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<?php |
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/** |
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* This file is part of GameQ. |
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* |
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* GameQ is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU Lesser General Public License as published by |
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* the Free Software Foundation; either version 3 of the License, or |
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* (at your option) any later version. |
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* |
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* GameQ is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public License |
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* along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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namespace GameQ\Protocols; |
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use GameQ\Exception\Protocol as Exception; |
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use GameQ\Result; |
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use GameQ\Server; |
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/** |
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* Stationeers Protocol Class |
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* |
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* This protocol uses a server list from a JSON response to find the server and parse the server's status information |
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* |
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* @author Austin Bischoff <[email protected]> |
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*/ |
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class Stationeers extends Http |
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{ |
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/** |
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* The host (address) of the server to query to get the list of servers |
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*/ |
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const SERVER_LIST_HOST = '40.82.200.175'; |
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/** |
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* The port of the server to query to get the list of servers |
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*/ |
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const SERVER_LIST_PORT = 8081; |
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/** |
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* Holds the real ip so we can overwrite it back |
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* |
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* @var string |
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*/ |
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protected $realIp = null; |
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/** |
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* Holds the real port so we can overwrite it back |
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* |
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* @var int |
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*/ |
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protected $realPortQuery = null; |
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/** |
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* Packets to send |
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* |
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* @var array |
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*/ |
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protected $packets = [ |
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self::PACKET_STATUS => "GET /list HTTP/1.0\r\nAccept: */*\r\n\r\n", |
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]; |
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/** |
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* The protocol being used |
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* |
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* @var string |
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*/ |
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protected $protocol = 'stationeers'; |
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/** |
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* String name of this protocol class |
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* |
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* @var string |
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*/ |
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protected $name = 'stationeers'; |
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/** |
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* Longer string name of this protocol class |
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* |
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* @var string |
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*/ |
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protected $name_long = "Stationeers"; |
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/** |
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* The client join link |
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* |
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* @type string |
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*/ |
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protected $join_link = ""; |
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/** |
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* Normalize some items |
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* |
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* @var array |
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*/ |
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protected $normalize = [ |
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// General |
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'general' => [ |
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// target => source |
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'dedicated' => 'dedicated', |
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'hostname' => 'hostname', |
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'mapname' => 'map', |
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'maxplayers' => 'maxplayers', |
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'numplayers' => 'numplayers', |
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'password' => 'password', |
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], |
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]; |
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/** |
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* Handle changing the call to call a central server rather than the server directly |
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* |
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* @param Server $server |
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* |
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* @return void |
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*/ |
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public function beforeSend(Server $server) |
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{ |
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// Save the passed IP information so we can use it later for the response |
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$this->realIp = $server->ip; |
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$this->realPortQuery = $server->port_query; |
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// Override the existing settings with the query host information |
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$server->ip = self::SERVER_LIST_HOST; |
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$server->port_query = self::SERVER_LIST_PORT; |
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} |
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/** |
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* Process the response |
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* |
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* @return array |
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* @throws Exception |
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*/ |
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public function processResponse() |
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{ |
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if (empty($this->packets_response)) { |
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return []; |
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} |
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// Implode and rip out the JSON |
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preg_match('/\{(.*)\}/ms', implode('', $this->packets_response), $matches); |
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// Return should be JSON, let's validate |
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if (!isset($matches[0]) || ($json = json_decode($matches[0])) === null) { |
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throw new Exception(__METHOD__ . " JSON response from Stationeers protocol is invalid."); |
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} |
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// By default no server is found |
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$server = null; |
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// Find the server on this list by iterating over the entire list. |
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foreach ($json->GameSessions as $serverEntry) { |
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// Server information passed matches an entry on this list |
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if ($serverEntry->Address === $this->realIp && (int)$serverEntry->Port === $this->realPortQuery) { |
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$server = $serverEntry; |
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break; |
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} |
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} |
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// No longer needed, be free! |
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unset($matches, $serverEntry, $json); |
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// The server information passed was not found in this host's list |
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if (!$server) { |
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throw new Exception(sprintf( |
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'%s Unable to find the server "%s:%d" in the Stationeers server list', |
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__METHOD__, |
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$this->realIp, |
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$this->realPortQuery |
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)); |
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} |
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$result = new Result(); |
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// Server is always dedicated |
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$result->add('dedicated', 1); |
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// Add server items |
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$result->add('hostname', $server->Name); |
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$result->add('gq_address', $server->Address); |
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$result->add('gq_port_query', $server->Port); |
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$result->add('version', $server->Version); |
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$result->add('map', $server->MapName); |
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$result->add('uptime', $server->UpTime); |
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$result->add('password', (int)$server->Password); |
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$result->add('numplayers', $server->Players); |
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$result->add('maxplayers', $server->MaxPlayers); |
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$result->add('type', $server->Type); |
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unset($server); |
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return $result->fetch(); |
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} |
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} |
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