Passed
Push — master ( 955384...f3a3f5 )
by Paweł
11:23
created
src/Build/Talent/WeaponMastery/WeaponMasteryLevel.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -54,7 +54,7 @@
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     public function __toString(): string
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     {
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-        return match ($this->value) {
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+        return match($this->value) {
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             self::INEXPERIENCED => 'inexperienced',
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             self::NOVICE => 'novice',
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             self::WARRIOR => 'warrior',
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src/Build/Talent/TalentCollection.php 1 patch
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@@ -14,7 +14,7 @@  discard block
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     public function findWeaponMasteryForWeaponType(WeaponType $weaponType): ?WeaponMastery
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     {
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         return $this->filter(
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-            static fn(Talent $talent): bool =>
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+            static fn(Talent $talent) : bool =>
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                 $talent instanceof WeaponMastery && $talent->getType()->equals($weaponType),
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         )->getIterator()->current();
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     }
@@ -22,7 +22,7 @@  discard block
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     public function findSecretKnowledge(): ?SecretKnowledge
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     {
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         return $this->filter(
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-            static fn(Talent $talent): bool => $talent instanceof SecretKnowledge,
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+            static fn(Talent $talent) : bool => $talent instanceof SecretKnowledge,
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         )->getIterator()->current();
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     }
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src/Build/Talent/SecretKnowledge/Ascension.php 1 patch
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@@ -61,7 +61,7 @@  discard block
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     public function getRequiredEtherum(): Etherum
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     {
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-        return match ($this->value) {
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+        return match($this->value) {
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             self::FIRST_ASCENSION => new Etherum(1),
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             self::SECOND_ASCENSION => new Etherum(2),
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             self::THIRD_ASCENSION => new Etherum(4),
@@ -76,7 +76,7 @@  discard block
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     public function __toString(): string
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     {
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-        return match ($this->value) {
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+        return match($this->value) {
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             self::FIRST_ASCENSION => 'First Ascension',
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             self::SECOND_ASCENSION => 'Second Ascension',
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             self::THIRD_ASCENSION => 'Third Ascension',
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src/Player/Player.php 1 patch
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@@ -65,7 +65,7 @@
 block discarded – undo
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             return;
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         }
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-        $playerAscension = $this->talentCollection->findSecretKnowledge()?->getAscension()
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+        $playerAscension = $this->talentCollection->findSecretKnowledge() ? ->getAscension()
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             ?? throw PlayerException::etherumOverdose();
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         $corruptionBoundary = $this->calculateCorruptionBoundary();
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src/Infrastructure/Cli/PlayerIO.php 1 patch
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@@ -39,7 +39,7 @@
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         return $this->io->confirm($question);
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     }
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-    public function tell(string|array $message): void
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+    public function tell(string | array $message): void
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     {
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         sleep(1);
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         $this->io->text($message);
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src/Player/PlayerAction.php 1 patch
Spacing   +1 added lines, -1 removed lines patch added patch discarded remove patch
@@ -17,7 +17,7 @@
 block discarded – undo
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     public function askForConfirmation(string $question): bool;
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-    public function tell(string|array $message): void;
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+    public function tell(string | array $message): void;
21 21
 
22 22
     public function list(array $items): void;
23 23
 
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src/Fight/Clash.php 1 patch
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@@ -40,7 +40,7 @@
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         Fighter $attacker,
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         Attack $attack,
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     ): Damage {
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-        return match (true) {
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+        return match(true) {
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             $attack instanceof MeleeAttack =>
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                 (new Damage(0))
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                     ->increaseBy($attack->getDamage($attacker->getWeapon() ?? throw FightException::weaponRequired()))
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src/Infrastructure/Persistence/DenormalizePlayer.php 1 patch
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@@ -57,7 +57,7 @@  discard block
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             static function(array $talent): Talent {
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                 $reflection = new \ReflectionClass($talent['className']);
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-                $talent = match ($talent['className']) {
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+                $talent = match($talent['className']) {
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                     WeaponMastery::class =>
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                         $reflection->newInstance(
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                             new WeaponType($talent['type']),
@@ -80,7 +80,7 @@  discard block
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     {
81 81
         $reflection = new \ReflectionClass($data['className']);
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83
-        $weapon = match (true) {
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+        $weapon = match(true) {
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             $reflection->isSubclassOf(RebredirWeapon::class) =>
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                 $reflection->newInstance(new Etherum($data['etherumLoad'])),
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             default => $reflection->newInstance(),
@@ -97,7 +97,7 @@  discard block
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             static function(array $item): InventoryItem {
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                 $reflection = new \ReflectionClass($item['className']);
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-                $item = match (true) {
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+                $item = match(true) {
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                     $reflection->isSubclassOf(Weapon::class) => self::denormalizeWeapon($item),
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                     default => $reflection->newInstance(),
103 103
                 };
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src/Infrastructure/Persistence/NormalizePlayer.php 1 patch
Spacing   +3 added lines, -3 removed lines patch added patch discarded remove patch
@@ -45,7 +45,7 @@  discard block
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             static function(Talent $talent): array {
46 46
                 $data = ['className' => get_class($talent)];
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48
-                return match (true) {
48
+                return match(true) {
49 49
                     $talent instanceof SecretKnowledge => array_merge($data, [
50 50
                         'ascension' => $talent->getAscension()->get(),
51 51
                     ]),
@@ -64,7 +64,7 @@  discard block
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     {
65 65
         $data = ['className' => $className = get_class($weapon)];
66 66
 
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-        return match (true) {
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+        return match(true) {
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             $weapon instanceof RebredirWeapon => array_merge($data, [
69 69
                 'etherumLoad' => $weapon->getEtherumLoad()->get(),
70 70
             ]),
@@ -76,7 +76,7 @@  discard block
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     {
77 77
         return map(
78 78
             static function(InventoryItem $inventoryItem): array {
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-                return match (true) {
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+                return match(true) {
80 80
                     $inventoryItem instanceof Weapon => self::normalizeWeapon($inventoryItem),
81 81
                     default => ['className' => get_class($inventoryItem)],
82 82
                 };
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