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<?php |
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/** |
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* This file is part of GameQ. |
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* |
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* GameQ is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU Lesser General Public License as published by |
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* the Free Software Foundation; either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* GameQ is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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namespace GameQ\Protocols; |
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use GameQ\Buffer; |
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/** |
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* Class Rust |
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* |
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* @package GameQ\Protocols |
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* @author Austin Bischoff <[email protected]> |
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* @author Nikolay Ipanyuk <[email protected]> |
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*/ |
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class Rust extends Source |
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{ |
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/** |
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* Server keywords |
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* |
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* mp - Max players |
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* cp - Current players |
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* qp - Queue players |
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* born - Time to create a new save / Wipe time (unixtime) |
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* pt - Protocol type (rak - RakNet, sw - SteamNetworking) |
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* h - Hash Assembly-CSharp.dll |
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* v - Protocol version |
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* cs - Build version |
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* st - Status server (ok - Normal work, rst - Server restarting) |
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* gm - Game mode |
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* oxide - Oxide/uMod (https://umod.org/) |
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* carbon - Carbon (https://carbonmod.gg/) |
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* modded - Modded flag |
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* |
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* @type array |
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*/ |
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private $server_keywords = [ |
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'mp', |
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'cp', |
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'qp', |
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'born', |
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'pt', |
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'h', |
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'v', |
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'cs', |
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'st', |
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'gm', |
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'oxide', |
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'carbon', |
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'modded' |
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]; |
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/** |
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* Server tags (https://wiki.facepunch.com/rust/server-browser-tags) |
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* |
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* @type array |
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*/ |
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private $server_tags = [ |
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'monthly', |
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'biweekly', |
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'weekly', |
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'vanilla', |
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'hardcore', |
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'softcore', |
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'pve', |
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'roleplay', |
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'creative', |
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'minigame', |
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'training', |
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'battlefield', |
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'broyale', |
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'builds' |
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]; |
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/** |
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* Region tags (https://wiki.facepunch.com/rust/server-browser-tags) |
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* |
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* @type array |
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*/ |
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private $region_tags = [ |
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'na', |
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'sa', |
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'eu', |
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'wa', |
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'ea', |
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'oc', |
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'af' |
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]; |
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/** |
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* String name of this protocol class |
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* |
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* @type string |
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*/ |
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protected $name = 'rust'; |
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/** |
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* Longer string name of this protocol class |
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* |
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* @type string |
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*/ |
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protected $name_long = "Rust"; |
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/** |
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* Processing of server tags and more correct indication of the current number of players and the maximum number of players |
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* |
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* @param Buffer $buffer |
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*/ |
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protected function processDetails(Buffer $buffer) |
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{ |
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$results = parent::processDetails($buffer); |
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if (isset($results['keywords']) and strlen($results['keywords']) > 0) { |
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$keywords = explode(',', $results['keywords']); |
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if (sizeof($keywords) > 0) { |
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$results = array_merge($results, $this->parseKeywords($keywords)); |
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foreach (['cp' => 'num_players', 'mp' => 'max_players'] as $keyword => $key) { |
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if (isset($results['server.keywords'][$keyword])) { |
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$results[$key] = intval($results['server.keywords'][$keyword]); |
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} |
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} |
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} |
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} |
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return $results; |
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} |
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/** |
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* Parse keywords |
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* |
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* @param array $keywords |
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*/ |
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protected function parseKeywords(array $keywords = []) |
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{ |
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$result = [ |
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'server.keywords' => [], |
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'unhandled.tags' => [], |
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'server.tags' => [] |
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]; |
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foreach ($keywords as $gametag) { |
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$parsed = false; |
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$gametag = trim(mb_strtolower($gametag)); |
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if (in_array($gametag, $this->server_tags)) { |
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$parsed = true; |
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$result['server.tags'][] = $gametag; |
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} elseif (in_array($gametag, $this->region_tags)) { |
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$parsed = true; |
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$result['region'] = mb_strtoupper($gametag); |
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} else { |
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foreach ($this->server_keywords as $server_keyword) { |
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if (strpos($gametag, $server_keyword) === 0) { |
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$parsed = true; |
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if ($gametag == $server_keyword) { |
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$result['server.keywords'][$gametag] = true; |
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} else { |
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$result['server.keywords'][$server_keyword] = mb_substr($gametag, mb_strlen($server_keyword)); |
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} |
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} |
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} |
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} |
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if (!$parsed) { |
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$result['unhandled.tags'][] = $gametag; |
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} |
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} |
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return $result; |
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} |
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} |
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