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/*
* This file is part of Araknemu.
*
* Araknemu is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* Araknemu is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
* You should have received a copy of the GNU Lesser General Public License
* along with Araknemu. If not, see <https://www.gnu.org/licenses/>.
* Copyright (c) 2017-2019 Vincent Quatrevieux
*/
package fr.quatrevieux.araknemu.game.fight.fighter.event;
import fr.quatrevieux.araknemu.game.fight.fighter.PassiveFighter;
/**
* A fighter is dead
public final class FighterDie {
private final PassiveFighter fighter;
private final PassiveFighter caster;
public FighterDie(PassiveFighter fighter, PassiveFighter caster) {
this.fighter = fighter;
this.caster = caster;
}
public PassiveFighter fighter() {
return fighter;
public PassiveFighter caster() {
return caster;