exception\Protocol |
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*/ |
303
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1182 |
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public function readInt8() |
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{ |
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306
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1182 |
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$int = unpack('Cint', $this->read(1)); |
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308
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1182 |
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return $int['int']; |
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} |
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311
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/** |
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* Read and 8-bit signed integer |
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* |
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* @return int |
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* @throws \GameQ\Exception\Protocol |
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*/ |
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30 |
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public function readInt8Signed() |
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{ |
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320
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$int = unpack('cint', $this->read(1)); |
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322
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return $int['int']; |
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} |
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325
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/** |
326
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* Read a 16-bit unsigned integer |
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* |
328
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* @return int |
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* @throws \GameQ\Exception\Protocol |
330
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*/ |
331
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930 |
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public function readInt16() |
332
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{ |
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334
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// Change the integer type we are looking up |
335
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930 |
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switch ($this->number_type) { |
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case self::NUMBER_TYPE_BIGENDIAN: |
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$type = 'nint'; |
338
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break; |
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340
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450 |
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case self::NUMBER_TYPE_LITTLEENDIAN: |
341
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888 |
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$type = 'vint'; |
342
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888 |
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break; |
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344
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default: |
345
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12 |
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$type = 'Sint'; |
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} |
347
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348
|
930 |
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$int = unpack($type, $this->read(2)); |
349
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350
|
930 |
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return $int['int']; |
351
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} |
352
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353
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/** |
354
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* Read a 16-bit signed integer |
355
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* |
356
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* @return int |
357
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* @throws \GameQ\Exception\Protocol |
358
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*/ |
359
|
882 |
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public function readInt16Signed() |
360
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{ |
361
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362
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// Read the data into a string |
363
|
882 |
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$string = $this->read(2); |
364
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|
365
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// For big endian we need to reverse the bytes |
366
|
882 |
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if ($this->number_type == self::NUMBER_TYPE_BIGENDIAN) { |
367
|
18 |
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$string = strrev($string); |
368
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} |
369
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|
370
|
882 |
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$int = unpack('sint', $string); |
371
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372
|
882 |
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unset($string); |
373
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374
|
882 |
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return $int['int']; |
375
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} |
376
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|
377
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/** |
378
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* Read a 32-bit unsigned integer |
379
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* |
380
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* @return int |
381
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* @throws \GameQ\Exception\Protocol |
382
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*/ |
383
|
330 |
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public function readInt32($length = 4) |
384
|
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{ |
385
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// Change the integer type we are looking up |
386
|
330 |
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$littleEndian = null; |
387
|
330 |
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switch ($this->number_type) { |
388
|
165 |
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case self::NUMBER_TYPE_BIGENDIAN: |
389
|
144 |
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$type = 'N'; |
390
|
144 |
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$littleEndian = false; |
391
|
144 |
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break; |
392
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|
393
|
93 |
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case self::NUMBER_TYPE_LITTLEENDIAN: |
394
|
174 |
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$type = 'V'; |
395
|
174 |
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$littleEndian = true; |
396
|
174 |
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break; |
397
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|
398
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default: |
399
|
12 |
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$type = 'L'; |
400
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} |
401
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|
402
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|
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// read from the buffer and append/prepend empty bytes for shortened int32 |
403
|
330 |
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$corrected = $this->read($length); |
404
|
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|
405
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|
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// Unpack the number |
406
|
330 |
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$int = unpack($type . 'int', self::extendBinaryString($corrected, 4, $littleEndian)); |
407
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|
|
408
|
330 |
|
return $int['int']; |
409
|
|
|
} |
410
|
|
|
|
411
|
|
|
/** |
412
|
|
|
* Read a 32-bit signed integer |
413
|
|
|
* |
414
|
|
|
* @return int |
415
|
|
|
* @throws \GameQ\Exception\Protocol |
416
|
|
|
*/ |
417
|
900 |
|
public function readInt32Signed() |
418
|
|
|
{ |
419
|
|
|
|
420
|
|
|
// Read the data into a string |
421
|
900 |
|
$string = $this->read(4); |
422
|
|
|
|
423
|
|
|
// For big endian we need to reverse the bytes |
424
|
900 |
|
if ($this->number_type == self::NUMBER_TYPE_BIGENDIAN) { |
425
|
18 |
|
$string = strrev($string); |
426
|
|
|
} |
427
|
|
|
|
428
|
900 |
|
$int = unpack('lint', $string); |
429
|
|
|
|
430
|
900 |
|
unset($string); |
431
|
|
|
|
432
|
900 |
|
return $int['int']; |
433
|
|
|
} |
434
|
|
|
|
435
|
|
|
/** |
436
|
|
|
* Read a 64-bit unsigned integer |
437
|
|
|
* |
438
|
|
|
* @return int |
439
|
|
|
* @throws \GameQ\Exception\Protocol |
440
|
|
|
*/ |
441
|
858 |
|
public function readInt64() |
442
|
|
|
{ |
443
|
|
|
|
444
|
|
|
// We have the pack 64-bit codes available. See: http://php.net/manual/en/function.pack.php |
445
|
858 |
|
if (version_compare(PHP_VERSION, '5.6.3') >= 0 && PHP_INT_SIZE == 8) { |
446
|
|
|
// Change the integer type we are looking up |
447
|
858 |
|
switch ($this->number_type) { |
448
|
429 |
|
case self::NUMBER_TYPE_BIGENDIAN: |
449
|
18 |
|
$type = 'Jint'; |
450
|
18 |
|
break; |
451
|
|
|
|
452
|
420 |
|
case self::NUMBER_TYPE_LITTLEENDIAN: |
453
|
828 |
|
$type = 'Pint'; |
454
|
828 |
|
break; |
455
|
|
|
|
456
|
|
|
default: |
457
|
12 |
|
$type = 'Qint'; |
458
|
|
|
} |
459
|
|
|
|
460
|
858 |
|
$int64 = unpack($type, $this->read(8)); |
461
|
|
|
|
462
|
858 |
|
$int = $int64['int']; |
463
|
|
|
|
464
|
858 |
|
unset($int64); |
465
|
|
|
} else { |
466
|
|
|
if ($this->number_type == self::NUMBER_TYPE_BIGENDIAN) { |
467
|
|
|
$high = $this->readInt32(); |
468
|
|
|
$low = $this->readInt32(); |
469
|
|
|
} else { |
470
|
|
|
$low = $this->readInt32(); |
471
|
|
|
$high = $this->readInt32(); |
472
|
|
|
} |
473
|
|
|
|
474
|
|
|
// We have to determine the number via bitwise |
475
|
|
|
$int = ($high << 32) | $low; |
476
|
|
|
|
477
|
|
|
unset($low, $high); |
478
|
|
|
} |
479
|
|
|
|
480
|
858 |
|
return $int; |
481
|
|
|
} |
482
|
|
|
|
483
|
|
|
/** |
484
|
|
|
* Read a 32-bit float |
485
|
|
|
* |
486
|
|
|
* @return float |
487
|
|
|
* @throws \GameQ\Exception\Protocol |
488
|
|
|
*/ |
489
|
624 |
|
public function readFloat32() |
490
|
|
|
{ |
491
|
|
|
|
492
|
|
|
// Read the data into a string |
493
|
624 |
|
$string = $this->read(4); |
494
|
|
|
|
495
|
|
|
// For big endian we need to reverse the bytes |
496
|
624 |
|
if ($this->number_type == self::NUMBER_TYPE_BIGENDIAN) { |
497
|
18 |
|
$string = strrev($string); |
498
|
|
|
} |
499
|
|
|
|
500
|
624 |
|
$float = unpack('ffloat', $string); |
501
|
|
|
|
502
|
624 |
|
unset($string); |
503
|
|
|
|
504
|
624 |
|
return $float['float']; |
505
|
|
|
} |
506
|
|
|
|
507
|
330 |
|
private static function extendBinaryString($input, $length = 4, $littleEndian = null) |
508
|
|
|
{ |
509
|
330 |
|
if (is_null($littleEndian)) { |
510
|
12 |
|
$littleEndian = self::isLittleEndian(); |
511
|
|
|
} |
512
|
|
|
|
513
|
330 |
|
$extension = str_repeat(pack($littleEndian ? 'V' : 'N', 0b0000), $length - strlen($input)); |
514
|
|
|
|
515
|
330 |
|
if ($littleEndian) { |
516
|
186 |
|
return $input . $extension; |
517
|
|
|
} else { |
518
|
144 |
|
return $extension . $input; |
519
|
|
|
} |
520
|
|
|
} |
521
|
|
|
|
522
|
12 |
|
private static function isLittleEndian() |
523
|
|
|
{ |
524
|
12 |
|
return 0x00FF === current(unpack('v', pack('S', 0x00FF))); |
525
|
|
|
} |
526
|
|
|
} |
527
|
|
|
|