Passed
Pull Request — v3 (#660)
by Austin
03:20 queued 24s
created
src/GameQ/Server.php 1 patch
Spacing   +5 added lines, -5 removed lines patch added patch discarded remove patch
@@ -170,7 +170,7 @@  discard block
 block discarded – undo
170 170
                 $server_addr = explode(':', $ip_address);
171 171
 
172 172
                 // Port is the last item in the array, remove it and save
173
-                $this->port_client = (int)array_pop($server_addr);
173
+                $this->port_client = (int) array_pop($server_addr);
174 174
 
175 175
                 // The rest is the address, recombine
176 176
                 $this->ip = implode(':', $server_addr);
@@ -185,7 +185,7 @@  discard block
 block discarded – undo
185 185
             }
186 186
 
187 187
             // Now let's validate the IPv6 value sent, remove the square brackets ([]) first
188
-            if (!filter_var(trim($this->ip, '[]'), FILTER_VALIDATE_IP, ['flags' => FILTER_FLAG_IPV6,])) {
188
+            if (!filter_var(trim($this->ip, '[]'), FILTER_VALIDATE_IP, ['flags' => FILTER_FLAG_IPV6, ])) {
189 189
                 throw new Exception("The IPv6 address '{$this->ip}' is invalid.");
190 190
             }
191 191
         } else {
@@ -194,7 +194,7 @@  discard block
 block discarded – undo
194 194
                 list($this->ip, $this->port_client) = explode(':', $ip_address);
195 195
 
196 196
                 // Type case the port
197
-                $this->port_client = (int)$this->port_client;
197
+                $this->port_client = (int) $this->port_client;
198 198
             } else {
199 199
                 // No port, fail
200 200
                 throw new Exception(
@@ -204,7 +204,7 @@  discard block
 block discarded – undo
204 204
             }
205 205
 
206 206
             // Validate the IPv4 value, if FALSE is not a valid IP, maybe a hostname.
207
-            if (! filter_var($this->ip, FILTER_VALIDATE_IP, ['flags' => FILTER_FLAG_IPV4,])) {
207
+            if (!filter_var($this->ip, FILTER_VALIDATE_IP, ['flags' => FILTER_FLAG_IPV4, ])) {
208 208
                 // Try to resolve the hostname to IPv4
209 209
                 $resolved = gethostbyname($this->ip);
210 210
 
@@ -227,7 +227,7 @@  discard block
 block discarded – undo
227 227
 
228 228
         // Specific query port defined
229 229
         if (array_key_exists(self::SERVER_OPTIONS_QUERY_PORT, $this->options)) {
230
-            $this->port_query = (int)$this->options[self::SERVER_OPTIONS_QUERY_PORT];
230
+            $this->port_query = (int) $this->options[self::SERVER_OPTIONS_QUERY_PORT];
231 231
         } else {
232 232
             // Do math based on the protocol class
233 233
             $this->port_query = $this->protocol->findQueryPort($this->port_client);
Please login to merge, or discard this patch.
src/GameQ/Protocols/Gamespy2.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -227,7 +227,7 @@
 block discarded – undo
227 227
      *
228 228
      * @throws Exception
229 229
      */
230
-    protected function parsePlayerTeam($dataType, Buffer &$buffer, Result &$result)
230
+    protected function parsePlayerTeam($dataType, Buffer & $buffer, Result & $result)
231 231
     {
232 232
 
233 233
         // Do count
Please login to merge, or discard this patch.
src/GameQ/Protocols/Arma3.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -191,7 +191,7 @@
 block discarded – undo
191 191
             $result->addSub('mods', 'steam_id', $responseBuffer->readInt32($infoByte & 0x0F));
192 192
 
193 193
             // Read the name of the mod
194
-            $result->addSub('mods', 'name', $responseBuffer->readPascalString(0, true) ?: 'Unknown');
194
+            $result->addSub('mods', 'name', $responseBuffer->readPascalString(0, true) ? : 'Unknown');
195 195
 
196 196
             --$modCount;
197 197
         }
Please login to merge, or discard this patch.
src/GameQ/Protocols/Stationeers.php 1 patch
Spacing   +2 added lines, -2 removed lines patch added patch discarded remove patch
@@ -140,7 +140,7 @@  discard block
 block discarded – undo
140 140
         // Find the server on this list by iterating over the entire list.
141 141
         foreach ($json->GameSessions as $serverEntry) {
142 142
             // Server information passed matches an entry on this list
143
-            if ($serverEntry->Address === $this->realIp && (int)$serverEntry->Port === $this->realPortQuery) {
143
+            if ($serverEntry->Address === $this->realIp && (int) $serverEntry->Port === $this->realPortQuery) {
144 144
                 $server = $serverEntry;
145 145
                 break;
146 146
             }
@@ -171,7 +171,7 @@  discard block
 block discarded – undo
171 171
         $result->add('version', $server->Version);
172 172
         $result->add('map', $server->MapName);
173 173
         $result->add('uptime', $server->UpTime);
174
-        $result->add('password', (int)$server->Password);
174
+        $result->add('password', (int) $server->Password);
175 175
         $result->add('numplayers', $server->Players);
176 176
         $result->add('maxplayers', $server->MaxPlayers);
177 177
         $result->add('type', $server->Type);
Please login to merge, or discard this patch.