|
1
|
|
|
<?php |
|
2
|
|
|
|
|
3
|
|
|
/** |
|
4
|
|
|
* This file is part of GameQ. |
|
5
|
|
|
* |
|
6
|
|
|
* GameQ is free software; you can redistribute it and/or modify |
|
7
|
|
|
* it under the terms of the GNU Lesser General Public License as published by |
|
8
|
|
|
* the Free Software Foundation; either version 3 of the License, or |
|
9
|
|
|
* (at your option) any later version. |
|
10
|
|
|
* |
|
11
|
|
|
* GameQ is distributed in the hope that it will be useful, |
|
12
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
13
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
14
|
|
|
* GNU Lesser General Public License for more details. |
|
15
|
|
|
* |
|
16
|
|
|
* You should have received a copy of the GNU Lesser General Public License |
|
17
|
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>. |
|
18
|
|
|
*/ |
|
19
|
|
|
|
|
20
|
|
|
namespace GameQ\Protocols; |
|
21
|
|
|
|
|
22
|
|
|
use GameQ\Exception\Protocol as Exception; |
|
23
|
|
|
use GameQ\Result; |
|
24
|
|
|
|
|
25
|
|
|
/** |
|
26
|
|
|
* ARK: Survival Ascended Protocol Class |
|
27
|
|
|
* |
|
28
|
|
|
* Extends the EOS protocol and adds ARK-specific server response processing. |
|
29
|
|
|
* |
|
30
|
|
|
* @package GameQ\Protocols |
|
31
|
|
|
* @author H.Rouatbi |
|
32
|
|
|
*/ |
|
33
|
|
|
class Arksa extends Eos |
|
34
|
|
|
{ |
|
35
|
|
|
/** |
|
36
|
|
|
* The protocol being used |
|
37
|
|
|
* |
|
38
|
|
|
* @var string |
|
39
|
|
|
*/ |
|
40
|
|
|
protected $protocol = 'arksa'; |
|
41
|
|
|
|
|
42
|
|
|
/** |
|
43
|
|
|
* Longer string name of this protocol class |
|
44
|
|
|
* |
|
45
|
|
|
* @var string |
|
46
|
|
|
*/ |
|
47
|
|
|
protected $name_long = 'ARK: Survival Ascended'; |
|
48
|
|
|
|
|
49
|
|
|
/** |
|
50
|
|
|
* String name of this protocol class |
|
51
|
|
|
* |
|
52
|
|
|
* @var string |
|
53
|
|
|
*/ |
|
54
|
|
|
protected $name = 'arksa'; |
|
55
|
|
|
|
|
56
|
|
|
/** |
|
57
|
|
|
* Grant type used for authentication |
|
58
|
|
|
* |
|
59
|
|
|
* @var string |
|
60
|
|
|
*/ |
|
61
|
|
|
protected $grant_type = 'client_credentials'; |
|
62
|
|
|
|
|
63
|
|
|
/** |
|
64
|
|
|
* Deployment ID for the game or application |
|
65
|
|
|
* |
|
66
|
|
|
* @var string |
|
67
|
|
|
*/ |
|
68
|
|
|
protected $deployment_id = 'ad9a8feffb3b4b2ca315546f038c3ae2'; |
|
69
|
|
|
|
|
70
|
|
|
/** |
|
71
|
|
|
* User ID for authentication |
|
72
|
|
|
* |
|
73
|
|
|
* @var string |
|
74
|
|
|
*/ |
|
75
|
|
|
protected $user_id = 'xyza7891muomRmynIIHaJB9COBKkwj6n'; |
|
76
|
|
|
|
|
77
|
|
|
/** |
|
78
|
|
|
* User secret key for authentication |
|
79
|
|
|
* |
|
80
|
|
|
* @var string |
|
81
|
|
|
*/ |
|
82
|
|
|
protected $user_secret = 'PP5UGxysEieNfSrEicaD1N2Bb3TdXuD7xHYcsdUHZ7s'; |
|
83
|
|
|
|
|
84
|
|
|
/** |
|
85
|
|
|
* Process the response from the EOS API and filter ARK-specific server data |
|
86
|
|
|
* |
|
87
|
|
|
* @return array |
|
88
|
|
|
* @throws Exception |
|
89
|
|
|
*/ |
|
90
|
|
|
public function processResponse() |
|
91
|
|
|
{ |
|
92
|
|
|
$serverData = parent::processResponse(); |
|
93
|
|
|
|
|
94
|
|
|
// Filter by port to match server sessions |
|
95
|
|
|
$filtered = array_filter($serverData, function ($session) { |
|
96
|
|
|
return $session['attributes']['ADDRESSBOUND_s'] === "{$this->serverIp}:{$this->serverPortQuery}" || |
|
97
|
|
|
$session['attributes']['ADDRESSBOUND_s'] === "0.0.0.0:{$this->serverPortQuery}"; |
|
98
|
|
|
}); |
|
99
|
|
|
|
|
100
|
|
|
if (!$filtered) { |
|
101
|
|
|
throw new Exception('No matching sessions found for the specified port.'); |
|
102
|
|
|
} |
|
103
|
|
|
|
|
104
|
|
|
$session = reset($filtered); |
|
105
|
|
|
|
|
106
|
|
|
$result = new Result(); |
|
107
|
|
|
|
|
108
|
|
|
// Add server items to the result object |
|
109
|
|
|
$result->add('hostname', $this->getAttribute($session['attributes'], 'CUSTOMSERVERNAME_s', 'Unknown')); |
|
110
|
|
|
$result->add('mapname', $this->getAttribute($session['attributes'], 'MAPNAME_s', 'Unknown')); |
|
111
|
|
|
$result->add('password', $this->getAttribute($session['attributes'], 'SERVERPASSWORD_b', false)); |
|
|
|
|
|
|
112
|
|
|
$result->add('numplayers', $this->getAttribute($session, 'totalPlayers', 0)); |
|
113
|
|
|
$result->add('maxplayers', $this->getAttribute($session['settings'], 'maxPublicPlayers', 0)); |
|
114
|
|
|
$result->add('anticheat', $this->getAttribute($session['attributes'], 'SERVERUSESBATTLEYE_b', false)); |
|
115
|
|
|
$result->add('allowJoinInProgress', $this->getAttribute($session['settings'], 'allowJoinInProgress', false)); |
|
116
|
|
|
$result->add('day', $this->getAttribute($session['attributes'], 'DAYTIME_s', '')); |
|
117
|
|
|
$result->add( |
|
118
|
|
|
'version', |
|
119
|
|
|
"v" . $this->getAttribute($session['attributes'], 'BUILDID_s', '0') . "." . |
|
120
|
|
|
$this->getAttribute($session['attributes'], 'MINORBUILDID_s', '0') |
|
121
|
|
|
); |
|
122
|
|
|
$result->add('pve', (bool) $this->getAttribute($session['attributes'], 'SESSIONISPVE_l', false)); |
|
123
|
|
|
$result->add('officialserver', (bool) $this->getAttribute($session['attributes'], 'OFFICIALSERVER_s', false)); |
|
124
|
|
|
|
|
125
|
|
|
// Return the final result |
|
126
|
|
|
return $result->fetch(); |
|
127
|
|
|
} |
|
128
|
|
|
} |
|
129
|
|
|
|