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                <?php  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * This file is part of GameQ.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * GameQ is free software; you can redistribute it and/or modify  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * it under the terms of the GNU Lesser General Public License as published by  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * the Free Software Foundation; either version 3 of the License, or  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * (at your option) any later version.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * GameQ is distributed in the hope that it will be useful,  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * but WITHOUT ANY WARRANTY; without even the implied warranty of  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * GNU Lesser General Public License for more details.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * You should have received a copy of the GNU Lesser General Public License  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * along with this program.  If not, see <http://www.gnu.org/licenses/>.  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                namespace GameQ\Protocols;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use GameQ\Buffer;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                use GameQ\Result;  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * Call of Duty: Modern Warfare 2 Protocol Class  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * @package GameQ\Protocols  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 * @author  Wilson Jesus <>  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                 */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                class Codmw2 extends Quake3  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                { | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * String name of this protocol class  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * @type string  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    protected $name = 'codmw2';  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    /**  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * Longer string name of this protocol class  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     *  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     * @type string  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                     */  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    protected $name_long = "Call of Duty: Modern Warfare 2";  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
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                      | 
            
            
                                                                        
                            
            
                                    
            
            
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                    protected function processPlayers(Buffer $buffer)  | 
            
            
                                                                        
                            
            
                                    
            
            
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                    { | 
            
            
                                                                        
                            
            
                                    
            
            
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                        // Some games do not have a number of current players  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        $playerCount = 0;  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        // Set the result to a new result instance  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        $result = new Result();  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        // Loop until we are out of data  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        while ($buffer->getLength()) { | 
            
            
                                                                        
                            
            
                                    
            
            
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                            // Make a new buffer with this block  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $playerInfo = new Buffer($buffer->readString("\x0A")); | 
            
            
                                                                        
                            
            
                                    
            
            
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                            // Add player info  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $result->addPlayer('frags', $playerInfo->readString("\x20")); | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $result->addPlayer('ping', $playerInfo->readString("\x20")); | 
            
            
                                                                        
                            
            
                                    
            
            
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                            // Skip first "  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $playerInfo->skip(1);  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            // Add player name, encoded  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $result->addPlayer('name', utf8_encode(trim(($playerInfo->readString('"'))))); | 
            
            
                                                                        
                            
            
                                    
            
            
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                            // Increment  | 
            
            
                                                                        
                            
            
                                    
            
            
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                            $playerCount++;  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        }  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        $result->add('clients', $playerCount); | 
            
            
                                                                        
                            
            
                                    
            
            
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                        // Clear  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        unset($buffer, $playerCount);  | 
            
            
                                                                        
                            
            
                                    
            
            
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                        return $result->fetch();  | 
            
            
                                                                                                            
                            
            
                                    
            
            
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                    }  | 
            
            
                                                                                                            
                                                                
            
                                    
            
            
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                }  | 
            
            
                                                        
            
                                    
            
            
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