| 1 |  |  | /* | 
            
                                                                                                            
                            
            
                                    
            
            
                | 2 |  |  |  * This file is part of Araknemu. | 
            
                                                                                                            
                            
            
                                    
            
            
                | 3 |  |  |  * | 
            
                                                                                                            
                            
            
                                    
            
            
                | 4 |  |  |  * Araknemu is free software: you can redistribute it and/or modify | 
            
                                                                                                            
                            
            
                                    
            
            
                | 5 |  |  |  * it under the terms of the GNU Lesser General Public License as published by | 
            
                                                                                                            
                            
            
                                    
            
            
                | 6 |  |  |  * the Free Software Foundation, either version 3 of the License, or | 
            
                                                                                                            
                            
            
                                    
            
            
                | 7 |  |  |  * (at your option) any later version. | 
            
                                                                                                            
                            
            
                                    
            
            
                | 8 |  |  |  * | 
            
                                                                                                            
                            
            
                                    
            
            
                | 9 |  |  |  * Araknemu is distributed in the hope that it will be useful, | 
            
                                                                                                            
                            
            
                                    
            
            
                | 10 |  |  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
            
                                                                                                            
                            
            
                                    
            
            
                | 11 |  |  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
            
                                                                                                            
                            
            
                                    
            
            
                | 12 |  |  |  * GNU Lesser General Public License for more details. | 
            
                                                                                                            
                            
            
                                    
            
            
                | 13 |  |  |  * | 
            
                                                                                                            
                            
            
                                    
            
            
                | 14 |  |  |  * You should have received a copy of the GNU Lesser General Public License | 
            
                                                                                                            
                            
            
                                    
            
            
                | 15 |  |  |  * along with Araknemu.  If not, see <https://www.gnu.org/licenses/>. | 
            
                                                                                                            
                            
            
                                    
            
            
                | 16 |  |  |  * | 
            
                                                                                                            
                            
            
                                    
            
            
                | 17 |  |  |  * Copyright (c) 2017-2019 Vincent Quatrevieux | 
            
                                                                                                            
                            
            
                                    
            
            
                | 18 |  |  |  */ | 
            
                                                                                                            
                            
            
                                    
            
            
                | 19 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 20 |  |  | package fr.quatrevieux.araknemu.game.fight.castable.effect.handler.armor; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 21 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 22 |  |  | import fr.quatrevieux.araknemu.data.constant.Characteristic; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 23 |  |  | import fr.quatrevieux.araknemu.game.fight.castable.CastScope; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 24 |  |  | import fr.quatrevieux.araknemu.game.fight.castable.effect.Element; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 25 |  |  | import fr.quatrevieux.araknemu.game.fight.castable.effect.buff.Buff; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 26 |  |  | import fr.quatrevieux.araknemu.game.fight.castable.effect.buff.BuffHook; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 27 |  |  | import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.EffectHandler; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 28 |  |  | import fr.quatrevieux.araknemu.game.fight.castable.effect.handler.damage.Damage; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 29 |  |  | import fr.quatrevieux.araknemu.game.fight.fighter.ActiveFighter; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 30 |  |  | import fr.quatrevieux.araknemu.game.fight.fighter.PassiveFighter; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 31 |  |  | import fr.quatrevieux.araknemu.game.world.creature.characteristics.Characteristics; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 32 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 33 |  |  | /** | 
            
                                                                                                            
                            
            
                                    
            
            
                | 34 |  |  |  * Handle reducing damages | 
            
                                                                                                            
                            
            
                                    
            
            
                | 35 |  |  |  */ | 
            
                                                                                                            
                            
            
                                    
            
            
                | 36 | 1 |  | public final class ReduceDamageHandler implements EffectHandler, BuffHook { | 
            
                                                                                                            
                            
            
                                    
            
            
                | 37 |  |  |     @Override | 
            
                                                                                                            
                            
            
                                    
            
            
                | 38 |  |  |     public void handle(CastScope cast, CastScope.EffectScope effect) { | 
            
                                                                                                            
                            
            
                                    
            
            
                | 39 | 1 |  |         throw new UnsupportedOperationException("ReduceDamageHandler can only be used as buff"); | 
            
                                                                                                            
                            
            
                                    
            
            
                | 40 |  |  |     } | 
            
                                                                                                            
                                                                
            
                                    
            
            
                | 41 |  |  |  | 
            
                                                                        
                            
            
                                    
            
            
                | 42 |  |  |     @Override | 
            
                                                                        
                            
            
                                    
            
            
                | 43 |  |  |     public void buff(CastScope cast, CastScope.EffectScope effect) { | 
            
                                                                        
                            
            
                                    
            
            
                | 44 | 1 |  |         for (PassiveFighter target : effect.targets()) { | 
            
                                                                        
                            
            
                                    
            
            
                | 45 | 1 |  |             target.buffs().add(new Buff(effect.effect(), cast.action(), cast.caster(), target, this)); | 
            
                                                                                                            
                            
            
                                    
            
            
                | 46 | 1 |  |         } | 
            
                                                                                                            
                            
            
                                    
            
            
                | 47 | 1 |  |     } | 
            
                                                                                                            
                            
            
                                    
            
            
                | 48 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 49 |  |  |     @Override | 
            
                                                                                                            
                            
            
                                    
            
            
                | 50 |  |  |     public void onDirectDamage(Buff buff, ActiveFighter caster, Damage value) { | 
            
                                                                                                            
                            
            
                                    
            
            
                | 51 | 1 |  |         if (!supportsElement(buff, value.element())) { | 
            
                                                                                                            
                            
            
                                    
            
            
                | 52 | 1 |  |             return; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 53 |  |  |         } | 
            
                                                                                                            
                            
            
                                    
            
            
                | 54 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 55 | 1 |  |         final Characteristics characteristics = buff.target().characteristics(); | 
            
                                                                                                            
                            
            
                                    
            
            
                | 56 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 57 | 1 |  |         final int boost = 200 + characteristics.get(Characteristic.INTELLIGENCE) + characteristics.get(value.element().boost()); | 
            
                                                                                                            
                            
            
                                    
            
            
                | 58 | 1 |  |         final int reduce = buff.effect().min() * boost / 200; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 59 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 60 | 1 |  |         if (reduce < 0) { | 
            
                                                                                                            
                            
            
                                    
            
            
                | 61 | 1 |  |             return; | 
            
                                                                                                            
                            
            
                                    
            
            
                | 62 |  |  |         } | 
            
                                                                                                            
                            
            
                                    
            
            
                | 63 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 64 | 1 |  |         value.reduce(reduce); | 
            
                                                                                                            
                            
            
                                    
            
            
                | 65 | 1 |  |     } | 
            
                                                                                                            
                            
            
                                    
            
            
                | 66 |  |  |  | 
            
                                                                                                            
                            
            
                                    
            
            
                | 67 |  |  |     /** | 
            
                                                                                                            
                            
            
                                    
            
            
                | 68 |  |  |      * Check if the armor supports the damage element | 
            
                                                                                                            
                            
            
                                    
            
            
                | 69 |  |  |      * | 
            
                                                                                                            
                            
            
                                    
            
            
                | 70 |  |  |      * @param buff The buff | 
            
                                                                                                            
                            
            
                                    
            
            
                | 71 |  |  |      * @param element The damage element | 
            
                                                                                                            
                            
            
                                    
            
            
                | 72 |  |  |      * | 
            
                                                                                                            
                            
            
                                    
            
            
                | 73 |  |  |      * @return true if the armor supports the element | 
            
                                                                                                            
                            
            
                                    
            
            
                | 74 |  |  |      */ | 
            
                                                                                                            
                            
            
                                    
            
            
                | 75 |  |  |     private boolean supportsElement(Buff buff, Element element) { | 
            
                                                                                                            
                            
            
                                    
            
            
                | 76 | 1 |  |         return buff.effect().special() == 0 || Element.fromBitSet(buff.effect().special()).contains(element); | 
            
                                                                                                            
                            
            
                                    
            
            
                | 77 |  |  |     } | 
            
                                                                                                            
                                                                
            
                                    
            
            
                | 78 |  |  | } | 
            
                                                        
            
                                    
            
            
                | 79 |  |  |  |